Player Matchup

Chernobog
Chernobog
BorekSiusiorek
Chernobog
Level 159
God Stats
13W - 5L
1,753 SR
Queue Stats
230W - 207L
1,638 Elo+
Solo
Thor
Thor
Cp_Xiv
Thor
Level 67
God Stats
40W - 52L
1,574 SR
Queue Stats
175W - 162L
1,571 Elo+
Solo
Loki
Loki
HaZe96
Loki
Level 125
God Stats
20W - 41L
1,361 SR
Queue Stats
626W - 621L
1,486 Elo+
Solo
Janus
Janus
Hardrockking97
Janus
Level 101
God Stats
0W - 7L
1,531 SR
Queue Stats
27W - 37L
1,430 Elo+
Party 1
Bacchus
Bacchus
TheSchOppee
Bacchus
Level 146
God Stats
20W - 34L
1,486 SR
Queue Stats
322W - 470L
1,344 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,494 Elo+

VS

Team Averages
Level 102
1,491 SR
1,507 Elo+
Kukulkan
Kukulkan
BloodFist101
Kukulkan
Level 127
God Stats
12W - 9L
1,749 SR
Queue Stats
194W - 189L
1,512 Elo+
Solo
Chang'e
Chang'e
LaGsTeP
Chang'e
Level 93
God Stats
2W - 0L
1,758 SR
Queue Stats
147W - 114L
1,627 Elo+
Solo
Rama
Rama
Pevvex
Rama
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,485 Elo+
Solo
Mercury
Mercury
SmiteeIsTr4ash
Mercury
Level 40
God Stats
1W - 3L
1,238 SR
Queue Stats
19W - 29L
1,436 Elo+
Solo
Hercules
Hercules
VallekaStrolling
Hercules
Level 63
God Stats
5W - 3L
1,209 SR
Queue Stats
104W - 114L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BorekSiusiorek
Chernobog
14
3 / 6 / 4
8,740
546
8,040
15,686
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Cp_Xiv
Thor
15
2 / 2 / 1
8,667
542
8,795
18,704
14,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
HaZe96
Loki
14
1 / 5 / 3
8,002
500
4,896
15,103
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 0
7,109
444
5,079
8,771
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
TheSchOppee
Bacchus
12
2 / 1 / 1
7,620
476
5,258
12,009
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodFist101
Kukulkan
15
3 / 0 / 7
9,753
610
8,570
4,383
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
LaGsTeP
Chang'e
16
1 / 1 / 3
9,884
618
13,783
13,755
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Pevvex
Rama
14
2 / 4 / 2
8,544
534
9,596
11,848
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 4 / 4
9,700
606
10,749
13,146
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
4 / 0 / 6
9,279
580
8,937
10,657
10,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
19
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BloodFist101
Kukulkan
3
0
7
6.5
L
Chernobog
BorekSiusiorek
Chernobog
3
6
4
0.83
L
Thor
Cp_Xiv
Thor
2
2
1
1.25
L
Loki
HaZe96
Loki
1
5
3
0.5
L
1
5
0
0.2
W
Chang'e
LaGsTeP
Chang'e
1
1
3
2.5
W
Rama
Pevvex
Rama
2
4
2
0.75
W
9
4
4
2.75
L
Bacchus
TheSchOppee
Bacchus
2
1
1
2.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
51,635
70,273
Taken
53,789
44,739
Mitigated
31,651
17,802
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BloodFist101
Kukulkan
8,570
445
0
313
4,383
2,081
192
1,941
2,442
81,288
929
L
Chernobog
BorekSiusiorek
Chernobog
8,040
5,578
0
4,253
15,686
7,167
0
1,217
14,413
0
70,161
L
Thor
Cp_Xiv
Thor
8,795
2,221
0
3,210
18,704
14,806
0
12,246
6,458
80
69,726
L
Loki
HaZe96
Loki
4,896
1,743
0
5,865
15,103
6,406
0
2,076
12,855
0
76,657
L
5,079
194
0
727
8,771
3,699
0
3,172
5,363
58,266
0
W
Chang'e
LaGsTeP
Chang'e
13,783
1,804
400
7,619
13,755
8,541
0
124
13,631
78,643
0
W
Rama
Pevvex
Rama
9,596
8,230
0
4,333
11,848
4,388
868
2,213
9,635
0
69,854
W
10,749
6,049
0
2,015
13,146
6,099
0
2,751
10,395
0
60,687
L
Bacchus
TheSchOppee
Bacchus
5,258
744
0
3,747
12,009
12,661
0
2,532
9,356
16,583
0
W
8,937
2,066
0
3,366
10,657
10,542
77
3,388
7,269
0
22,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
47,160
455
Minions Killed
500
0
Camps Cleared
0
1,573,207
Distance Traveled
1,684,388
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,753
610
150
9
0
322,308
8
L
Chernobog
8,740
546
117
7
0
305,886
2
L
Thor
8,667
542
109
7
0
296,375
3
L
Loki
8,002
500
114
7
0
373,366
2
L
Janus
7,109
444
95
6
0
295,013
0
W
Chang'e
9,884
618
141
9
0
317,893
0
W
Rama
8,544
534
114
7
0
297,605
3
W
Mercury
9,700
606
79
5
0
374,258
2
L
Bacchus
7,620
476
20
1
0
302,567
4
W
Hercules
9,279
580
16
1
0
372,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role