Player Matchup

Bacchus
Bacchus
DismayHD
Bacchus
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Rozooooo
Apollo
Level 104
God Stats
1W - 0L
1,810 SR
Queue Stats
79W - 73L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
ShwiftyV2
Zhong Kui
Level 150
God Stats
11W - 4L
1,544 SR
Queue Stats
581W - 548L
1,508 Elo+
Solo
Arachne
Arachne
VastLife
Arachne
Level 147
God Stats
7W - 5L
1,663 SR
Queue Stats
102W - 100L
1,446 Elo+
Party 1
Olorun
Olorun
quickscopeM
Olorun
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,494 Elo+
Party 1
Team Averages
Level 111
1,603 SR
1,494 Elo+

VS

Team Averages
Level 120
1,472 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bloodman2344
Maui
Level 66
God Stats
1W - 1L
1,352 SR
Queue Stats
136W - 138L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
SemiChxrmedlif3
Xbalanque
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 219L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
The Menace4764
Sun Wukong
Level 88
God Stats
10W - 13L
1,535 SR
Queue Stats
441W - 427L
1,442 Elo+
Solo
Thor
Thor
YouKnowImHim
Thor
Level 159
God Stats
6W - 6L
1,473 SR
Queue Stats
132W - 162L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DismayHD
Bacchus
5
1 / 1 / 1
3,823
765
1,185
3,539
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Rozooooo
Apollo
5
0 / 1 / 1
3,555
711
2,878
3,480
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ShwiftyV2
Zhong Kui
6
1 / 2 / 0
3,731
746
2,917
4,041
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
VastLife
Arachne
6
1 / 1 / 1
3,751
750
3,245
5,648
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
8
2 / 1 / 0
4,066
813
2,064
3,687
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 2 / 0
4,275
855
1,920
2,892
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,214
643
1,495
5,029
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
SemiChxrmedlif3
Xbalanque
2
0 / 1 / 0
2,748
550
72
1,144
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
The Menace4764
Sun Wukong
7
2 / 1 / 1
4,264
853
2,343
4,553
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 0
3,739
748
2,909
5,082
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
0
1
1
0.5
W
Bacchus
DismayHD
Bacchus
1
1
1
1.5
W
Apollo
Rozooooo
Apollo
0
1
1
0.5
L
Xbalanque
SemiChxrmedlif3
Xbalanque
0
1
0
0
W
Zhong Kui
ShwiftyV2
Zhong Kui
1
2
0
0.5
L
Sun Wukong
The Menace4764
Sun Wukong
2
1
1
2.5
W
Arachne
VastLife
Arachne
1
1
1
1.5
L
2
0
0
2
W
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
8,739
20,395
Taken
18,700
8,838
Mitigated
8,191
7,882
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,920
323
0
818
2,892
864
168
1,294
1,598
27,555
0
L
1,495
201
0
1,834
5,029
3,257
0
825
4,204
7,611
0
W
Bacchus
DismayHD
Bacchus
1,185
206
0
1,370
3,539
2,162
156
444
3,095
5,568
0
W
Apollo
Rozooooo
Apollo
2,878
1,959
0
1,862
3,480
1,044
392
761
2,719
0
23,702
L
Xbalanque
SemiChxrmedlif3
Xbalanque
72
72
0
174
1,144
260
0
36
1,108
0
3,655
W
Zhong Kui
ShwiftyV2
Zhong Kui
2,917
638
0
1,704
4,041
2,705
0
0
4,041
17,859
3,460
L
Sun Wukong
The Menace4764
Sun Wukong
2,343
646
0
1,247
4,553
2,254
0
2,499
2,054
0
22,059
W
Arachne
VastLife
Arachne
3,245
2,576
0
1,550
5,648
1,698
0
1,085
4,563
0
14,981
L
2,909
653
0
1,332
5,082
1,556
0
1,334
3,748
0
15,315
W
Olorun
2,064
1,158
60
1,336
3,687
1,229
0
1,125
2,562
25,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
18,240
142
Minions Killed
142
0
Camps Cleared
0
529,720
Distance Traveled
480,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,275
855
60
12
0
101,458
0
L
Maui
3,214
643
10
2
0
115,922
2
W
Bacchus
3,823
765
8
2
0
101,224
0
W
Apollo
3,555
711
27
5
0
100,995
0
L
Xbalanque
2,748
550
7
1
0
28,713
0
W
Zhong Kui
3,731
746
34
7
0
99,938
1
L
Sun Wukong
4,264
853
36
7
0
111,511
0
W
Arachne
3,751
750
34
7
0
130,289
0
L
Thor
3,739
748
29
6
0
123,302
0
W
Olorun
4,066
813
39
8
0
97,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role