Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
MIRCO0828
Charon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,449 Elo+
Solo
Ymir
Ymir
STEVEN11
Ymir
Level 164
God Stats
1W - 2L
1,585 SR
Queue Stats
147W - 156L
1,517 Elo+
Party 2
Skadi
Skadi
THE_REAPER_sr99
Skadi
Level 109
God Stats
4W - 10L
1,263 SR
Queue Stats
239W - 229L
1,501 Elo+
Solo
Nu Wa
Nu Wa
lxPurple_Rainxl
Nu Wa
Level 158
God Stats
20W - 13L
1,730 SR
Queue Stats
438W - 407L
1,580 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,509 Elo+

VS

Team Averages
Level 108
1,540 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
AtlasALV
Tsukuyomi
Level 17
God Stats
12W - 11L
1,539 SR
Queue Stats
145W - 137L
1,530 Elo+
Party 1
Apollo
Apollo
BlackjackrushZz
Apollo
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Loonalicht
Morgan Le Fay
Level 147
God Stats
39W - 26L
1,529 SR
Queue Stats
302W - 304L
1,453 Elo+
Solo
Ah Puch
Ah Puch
ParadoxDj
Ah Puch
Level 159
God Stats
122W - 102L
1,525 SR
Queue Stats
413W - 383L
1,491 Elo+
Solo
Jormungandr
Jormungandr
RDBG426
Jormungandr
Level 146
God Stats
5W - 5L
1,607 SR
Queue Stats
318W - 319L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
5 / 0 / 0
6,227
778
5,293
4,964
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
MIRCO0828
Charon
8
2 / 1 / 0
4,940
618
985
3,150
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
1 / 1 / 3
4,888
611
4,458
7,207
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 1
4,340
543
2,513
7,063
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 4
5,096
637
3,690
5,568
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtlasALV
Tsukuyomi
9
1 / 2 / 0
4,775
597
3,383
6,148
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 2
5,014
627
3,340
4,977
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Loonalicht
Morgan Le Fay
10
2 / 2 / 1
5,147
643
5,745
6,527
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
ParadoxDj
Ah Puch
5
2 / 1 / 0
4,200
525
782
3,324
1,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RDBG426
Jormungandr
3
0 / 2 / 0
3,401
425
281
2,750
1,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
7
8
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
0
5
L
Tsukuyomi
AtlasALV
Tsukuyomi
1
2
0
0.5
L
2
1
2
3
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
2
2
1
1.25
W
Charon
MIRCO0828
Charon
2
1
0
2
L
Ah Puch
ParadoxDj
Ah Puch
2
1
0
2
L
Jormungandr
RDBG426
Jormungandr
0
2
0
0
W
Ymir
1
1
3
2.5
W
0
4
1
0.13
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
13,531
27,952
Taken
23,726
11,632
Mitigated
8,507
7,900
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,293
737
294
3,205
4,964
2,431
0
682
4,282
31,102
0
L
Tsukuyomi
AtlasALV
Tsukuyomi
3,383
1,149
0
2,295
6,148
2,049
0
3,742
2,172
0
30,444
L
3,340
2,161
0
1,608
4,977
1,754
0
949
4,010
0
28,578
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
5,745
560
0
2,890
6,527
2,350
42
4,995
1,266
40,820
0
W
Charon
MIRCO0828
Charon
985
206
0
776
3,150
2,089
0
308
2,842
13,961
0
L
Ah Puch
ParadoxDj
Ah Puch
782
15
0
1,553
3,324
1,020
0
2,200
956
15,835
0
L
Jormungandr
RDBG426
Jormungandr
281
170
0
590
2,750
1,334
0
1,686
896
7,278
0
W
Ymir
4,458
1,527
0
2,010
7,207
3,142
0
1,655
5,552
24,873
0
W
2,513
629
0
615
7,063
2,042
0
73
6,990
0
29,365
W
3,690
743
0
1,000
5,568
1,928
0
4,090
1,478
29,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
22,537
217
Minions Killed
203
0
Camps Cleared
0
812,984
Distance Traveled
737,961
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,227
778
52
7
0
174,581
2
L
Tsukuyomi
4,775
597
55
7
0
190,863
0
L
Apollo
5,014
627
46
6
0
137,866
0
L
Morgan Le Fay
5,147
643
57
7
0
163,348
0
W
Charon
4,940
618
20
3
0
135,951
2
L
Ah Puch
4,200
525
30
4
0
86,444
1
L
Jormungandr
3,401
425
15
2
0
159,440
0
W
Ymir
4,888
611
44
6
0
188,005
0
W
Skadi
4,340
543
46
6
0
152,763
0
W
Nu Wa
5,096
637
55
7
0
161,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role