Player Matchup

Artemis
Artemis
JaylessJanus
Artemis
Level 159
God Stats
6W - 5L
1,463 SR
Queue Stats
402W - 357L
1,497 Elo+
Solo
Thor
Thor
Jb3517
Thor
Level 129
God Stats
2W - 0L
1,832 SR
Queue Stats
142W - 98L
1,578 Elo+
Solo
Cthulhu
Cthulhu
amadou1117
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
llZohta-_-
Zhong Kui
Level 58
God Stats
12W - 3L
1,575 SR
Queue Stats
257W - 265L
1,454 Elo+
Solo
Poseidon
Poseidon
un1que1012
Poseidon
Level 123
God Stats
142W - 114L
1,649 SR
Queue Stats
227W - 210L
1,519 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,525 Elo+

VS

Team Averages
Level 86
1,599 SR
1,494 Elo+
Cthulhu
Cthulhu
Gullitra112
Cthulhu
Level 87
God Stats
3W - 3L
1,589 SR
Queue Stats
262W - 268L
1,427 Elo+
Party 1
Izanami
Izanami
Kira2709
Izanami
Level 140
God Stats
16W - 7L
1,742 SR
Queue Stats
335W - 305L
1,597 Elo+
Solo
Serqet
Serqet
Loba Couture
Serqet
Level 31
God Stats
7W - 6L
1,471 SR
Queue Stats
174W - 179L
1,444 Elo+
Party 1
Mulan
Mulan
SadisticDomain
Mulan
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 336L
1,480 Elo+
Solo
Ix Chel
Ix Chel
SaintamaWaifu
Ix Chel
Level 89
God Stats
2W - 2L
1,694 SR
Queue Stats
64W - 57L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JaylessJanus
Artemis
10
6 / 2 / 2
6,524
652
6,936
6,235
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Jb3517
Thor
12
3 / 1 / 5
6,636
664
4,226
8,820
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
amadou1117
Cthulhu
9
2 / 0 / 2
6,058
606
4,846
8,488
5,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
llZohta-_-
Zhong Kui
11
3 / 4 / 0
6,735
674
5,173
7,913
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
un1que1012
Poseidon
10
1 / 0 / 2
6,041
604
4,795
3,785
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gullitra112
Cthulhu
8
1 / 3 / 0
5,156
516
3,671
9,648
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kira2709
Izanami
7
0 / 3 / 1
4,779
478
2,988
6,484
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
9
1 / 4 / 1
5,141
514
1,936
8,019
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 1
6,696
670
5,941
10,069
8,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
1 / 2 / 0
5,971
597
5,844
6,944
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
7
7
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gullitra112
Cthulhu
1
3
0
0.33
W
Artemis
JaylessJanus
Artemis
6
2
2
3.5
W
Thor
Jb3517
Thor
3
1
5
5.5
L
Izanami
Kira2709
Izanami
0
3
1
0.17
L
Serqet
1
4
1
0.38
L
4
3
1
1.5
L
Ix Chel
1
2
0
0.5
W
Cthulhu
amadou1117
Cthulhu
2
0
2
3
W
Zhong Kui
llZohta-_-
Zhong Kui
3
4
0
0.75
W
Poseidon
un1que1012
Poseidon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
20,380
35,241
Taken
41,164
18,211
Mitigated
23,360
7,636
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gullitra112
Cthulhu
3,671
355
0
2,806
9,648
6,855
0
5,014
4,634
15,799
0
W
Artemis
JaylessJanus
Artemis
6,936
3,007
0
1,941
6,235
2,077
1,266
1,879
4,172
0
34,428
W
Thor
Jb3517
Thor
4,226
1,398
0
750
8,820
3,316
0
1,485
7,107
0
52,593
L
Izanami
Kira2709
Izanami
2,988
2,012
0
1,692
6,484
1,851
0
648
5,836
0
27,883
L
Serqet
1,936
393
0
1,127
8,019
3,622
0
852
7,167
0
26,554
L
5,941
535
0
1,930
10,069
8,503
0
4,855
5,214
0
41,009
L
Ix Chel
5,844
246
765
1,925
6,944
2,529
0
3,445
3,499
42,592
0
W
Cthulhu
amadou1117
Cthulhu
4,846
619
135
1,648
8,488
5,741
0
3,514
4,804
21,989
0
W
Zhong Kui
llZohta-_-
Zhong Kui
5,173
649
0
2,452
7,913
5,806
0
0
7,786
38,983
0
W
Poseidon
un1que1012
Poseidon
4,795
503
0
710
3,785
1,271
0
2,221
1,454
47,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
27,743
318
Minions Killed
277
0
Camps Cleared
0
1,074,371
Distance Traveled
959,961
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,156
516
32
3
0
213,122
0
W
Artemis
6,524
652
54
5
0
187,745
0
W
Thor
6,636
664
76
8
0
236,443
2
L
Izanami
4,779
478
47
5
0
137,712
2
L
Serqet
5,141
514
48
5
0
213,527
0
L
Mulan
6,696
670
68
7
0
194,393
0
L
Ix Chel
5,971
597
82
8
0
201,207
0
W
Cthulhu
6,058
606
20
2
0
231,452
1
W
Zhong Kui
6,735
674
68
7
0
176,778
0
W
Poseidon
6,041
604
100
10
0
241,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role