Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
 
Charon
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
ThaRealPluto
Chernobog
Silver II
Level 133
God Stats
5W - 9L
1,542 SR
Queue Stats
90W - 113L
1,078 MMR
Solo
Serqet
Serqet
Silver II
dodysmoQ
Serqet
Silver II
Level 128
God Stats
13W - 6L
1,626 SR
Queue Stats
191W - 215L
1,035 MMR
Solo
Nike
Nike
Silver III
kadenplaysFN
Nike
Silver III
Level 67
God Stats
19W - 9L
1,635 SR
Queue Stats
210W - 244L
877 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,561 SR
1,198 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,522 SR
1,081 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Paltita7w7
Agni
Silver I
Level 122
God Stats
18W - 12L
1,443 SR
Queue Stats
145W - 151L
1,086 MMR
Solo
Thanatos
Thanatos
Silver IV
SanchezJacob
Thanatos
Silver IV
Level 107
God Stats
0W - 3L
1,528 SR
Queue Stats
76W - 95L
771 MMR
Party 1
Sol
Sol
Silver II
Sh0ttA_21
Sol
Silver II
Level 145
God Stats
11W - 14L
1,656 SR
Queue Stats
51W - 82L
1,107 MMR
Solo
Vamana
Vamana
Silver IV
kidsage7456
Vamana
Silver IV
Level 88
God Stats
2W - 2L
1,483 SR
Queue Stats
73W - 87L
941 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 0 / 0
6,123
612
4,968
4,784
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
 
Charon
10
3 / 1 / 5
5,616
562
3,074
6,034
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ThaRealPluto
Chernobog
10
4 / 1 / 2
6,206
621
5,153
4,879
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
dodysmoQ
Serqet
10
2 / 2 / 7
5,873
587
5,047
7,207
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
6,633
663
5,207
6,983
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Sun WukongAthenaJanusThor

VS

Bans
AwilixHadesKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 4 / 0
5,115
512
2,079
8,141
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,432
543
3,958
5,372
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
SanchezJacob
Thanatos
9
0 / 6 / 1
4,828
483
3,330
10,835
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 1
5,538
554
2,314
5,316
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
10
0 / 2 / 0
5,291
529
3,748
7,874
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
0
3
W
Charon
 
Charon
3
1
5
5.5
L
Aphrodite
 
Aphrodite
1
4
0
0.25
L
2
2
0
1
L
Thanatos
SanchezJacob
Thanatos
0
6
1
0.08
L
1
1
1
1.5
W
Chernobog
ThaRealPluto
Chernobog
4
1
2
5
W
Serqet
dodysmoQ
Serqet
2
2
7
2.75
W
3
0
2
4
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
15,429
29,887
Taken
37,538
14,148
Mitigated
17,670
7,516
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,968
0
0
1,510
4,784
1,455
0
1,707
3,077
41,759
0
W
Charon
 
Charon
3,074
588
0
2,031
6,034
3,611
350
1,614
4,375
21,133
0
L
Aphrodite
 
Aphrodite
2,079
308
1,540
3,285
8,141
4,041
0
1,521
6,370
20,020
0
L
3,958
341
0
750
5,372
1,920
0
2,891
2,481
36,068
0
L
Thanatos
SanchezJacob
Thanatos
3,330
1,391
0
4,207
10,835
3,695
0
1,658
8,703
0
36,648
L
2,314
1,038
0
2,092
5,316
1,872
0
1,048
4,018
32,886
4,654
W
Chernobog
ThaRealPluto
Chernobog
5,153
3,004
0
1,560
4,879
1,581
701
2,089
2,790
0
39,603
W
Serqet
dodysmoQ
Serqet
5,047
1,493
0
1,355
7,207
2,899
0
2,202
5,005
0
32,176
W
5,207
227
0
1,060
6,983
4,602
0
585
5,925
0
46,158
L
Vamana
3,748
1,262
0
1,862
7,874
6,142
0
442
7,376
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
26,204
311
Minions Killed
273
0
Camps Cleared
0
987,426
Distance Traveled
969,295
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,123
612
80
8
0
217,952
4
W
Charon
5,616
562
38
4
0
182,676
5
L
Aphrodite
5,115
512
31
3
0
206,783
0
L
Agni
5,432
543
59
6
0
180,128
3
L
Thanatos
4,828
483
56
6
0
209,917
0
L
Sol
5,538
554
66
7
0
170,728
0
W
Chernobog
6,206
621
70
7
0
166,269
0
W
Serqet
5,873
587
56
6
0
231,124
0
W
Nike
6,633
663
67
7
0
189,405
2
L
Vamana
5,291
529
61
6
0
201,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role