Player Matchup

Zhong Kui
Zhong Kui
AAGods
Zhong Kui
Level 84
God Stats
1W - 0L
1,690 SR
Queue Stats
22W - 18L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
SoBently
Ne Zha
Level 149
God Stats
1W - 0L
1,592 SR
Queue Stats
18W - 6L
1,734 Elo+
Party 1
Baron Samedi
Baron Samedi
vJayy
Baron Samedi
Level 80
God Stats
2W - 0L
1,294 SR
Queue Stats
9W - 5L
1,513 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,612 Elo+

VS

Team Averages
Level 119
1,566 SR
1,571 Elo+
Chaac
Chaac
Pvt Mans
Chaac
Level 145
God Stats
64W - 74L
1,515 SR
Queue Stats
704W - 743L
1,551 Elo+
Solo
Pele
Pele
Snowbeans1998
Pele
Level 144
God Stats
1W - 2L
1,502 SR
Queue Stats
241W - 214L
1,556 Elo+
Solo
Ra
Ra
Storment9000
Ra
Level 68
God Stats
222W - 175L
1,679 SR
Queue Stats
415W - 356L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AAGods
Zhong Kui
14
9 / 0 / 3
10,656
969
16,368
10,369
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
SoBently
Ne Zha
13
3 / 4 / 7
9,478
862
9,228
12,869
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
vJayy
Baron Samedi
12
1 / 3 / 11
9,085
826
7,231
13,270
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pvt Mans
Chaac
9
0 / 4 / 5
7,275
661
8,504
12,474
12,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 6 / 5
8,016
729
10,966
15,519
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 3 / 2
8,698
791
7,681
8,122
2,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
6
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AAGods
Zhong Kui
9
0
3
10.5
L
Chaac
Pvt Mans
Chaac
0
4
5
0.63
L
2
6
5
0.75
W
Ne Zha
SoBently
Ne Zha
3
4
7
1.63
L
4
3
2
1.67
W
Baron Samedi
vJayy
Baron Samedi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
27,151
36,508
Taken
36,115
28,321
Mitigated
21,287
12,620
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AAGods
Zhong Kui
16,368
4,328
0
3,144
10,369
9,857
1,846
1,326
8,958
46,974
9,428
L
Chaac
Pvt Mans
Chaac
8,504
302
0
2,222
12,474
12,084
0
7,812
4,289
0
24,637
L
10,966
3,181
0
1,412
15,519
6,548
0
9,944
5,267
0
28,792
W
Ne Zha
SoBently
Ne Zha
9,228
1,919
0
3,242
12,869
5,303
760
3,244
9,568
0
35,692
L
7,681
844
850
1,344
8,122
2,655
0
4,354
3,514
32,169
0
W
Baron Samedi
vJayy
Baron Samedi
7,231
507
1,932
4,302
13,270
13,161
261
3,195
10,001
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
23,989
142
Minions Killed
103
0
Camps Cleared
0
621,499
Distance Traveled
616,311
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,656
969
85
8
0
206,764
0
L
Chaac
7,275
661
19
2
0
189,120
0
L
Pele
8,016
729
25
2
0
199,191
5
W
Ne Zha
9,478
862
34
3
0
219,362
0
L
Ra
8,698
791
59
5
0
228,000
2
W
Baron Samedi
9,085
826
23
2
0
195,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role