Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
 
Danzaburou
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
JujuTheWolf
Sol
Gold II
Level 160
God Stats
6W - 2L
1,646 SR
Queue Stats
226W - 238L
1,548 MMR
Solo
Ne Zha
Ne Zha
Diamond II
RelaxedFacts
Ne Zha
Diamond II
Level 49
God Stats
19W - 17L
1,662 SR
Queue Stats
122W - 108L
2,274 MMR
Party 1
Amaterasu
Amaterasu
Diamond IV
ZachAttack181
Amaterasu
Diamond IV
Level 162
God Stats
2W - 3L
1,776 SR
Queue Stats
99W - 99L
2,129 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,617 SR
1,790 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,538 SR
1,876 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
EkelerSZN
Achilles
Bronze III
Level 146
God Stats
0W - 1L
1,547 SR
Queue Stats
51W - 47L
1,559 MMR
Solo
Da Ji
Da Ji
Diamond I
Ruedy
Da Ji
Diamond I
Level 247
God Stats
1W - 2L
1,487 SR
Queue Stats
247W - 138L
3,072 MMR
Solo
Martichoras
Martichoras
Gold III
Shimamochi
Martichoras
Gold III
Level 148
God Stats
7W - 11L
1,596 SR
Queue Stats
391W - 415L
1,518 MMR
Solo
Athena
Athena
Gold I
Thugnificent960
Athena
Gold I
Level 135
God Stats
24W - 22L
1,557 SR
Queue Stats
324W - 320L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 0
4,158
832
2,305
3,813
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
6
1 / 0 / 0
4,050
810
482
551
172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
3,412
682
1,033
2,881
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
6
0 / 0 / 1
3,807
761
475
2,630
985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
ZachAttack181
Amaterasu
6
0 / 1 / 1
3,549
710
1,591
4,201
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ao KuangPeleSun Wukong

VS

Bans
RavanaThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
1
0 / 1 / 0
2,525
505
0
891
126
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
EkelerSZN
Achilles
6
0 / 1 / 1
3,463
693
3,024
4,526
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Ruedy
Da Ji
6
1 / 0 / 1
3,631
726
2,140
4,557
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Shimamochi
Martichoras
6
1 / 2 / 0
3,643
729
1,301
3,775
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,302
660
43
1,502
680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
0
3
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Poseidon
 
Poseidon
0
1
0
0
L
Achilles
EkelerSZN
Achilles
0
1
1
0.5
W
0
1
0
0
W
Ne Zha
0
0
1
0.5
L
Da Ji
Ruedy
Da Ji
1
0
1
1.5
L
Martichoras
Shimamochi
Martichoras
1
2
0
0.5
L
0
0
0
0
W
Amaterasu
ZachAttack181
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,886
Damage
6,508
14,076
Taken
15,251
4,498
Mitigated
5,643
8,186
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,305
1,165
0
3,436
3,813
1,121
0
0
3,813
0
19,301
W
Danzaburou
 
Danzaburou
482
219
0
250
551
172
54
0
551
0
23,731
L
Poseidon
 
Poseidon
0
0
0
204
891
126
0
0
891
2,285
0
L
Achilles
EkelerSZN
Achilles
3,024
963
0
635
4,526
2,322
0
0
4,526
0
16,642
W
1,033
232
0
1,316
2,881
554
0
0
2,881
16,447
0
W
Ne Zha
475
315
0
1,137
2,630
985
0
43
2,587
0
11,697
L
Da Ji
Ruedy
Da Ji
2,140
638
0
2,230
4,557
1,389
0
463
4,032
0
17,869
L
Martichoras
Shimamochi
Martichoras
1,301
790
0
569
3,775
1,126
0
456
3,267
0
20,378
L
43
0
64
298
1,502
680
0
0
1,502
10,275
0
W
Amaterasu
ZachAttack181
Amaterasu
1,591
694
0
2,047
4,201
1,666
0
0
4,201
0
17,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,976
Gold Earned
16,564
179
Minions Killed
124
0
Camps Cleared
0
549,949
Distance Traveled
421,548
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,158
832
41
8
0
136,158
0
W
Danzaburou
4,050
810
55
11
0
111,127
0
L
Poseidon
2,525
505
5
1
0
16,008
0
L
Achilles
3,463
693
26
5
0
106,198
0
W
Sol
3,412
682
35
7
0
96,159
0
W
Ne Zha
3,807
761
16
3
0
110,085
2
L
Da Ji
3,631
726
36
7
0
113,239
0
L
Martichoras
3,643
729
35
7
0
112,566
0
L
Athena
3,302
660
22
4
0
73,537
0
W
Amaterasu
3,549
710
32
6
0
96,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role