Player Matchup

Merlin
Merlin
Bronze III
AvengerSenju
Merlin
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,567 MMR
Party 2
Bacchus
Bacchus
Platinum III
Delirium-937
Bacchus
Platinum III
Level 159
God Stats
243W - 205L
1,615 SR
Queue Stats
550W - 545L
1,721 MMR
Solo
Apollo
Apollo
Bronze III
Neiitab
Apollo
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,538 SR
1,596 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,628 SR
2,016 MMR
Ymir
Ymir
Diamond I
Brãd
Ymir
Diamond I
Level 67
God Stats
11W - 3L
1,792 SR
Queue Stats
141W - 112L
2,300 MMR
Party 1
Freya
Freya
Gold V
kenneynegi
Freya
Gold V
Level 149
God Stats
6W - 3L
1,590 SR
Queue Stats
97W - 100L
1,364 MMR
Solo
Hun Batz
Hun Batz
Diamond I
šheep
Hun Batz
Diamond I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
2,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 2
7,698
700
6,495
6,687
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Delirium-937
Bacchus
10
0 / 1 / 2
7,530
685
8,618
9,592
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Neiitab
Apollo
11
2 / 4 / 0
8,330
757
5,357
9,182
3,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CharonKuzenboThothSobekAchilles

VS

Bans
AresDiscordiaHou YiPersephoneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brãd
Ymir
12
5 / 0 / 2
9,346
850
8,697
12,530
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
12
1 / 0 / 6
9,050
823
5,562
6,835
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
šheep
Hun Batz
11
1 / 2 / 5
8,380
762
8,243
10,443
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
2
0.5
W
Ymir
Brãd
Ymir
5
0
2
6
L
Bacchus
Delirium-937
Bacchus
0
1
2
1
L
Apollo
Neiitab
Apollo
2
4
0
0.5
W
Freya
1
0
6
4
W
Hun Batz
šheep
Hun Batz
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
22,502
25,461
Taken
29,808
16,120
Mitigated
19,151
5,578
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,495
635
0
1,997
6,687
2,558
0
4,043
2,450
30,015
0
W
Ymir
Brãd
Ymir
8,697
3,405
0
2,754
12,530
6,614
0
5,021
7,386
36,567
0
L
Bacchus
Delirium-937
Bacchus
8,618
1,082
0
1,365
9,592
9,784
0
4,741
4,218
18,342
0
L
Apollo
Neiitab
Apollo
5,357
3,948
0
2,216
9,182
3,778
0
5,322
3,387
0
29,305
W
Freya
5,562
1,212
0
3,031
6,835
2,673
746
5,359
1,130
37,087
246
W
Hun Batz
šheep
Hun Batz
8,243
1,093
0
3,349
10,443
9,864
0
3,964
5,989
0
24,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
26,776
115
Minions Killed
140
0
Camps Cleared
0
567,289
Distance Traveled
640,601
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,698
700
36
3
0
182,087
3
W
Ymir
9,346
850
46
4
0
201,134
0
L
Bacchus
7,530
685
14
1
0
202,812
3
L
Apollo
8,330
757
65
6
0
182,390
3
W
Freya
9,050
823
71
6
0
214,532
0
W
Hun Batz
8,380
762
23
2
0
224,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role