Player Matchup

Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
SaltyJanus
Vulcan
Platinum II
Level 175
God Stats
1W - 1L
1,636 SR
Queue Stats
284W - 263L
1,803 MMR
Solo
Charon
Charon
Diamond III
TwitchHidn
Charon
Diamond III
Level 77
God Stats
2W - 0L
1,760 SR
Queue Stats
194W - 198L
1,792 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,579 SR
1,619 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 172
1,653 SR
1,778 MMR
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
ExtremelyLethal_
Hachiman
Platinum I
Level 178
God Stats
98W - 85L
1,632 SR
Queue Stats
564W - 563L
1,863 MMR
Solo
Ix Chel
Ix Chel
Platinum V
InTheDarkk
Ix Chel
Platinum V
Level 124
God Stats
10W - 4L
1,748 SR
Queue Stats
60W - 55L
1,873 MMR
Solo
Cabrakan
Cabrakan
Platinum V
ProjectEpsylon
Cabrakan
Platinum V
Level 247
God Stats
1W - 3L
1,427 SR
Queue Stats
472W - 472L
1,751 MMR
Solo
Bacchus
Bacchus
Platinum III
Vallejo
Bacchus
Platinum III
Level 157
God Stats
12W - 12L
1,958 SR
Queue Stats
240W - 229L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 1 / 3
7,261
726
6,457
9,348
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
 
Xbalanque
11
1 / 0 / 2
6,613
661
4,069
3,654
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
10
1 / 3 / 2
6,313
631
4,532
10,118
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
SaltyJanus
Vulcan
11
1 / 0 / 8
6,615
662
7,204
4,440
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
TwitchHidn
Charon
10
4 / 1 / 4
6,680
668
2,751
6,337
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboThothFreyaChernobog

VS

Bans
RavanaThorAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 5 / 0
6,341
634
4,419
9,518
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
5,865
587
1,807
6,581
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
InTheDarkk
Ix Chel
10
0 / 4 / 1
5,553
555
4,612
7,121
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
8
0 / 3 / 2
5,122
512
1,094
8,395
7,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Vallejo
Bacchus
10
1 / 3 / 2
5,854
585
4,897
9,075
10,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
3
8.5
W
Xbalanque
 
Xbalanque
1
0
2
2
W
Surtr
 
Surtr
1
3
2
0.67
L
Hun Batz
 
Hun Batz
4
5
0
0.8
L
0
0
0
0
L
Ix Chel
InTheDarkk
Ix Chel
0
4
1
0.13
L
Cabrakan
0
3
2
0.33
W
Vulcan
SaltyJanus
Vulcan
1
0
8
5
W
Charon
TwitchHidn
Charon
4
1
4
6
L
Bacchus
Vallejo
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
16,829
33,897
Taken
40,690
17,700
Mitigated
25,034
11,521
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,457
4,094
0
3,434
9,348
3,479
135
1,486
7,740
0
41,697
W
Xbalanque
 
Xbalanque
4,069
1,444
0
2,129
3,654
1,411
85
102
3,550
0
49,084
W
Surtr
 
Surtr
4,532
1,491
0
3,019
10,118
6,389
412
4,081
5,527
745
40,019
L
Hun Batz
 
Hun Batz
4,419
1,160
0
2,633
9,518
3,285
0
2,807
6,711
0
35,900
L
1,807
1,047
0
4,286
6,581
2,246
0
373
6,208
0
50,480
L
Ix Chel
InTheDarkk
Ix Chel
4,612
478
50
1,647
7,121
2,405
0
2,935
4,186
45,308
0
L
Cabrakan
1,094
244
0
1,630
8,395
7,000
0
3,740
4,655
11,856
0
W
Vulcan
SaltyJanus
Vulcan
7,204
2,357
0
1,187
4,440
1,568
0
1,338
3,002
50,162
0
W
Charon
TwitchHidn
Charon
2,751
504
0
1,752
6,337
4,853
0
2,710
3,475
18,144
0
L
Bacchus
Vallejo
Bacchus
4,897
416
0
2,795
9,075
10,098
0
287
8,788
32,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
28,735
340
Minions Killed
340
0
Camps Cleared
0
1,144,033
Distance Traveled
985,995
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,261
726
66
7
0
259,515
0
W
Xbalanque
6,613
661
93
9
0
209,178
2
W
Surtr
6,313
631
65
7
0
199,047
2
L
Hun Batz
6,341
634
69
7
0
177,014
0
L
Hachiman
5,865
587
91
9
0
192,896
4
L
Ix Chel
5,553
555
88
9
0
196,600
3
L
Cabrakan
5,122
512
19
2
0
210,712
0
W
Vulcan
6,615
662
89
9
0
251,605
0
W
Charon
6,680
668
27
3
0
224,688
0
L
Bacchus
5,854
585
73
7
0
208,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role