Player Matchup

Erlang Shen
Erlang Shen
FeedNCry
Erlang Shen
Level 174
God Stats
1W - 1L
1,718 SR
Queue Stats
179W - 184L
1,540 Elo+
Solo
Set
Set
IHeartLolis
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,524 Elo+
Party 1
Cerberus
Cerberus
SimpGodMaya
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Ra
Ra
lifebloodtoichor
Ra
Level 109
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 14L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
uLearn
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,505 Elo+
Party 1
Team Averages
Level 85
1,498 SR
1,522 Elo+

VS

Team Averages
Level 86
1,539 SR
1,502 Elo+
Izanami
Izanami
DavidDeals
Izanami
Level 121
God Stats
1W - 0L
1,788 SR
Queue Stats
107W - 93L
1,456 Elo+
Solo
Chiron
Chiron
DesertGhoztz
Chiron
Level 158
God Stats
10W - 5L
1,606 SR
Queue Stats
249W - 254L
1,473 Elo+
Solo
Thoth
Thoth
GAVtheDEMONIC
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,623 Elo+
Party 2
Yemoja
Yemoja
LogicAndRaisin
Yemoja
Level 14
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 2
Thanatos
Thanatos
ǂShedATyrǂ
Thanatos
Level 35
God Stats
1W - 1L
1,224 SR
Queue Stats
22W - 6L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeedNCry
Erlang Shen
14
1 / 1 / 0
8,143
582
7,948
15,770
11,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,962
497
7,210
13,358
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
SimpGodMaya
Cerberus
10
1 / 3 / 0
6,429
459
3,260
13,727
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
7,126
509
5,599
9,076
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
uLearn
Xbalanque
12
0 / 4 / 0
6,965
498
3,540
12,014
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavidDeals
Izanami
15
0 / 0 / 8
9,307
665
10,576
8,257
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
13
1 / 0 / 1
8,412
601
10,869
10,501
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 3
8,053
575
8,817
8,511
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 8
8,031
574
3,942
5,539
4,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
ǂShedATyrǂ
Thanatos
15
8 / 2 / 4
8,831
631
10,271
14,576
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
DavidDeals
Izanami
0
0
8
4
W
Chiron
1
0
1
1.5
L
Erlang Shen
FeedNCry
Erlang Shen
1
1
0
1
W
3
1
3
4.5
L
1
3
1
0.5
W
2
0
8
6
L
Cerberus
SimpGodMaya
Cerberus
1
3
0
0.33
L
0
4
2
0.25
L
Xbalanque
uLearn
Xbalanque
0
4
0
0
W
Thanatos
ǂShedATyrǂ
Thanatos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
44,475
63,945
Taken
47,384
31,736
Mitigated
21,516
22,915
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DavidDeals
Izanami
10,576
8,418
0
3,534
8,257
3,452
637
724
7,533
0
104,265
W
Chiron
10,869
3,762
92
3,935
10,501
4,151
0
398
10,103
0
66,726
L
Erlang Shen
FeedNCry
Erlang Shen
7,948
3,971
0
9,099
15,770
11,156
0
317
15,453
0
67,562
W
8,817
316
0
1,099
8,511
3,104
0
3,149
5,301
73,300
0
L
7,210
2,521
0
4,826
13,358
4,544
0
2,813
10,545
0
46,604
W
3,942
1,279
4,502
2,491
5,539
4,553
0
2,790
2,749
14,883
0
L
Cerberus
SimpGodMaya
Cerberus
3,260
110
0
2,912
13,727
9,745
0
4,950
8,777
13,662
0
L
5,599
591
408
2,507
9,076
2,771
0
3,072
6,004
59,293
0
L
Xbalanque
uLearn
Xbalanque
3,540
1,187
0
3,163
12,014
3,520
0
1,607
10,407
0
57,515
W
Thanatos
ǂShedATyrǂ
Thanatos
10,271
3,591
0
11,591
14,576
6,256
0
2,203
12,373
0
80,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
42,634
429
Minions Killed
542
0
Camps Cleared
0
1,496,949
Distance Traveled
1,521,843
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,307
665
177
13
0
254,936
6
W
Chiron
8,412
601
111
8
0
288,411
0
L
Erlang Shen
8,143
582
114
8
0
325,816
1
W
Thoth
8,053
575
139
10
0
314,784
4
L
Set
6,962
497
66
5
0
335,492
0
W
Yemoja
8,031
574
19
1
0
288,123
4
L
Cerberus
6,429
459
26
2
0
276,670
0
L
Ra
7,126
509
113
8
0
304,439
3
L
Xbalanque
6,965
498
110
8
0
254,532
0
W
Thanatos
8,831
631
96
7
0
375,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role