Player Matchup

Surtr
Surtr
BrownEye1129
Surtr
Level 149
God Stats
19W - 17L
1,397 SR
Queue Stats
82W - 86L
1,490 Elo+
Party 3
Chaac
Chaac
LT_Cline
Chaac
Level 156
God Stats
2W - 2L
1,522 SR
Queue Stats
107W - 111L
1,487 Elo+
Party 3
Athena
Athena
Noob2hire
Athena
Level 33
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 9L
1,225 Elo+
Party 1
Vulcan
Vulcan
Sirdieslot
Vulcan
Level 25
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 9L
1,225 Elo+
Party 1
Pele
Pele
Willisk15
Pele
Level 77
God Stats
3W - 3L
1,304 SR
Queue Stats
64W - 64L
1,457 Elo+
Solo
Team Averages
Level 88
1,419 SR
1,377 Elo+

VS

Team Averages
Level 101
1,625 SR
1,484 Elo+
Bacchus
Bacchus
Fearless P3
Bacchus
Level 67
God Stats
14W - 18L
1,467 SR
Queue Stats
587W - 536L
1,481 Elo+
Party 2
Sol
Sol
Hell Luzbel
Sol
Level 125
God Stats
15W - 9L
1,643 SR
Queue Stats
487W - 432L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
LitMasterEgg
Ao Kuang
Level 86
God Stats
6W - 3L
1,679 SR
Queue Stats
688W - 661L
1,467 Elo+
Party 2
He Bo
He Bo
Slippaccount
He Bo
Level 130
God Stats
4W - 0L
1,838 SR
Queue Stats
81W - 84L
1,523 Elo+
Solo
Fenrir
Fenrir
aalexx00
Fenrir
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 117L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,202
640
550
3,942
2,345
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
LT_Cline
Chaac
5
0 / 1 / 1
3,438
688
2,475
4,594
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Noob2hire
Athena
1
0 / 0 / 0
2,409
482
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Sirdieslot
Vulcan
1
0 / 0 / 0
2,409
482
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Pele
6
1 / 0 / 0
3,519
704
1,417
2,684
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fearless P3
Bacchus
5
0 / 0 / 2
3,435
687
923
1,642
1,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 1 / 0
4,131
826
1,393
2,227
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
LitMasterEgg
Ao Kuang
6
0 / 0 / 0
3,555
711
2,111
3,889
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 1 / 0
3,777
755
1,470
2,964
648
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
aalexx00
Fenrir
5
0 / 0 / 1
3,258
652
316
3,102
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bacchus
Fearless P3
Bacchus
0
0
2
1
W
2
1
0
2
L
Chaac
LT_Cline
Chaac
0
1
1
0.5
W
Ao Kuang
LitMasterEgg
Ao Kuang
0
0
0
0
L
Athena
Noob2hire
Athena
0
0
0
0
L
Vulcan
Sirdieslot
Vulcan
0
0
0
0
W
1
1
0
1
L
Pele
1
0
0
1
W
Fenrir
aalexx00
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,442
Damage
6,213
11,220
Taken
13,824
5,215
Mitigated
4,584
2,868
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
55
0
530
3,942
2,345
0
1,772
2,170
483
11,206
W
Bacchus
Fearless P3
Bacchus
923
222
0
500
1,642
1,178
322
0
1,578
8,464
0
W
1,393
747
0
931
2,227
718
1,458
37
2,119
20,818
3,123
L
Chaac
LT_Cline
Chaac
2,475
297
0
1,727
4,594
2,055
0
2,641
1,953
0
17,583
W
Ao Kuang
LitMasterEgg
Ao Kuang
2,111
377
0
2,815
3,889
1,078
0
0
3,889
15,357
0
L
Athena
Noob2hire
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Sirdieslot
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
1,470
0
0
1,174
2,964
648
0
0
2,964
19,144
0
L
Pele
1,417
518
0
611
2,684
815
0
1,419
1,265
0
15,077
W
Fenrir
aalexx00
Fenrir
316
51
0
292
3,102
962
0
0
3,102
0
14,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,977
Gold Earned
18,156
67
Minions Killed
155
0
Camps Cleared
0
292,851
Distance Traveled
508,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,202
640
17
3
0
86,672
0
W
Bacchus
3,435
687
18
4
0
93,238
0
W
Sol
4,131
826
47
9
0
85,104
0
L
Chaac
3,438
688
24
5
0
102,029
0
W
Ao Kuang
3,555
711
26
5
0
113,764
0
L
Athena
2,409
482
0
0
0
0
0
L
Vulcan
2,409
482
0
0
0
0
0
W
He Bo
3,777
755
40
8
0
96,650
0
L
Pele
3,519
704
26
5
0
104,150
0
W
Fenrir
3,258
652
24
5
0
119,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role