Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Cupside
Mulan
Silver I
Level 141
God Stats
4W - 2L
1,694 SR
Queue Stats
77W - 65L
1,547 MMR
Solo
Thanatos
Thanatos
Silver III
EYE_SO_UZUMAKI
Thanatos
Silver III
Level 83
God Stats
6W - 8L
1,341 SR
Queue Stats
270W - 318L
945 MMR
Solo
Maui
Maui
Silver III
xChinoSlayz
Maui
Silver III
Level 140
God Stats
2W - 2L
1,893 SR
Queue Stats
60W - 75L
1,054 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,586 SR
1,309 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,618 SR
1,386 MMR
Bacchus
Bacchus
Gold V
Hippopotamus354
Bacchus
Gold V
Level 99
God Stats
3W - 2L
1,656 SR
Queue Stats
227W - 244L
1,368 MMR
Party 1
Freya
Freya
Gold I
MildlyBuzzing
Freya
Gold I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 201L
1,654 MMR
Party 1
Chang'e
Chang'e
Bronze III
Yukariiiii
Chang'e
Bronze III
Level 125
God Stats
4W - 11L
1,665 SR
Queue Stats
6W - 12L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
mbHosh
Sun Wukong
Silver II
Level 93
God Stats
2W - 5L
1,515 SR
Queue Stats
26W - 45L
936 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
oOlKurolOo
Ao Kuang
Gold III
Level 178
God Stats
7W - 2L
1,755 SR
Queue Stats
212W - 222L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 3
8,808
629
16,693
7,718
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
14
3 / 1 / 2
7,975
570
7,845
8,304
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Cupside
Mulan
15
4 / 1 / 1
9,557
683
7,803
11,218
11,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
13
8 / 4 / 3
8,247
589
6,518
12,299
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 6
6,844
489
2,148
8,791
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThorThothSusanoRaijin

VS

Bans
CabrakanAnubisCharonApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,578
541
5,320
15,906
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
6,775
484
4,838
10,022
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Yukariiiii
Chang'e
12
1 / 6 / 3
6,715
480
4,118
12,222
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
mbHosh
Sun Wukong
5
0 / 3 / 0
5,012
358
428
4,525
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
oOlKurolOo
Ao Kuang
13
5 / 3 / 2
8,004
572
10,103
14,279
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
9
9
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
3
3.25
W
Skadi
 
Skadi
3
1
2
4
W
Mulan
Cupside
Mulan
4
1
1
4.5
W
Thanatos
8
4
3
2.38
L
2
4
2
0.75
L
1
4
1
0.38
L
Chang'e
Yukariiiii
Chang'e
1
6
3
0.42
L
Sun Wukong
mbHosh
Sun Wukong
0
3
0
0
L
Ao Kuang
oOlKurolOo
Ao Kuang
5
3
2
2
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
24,807
48,330
Taken
56,954
30,416
Mitigated
27,812
16,302
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,693
3,164
0
1,000
7,718
3,106
583
4,748
2,828
78,924
0
W
Skadi
 
Skadi
7,845
2,998
0
1,358
8,304
3,441
363
4,542
3,762
0
65,594
W
Mulan
Cupside
Mulan
7,803
1,564
0
3,817
11,218
11,172
388
4,652
6,521
0
69,375
W
Thanatos
6,518
1,556
0
7,504
12,299
4,974
160
4,346
7,823
0
51,002
L
5,320
563
0
3,787
15,906
13,691
0
5,961
9,700
31,324
0
L
4,838
2,057
0
3,431
10,022
2,975
0
667
9,355
48,721
0
L
Chang'e
Yukariiiii
Chang'e
4,118
45
674
2,247
12,222
3,751
0
8,101
3,705
28,141
0
L
Sun Wukong
mbHosh
Sun Wukong
428
48
0
310
4,525
1,984
0
0
4,525
0
12,153
L
Ao Kuang
oOlKurolOo
Ao Kuang
10,103
2,190
0
2,650
14,279
5,411
0
3,339
10,828
58,293
698
W
2,148
716
0
2,623
8,791
7,723
0
5,466
3,239
11,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
34,084
423
Minions Killed
298
0
Camps Cleared
0
1,330,482
Distance Traveled
1,254,612
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,808
629
119
9
0
258,295
3
W
Skadi
7,975
570
101
7
0
275,426
0
W
Mulan
9,557
683
106
8
0
242,720
2
W
Thanatos
8,247
589
75
5
0
294,661
0
L
Bacchus
7,578
541
36
3
0
280,243
0
L
Freya
6,775
484
89
6
0
262,012
2
L
Chang'e
6,715
480
65
5
0
243,973
0
L
Sun Wukong
5,012
358
25
2
0
203,459
0
L
Ao Kuang
8,004
572
83
6
0
264,925
0
W
Maui
6,844
489
22
2
0
259,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role