Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Blockmystyle
Cabrakan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,369 Elo+
Party 2
Ix Chel
Ix Chel
Irnman2
Ix Chel
Level 49
God Stats
7W - 7L
1,355 SR
Queue Stats
175W - 198L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
ZombieKing288
Danzaburou
Level 129
God Stats
5W - 4L
1,393 SR
Queue Stats
263W - 283L
1,484 Elo+
Party 1
Maui
Maui
jkitty12127
Maui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,311 Elo+
Party 2
Team Averages
Level 87
1,450 SR
1,428 Elo+

VS

Team Averages
Level 90
1,484 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
DeadBambii
Cu Chulainn
Level 58
God Stats
0W - 1L
1,238 SR
Queue Stats
25W - 29L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Mousk420
Zhong Kui
Level 80
God Stats
7W - 4L
1,500 SR
Queue Stats
218W - 211L
1,352 Elo+
Solo
Neith
Neith
SiR StAnGaLaNG
Neith
Level 126
God Stats
4W - 4L
1,683 SR
Queue Stats
303W - 346L
1,513 Elo+
Solo
Chang'e
Chang'e
VolatileKuma
Chang'e
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,476 Elo+
Solo
Chaac
Chaac
chuy_zotz
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
11 / 1 / 7
10,230
853
12,964
10,505
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Blockmystyle
Cabrakan
13
3 / 5 / 7
9,052
754
5,804
14,503
22,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
Irnman2
Ix Chel
17
1 / 1 / 12
8,919
743
13,705
9,795
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ZombieKing288
Danzaburou
18
5 / 2 / 11
9,889
824
17,717
12,980
7,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 17
8,816
735
6,310
13,177
16,071
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeadBambii
Cu Chulainn
16
1 / 3 / 6
8,640
720
13,229
14,267
15,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Mousk420
Zhong Kui
14
4 / 5 / 4
8,627
719
10,428
12,352
13,188
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 5
8,783
732
12,627
12,503
5,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
VolatileKuma
Chang'e
12
1 / 5 / 4
7,697
641
5,471
13,586
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
chuy_zotz
Chaac
16
0 / 3 / 8
8,007
667
9,327
15,300
14,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
21
Kills
9
12
Deaths
21
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
7
14.5
W
Cabrakan
Blockmystyle
Cabrakan
3
5
7
1.3
L
Cu Chulainn
DeadBambii
Cu Chulainn
1
3
6
1.33
W
Ix Chel
Irnman2
Ix Chel
1
1
12
7
L
Zhong Kui
Mousk420
Zhong Kui
4
5
4
1.2
L
3
5
5
1.1
L
Chang'e
VolatileKuma
Chang'e
1
5
4
0.6
W
Danzaburou
ZombieKing288
Danzaburou
5
2
11
5.25
L
Chaac
chuy_zotz
Chaac
0
3
8
1.33
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,500
Damage
51,082
60,960
Taken
68,008
58,860
Mitigated
55,306
29,424
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,964
3,476
957
3,657
10,505
7,867
640
3,169
7,210
16,826
0
W
Cabrakan
Blockmystyle
Cabrakan
5,804
339
707
1,386
14,503
22,462
312
3,673
10,554
9,873
0
L
Cu Chulainn
DeadBambii
Cu Chulainn
13,229
550
1,118
2,631
14,267
15,659
0
7,114
6,690
0
30,560
W
Ix Chel
Irnman2
Ix Chel
13,705
1,413
6,911
4,644
9,795
5,166
580
2,209
7,440
32,627
0
L
Zhong Kui
Mousk420
Zhong Kui
10,428
1,413
935
1,657
12,352
13,188
107
6,489
5,532
17,569
0
L
12,627
4,278
908
2,428
12,503
5,693
903
7,667
4,570
0
23,032
L
Chang'e
VolatileKuma
Chang'e
5,471
38
5,063
3,501
13,586
5,951
255
8,121
5,004
14,305
0
W
Danzaburou
ZombieKing288
Danzaburou
17,717
5,276
2,366
3,453
12,980
7,294
1,284
2,944
9,810
0
37,549
L
Chaac
chuy_zotz
Chaac
9,327
664
590
3,716
15,300
14,815
140
7,468
7,429
0
18,177
W
6,310
1,466
2,887
2,456
13,177
16,071
232
3,904
8,739
9,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
41,754
119
Minions Killed
129
0
Camps Cleared
0
1,040,350
Distance Traveled
1,044,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,230
853
14
1
0
229,900
0
W
Cabrakan
9,052
754
7
1
0
175,638
0
L
Cu Chulainn
8,640
720
40
3
0
243,452
0
W
Ix Chel
8,919
743
44
4
0
221,041
0
L
Zhong Kui
8,627
719
25
2
0
175,166
0
L
Neith
8,783
732
26
2
0
183,866
0
L
Chang'e
7,697
641
21
2
0
211,945
0
W
Danzaburou
9,889
824
52
4
0
198,079
0
L
Chaac
8,007
667
17
1
0
230,368
0
W
Maui
8,816
735
2
0
0
215,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role