Player Matchup

Xing Tian
Xing Tian
BuggyJee
Xing Tian
Level 117
God Stats
5W - 5L
1,540 SR
Queue Stats
415W - 410L
1,434 Elo+
Solo
Chiron
Chiron
HoodieHosko
Chiron
Level 125
God Stats
2W - 6L
1,469 SR
Queue Stats
152W - 145L
1,547 Elo+
Solo
Jing Wei
Jing Wei
LeananFae
Jing Wei
Level 131
God Stats
11W - 23L
1,412 SR
Queue Stats
780W - 767L
1,496 Elo+
Solo
Anubis
Anubis
cazadorlex
Anubis
Level 157
God Stats
60W - 42L
1,628 SR
Queue Stats
409W - 394L
1,486 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 66
God Stats
311W - 301L
1,478 SR
Queue Stats
346W - 346L
1,422 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,477 Elo+

VS

Team Averages
Level 104
1,522 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BoVacGod
Ares
Level 54
God Stats
26W - 21L
1,633 SR
Queue Stats
345W - 338L
1,449 Elo+
Solo
Ix Chel
Ix Chel
Qin-Shi-Huang-40
Ix Chel
Level 73
God Stats
15W - 11L
1,541 SR
Queue Stats
127W - 118L
1,499 Elo+
Solo
Izanami
Izanami
Siwiously
Izanami
Level 127
God Stats
9W - 8L
1,436 SR
Queue Stats
207W - 201L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BuggyJee
Xing Tian
10
0 / 2 / 4
7,432
465
2,833
12,550
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
14
1 / 0 / 5
8,603
538
11,680
8,746
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
LeananFae
Jing Wei
14
4 / 3 / 1
8,809
551
8,753
11,614
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
cazadorlex
Anubis
14
3 / 2 / 1
9,289
581
4,276
8,769
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 5 / 3
8,612
538
12,567
17,366
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 1 / 3
9,798
612
9,544
13,771
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
 
Poseidon
13
2 / 4 / 2
8,466
529
7,419
8,868
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 3 / 4
8,260
516
8,282
14,470
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 6
9,023
564
7,895
10,664
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Siwiously
Izanami
13
1 / 4 / 3
8,572
536
7,770
12,011
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
12
12
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
3
7.5
W
Poseidon
 
Poseidon
2
4
2
0.75
W
Ares
2
3
4
1.33
L
Xing Tian
BuggyJee
Xing Tian
0
2
4
1
L
Chiron
1
0
5
3.5
L
Jing Wei
LeananFae
Jing Wei
4
3
1
1.5
W
1
1
6
4
W
Izanami
Siwiously
Izanami
1
4
3
0.63
L
Anubis
cazadorlex
Anubis
3
2
1
1.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
40,910
59,045
Taken
59,784
30,659
Mitigated
33,372
20,371
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,544
607
0
836
13,771
6,943
0
3,948
9,823
0
82,917
W
Poseidon
 
Poseidon
7,419
1,080
0
1,486
8,868
2,893
1,615
3,441
5,427
60,938
0
W
Ares
8,282
945
0
2,721
14,470
13,956
1,035
5,394
9,076
23,382
0
L
Xing Tian
BuggyJee
Xing Tian
2,833
247
0
3,105
12,550
10,463
0
4,453
8,049
17,384
0
L
Chiron
11,680
3,275
763
2,662
8,746
3,673
531
3,126
5,620
0
73,472
L
Jing Wei
LeananFae
Jing Wei
8,753
6,376
0
2,350
11,614
4,936
1,526
5,177
6,389
0
57,949
W
7,895
506
371
4,647
10,664
4,714
196
3,034
7,630
56,948
0
W
Izanami
Siwiously
Izanami
7,770
5,473
0
3,719
12,011
4,866
909
3,859
8,152
52
76,748
L
Anubis
cazadorlex
Anubis
4,276
83
0
2,739
8,769
5,748
554
4,844
3,545
50,833
0
L
12,567
5,404
0
8,752
17,366
5,839
0
5,440
11,794
68,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
44,119
437
Minions Killed
471
0
Camps Cleared
0
1,434,643
Distance Traveled
1,584,882
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,798
612
115
7
0
377,403
0
W
Poseidon
8,466
529
103
6
0
307,351
4
W
Ares
8,260
516
22
1
0
310,001
1
L
Xing Tian
7,432
465
23
1
0
328,808
4
L
Chiron
8,603
538
138
9
0
315,183
1
L
Jing Wei
8,809
551
86
5
0
279,398
0
W
Ix Chel
9,023
564
102
6
0
302,553
3
W
Izanami
8,572
536
129
8
0
287,574
2
L
Anubis
9,289
581
98
6
0
258,658
2
L
Sol
8,612
538
92
6
0
252,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role