Player Matchup

Bakasura
Bakasura
DchugypDa
Bakasura
Level 89
God Stats
14W - 13L
1,509 SR
Queue Stats
112W - 114L
1,372 Elo+
Solo
Achilles
Achilles
Silentosama
Achilles
Level 120
God Stats
65W - 68L
1,514 SR
Queue Stats
73W - 80L
1,487 Elo+
Party 1
Zeus
Zeus
falcorosso
Zeus
Level 152
God Stats
0W - 2L
1,113 SR
Queue Stats
70W - 75L
1,523 Elo+
Party 1
Team Averages
Level 120
1,379 SR
1,461 Elo+

VS

Team Averages
Level 94
1,727 SR
1,512 Elo+
Ullr
Ullr
HooterPooter
Ullr
Level 67
God Stats
5W - 1L
1,853 SR
Queue Stats
29W - 18L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Kxumo
Sun Wukong
Level 107
God Stats
6W - 2L
1,763 SR
Queue Stats
31W - 29L
1,548 Elo+
Solo
Kukulkan
Kukulkan
MrGazaTann
Kukulkan
Level 109
God Stats
41W - 30L
1,565 SR
Queue Stats
224W - 229L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DchugypDa
Bakasura
9
0 / 5 / 1
7,397
672
2,379
10,643
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Silentosama
Achilles
10
1 / 2 / 1
7,807
710
2,730
9,295
9,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
8,290
754
11,328
5,042
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
9,485
862
7,114
5,070
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Kxumo
Sun Wukong
12
2 / 1 / 6
8,695
790
6,994
8,924
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
MrGazaTann
Kukulkan
12
0 / 1 / 7
8,357
760
5,949
5,560
2,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DchugypDa
Bakasura
0
5
1
0.1
W
6
0
2
7
W
Sun Wukong
Kxumo
Sun Wukong
2
1
6
5
W
Kukulkan
MrGazaTann
Kukulkan
0
1
7
3.5
L
Achilles
Silentosama
Achilles
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
20,057
24,980
Taken
19,554
16,945
Mitigated
10,011
3,529
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DchugypDa
Bakasura
2,379
1,471
0
849
10,643
5,531
0
1,969
8,674
0
20,783
W
7,114
2,453
0
357
5,070
1,897
693
3,109
1,961
33
41,651
W
Sun Wukong
Kxumo
Sun Wukong
6,994
645
0
1,665
8,924
5,995
275
4,965
3,612
131
13,834
W
Kukulkan
MrGazaTann
Kukulkan
5,949
579
0
1,158
5,560
2,119
449
3,832
1,673
42,282
0
L
Achilles
Silentosama
Achilles
2,730
422
0
1,520
9,295
9,464
0
2,869
6,426
0
15,422
L
11,328
417
0
1,160
5,042
1,950
0
1,578
3,464
42,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
26,537
120
Minions Killed
140
0
Camps Cleared
0
577,781
Distance Traveled
602,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,397
672
45
4
0
190,888
0
W
Ullr
9,485
862
72
7
0
192,927
0
W
Sun Wukong
8,695
790
15
1
0
211,169
0
W
Kukulkan
8,357
760
53
5
0
198,246
4
L
Achilles
7,807
710
14
1
0
203,740
0
L
Zeus
8,290
754
61
6
0
183,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role