Player Matchup

Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Demonmusic666
Cerberus
Level 63
God Stats
10W - 9L
1,674 SR
Queue Stats
126W - 124L
1,535 Elo+
Solo
Chang'e
Chang'e
Sambath21
Chang'e
Level 156
God Stats
6W - 7L
1,647 SR
Queue Stats
203W - 197L
1,474 Elo+
Solo
Apollo
Apollo
Trike6178
Apollo
Level 47
God Stats
4W - 3L
1,738 SR
Queue Stats
138W - 159L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Voluge526
Kukulkan
Level 142
God Stats
30W - 34L
1,505 SR
Queue Stats
229W - 223L
1,473 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,480 Elo+

VS

Team Averages
Level 52
1,447 SR
1,414 Elo+
Ares
Ares
SocaFofoo
Ares
Level 66
God Stats
0W - 1L
1,419 SR
Queue Stats
64W - 60L
1,472 Elo+
Party 1
Susano
Susano
cigarro_leonino2
Susano
Level 17
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 11L
1,248 Elo+
Party 1
Chaac
Chaac
temp-757403
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,404 Elo+
Party 2
Janus
Janus
tertiary_cask1
Janus
Level 48
God Stats
7W - 14L
1,310 SR
Queue Stats
92W - 109L
1,447 Elo+
Party 2
Neith
Neith
thirdbase44
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 2 / 1
6,326
575
3,850
9,555
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Demonmusic666
Cerberus
9
1 / 0 / 2
5,707
519
2,259
4,146
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Sambath21
Chang'e
11
1 / 2 / 0
6,710
610
5,001
7,097
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Trike6178
Apollo
11
0 / 1 / 0
6,338
576
5,702
7,920
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Voluge526
Kukulkan
11
0 / 0 / 0
5,994
545
3,711
3,301
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 1
5,774
525
4,762
10,512
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 2
5,507
501
4,794
10,052
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,151
468
3,326
7,650
3,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,115
556
4,172
7,040
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,053
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
1
1.75
W
Cerberus
Demonmusic666
Cerberus
1
0
2
2
W
Chang'e
Sambath21
Chang'e
1
2
0
0.5
L
Ares
1
0
1
1.5
W
Apollo
Trike6178
Apollo
0
1
0
0
W
Kukulkan
Voluge526
Kukulkan
0
0
0
0
L
1
2
2
1
L
1
2
0
0.5
L
2
1
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
17,054
32,019
Taken
35,254
12,942
Mitigated
19,343
8,129
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,850
1,132
0
750
9,555
3,480
0
1,462
8,093
0
38,055
W
Cerberus
Demonmusic666
Cerberus
2,259
162
0
1,639
4,146
2,727
160
1,737
2,409
12,696
0
W
Chang'e
Sambath21
Chang'e
5,001
823
0
1,767
7,097
2,363
1,426
327
6,770
45,844
0
L
Ares
4,762
718
0
2,184
10,512
9,730
0
432
10,080
28,570
0
W
Apollo
Trike6178
Apollo
5,702
3,947
0
2,853
7,920
3,239
0
4,156
3,764
0
51,440
W
Kukulkan
Voluge526
Kukulkan
3,711
48
0
1,120
3,301
1,133
547
1,370
1,931
44,685
0
L
4,794
1,673
0
1,735
10,052
3,513
0
2,447
7,605
0
36,386
L
3,326
981
0
2,787
7,650
3,559
0
4,228
3,422
0
25,469
L
4,172
247
0
1,758
7,040
2,541
0
3,864
3,176
42,523
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
24,600
296
Minions Killed
191
0
Camps Cleared
0
978,244
Distance Traveled
892,983
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,326
575
54
5
0
219,311
0
W
Cerberus
5,707
519
18
2
0
180,188
0
W
Chang'e
6,710
610
69
6
0
185,531
3
L
Ares
5,774
525
23
2
0
216,606
0
W
Apollo
6,338
576
79
7
0
195,226
0
W
Kukulkan
5,994
545
76
7
0
197,988
3
L
Susano
5,507
501
64
6
0
232,512
0
L
Chaac
5,151
468
34
3
0
208,916
0
L
Janus
6,115
556
70
6
0
234,949
0
L
Neith
2,053
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role