Player Matchup

Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
Cptbuttercrisp
Sol
Platinum IV
Level 115
God Stats
6W - 8L
1,542 SR
Queue Stats
28W - 38L
1,887 MMR
Solo
Hun Batz
Hun Batz
Gold I
GamerDad1976
Hun Batz
Gold I
Level 199
God Stats
1W - 0L
1,493 SR
Queue Stats
9W - 2L
1,921 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,511 SR
1,769 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,621 SR
1,624 MMR
Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum I
RoyalMorrovv
Fafnir
Platinum I
Level 159
God Stats
2W - 2L
1,665 SR
Queue Stats
35W - 25L
1,713 MMR
Party 1
Ra
Ra
Gold I
soIarss
Ra
Gold I
Level 129
God Stats
9W - 7L
1,698 SR
Queue Stats
280W - 330L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 5 / 8
10,533
878
11,455
12,181
3,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 6
10,936
911
10,628
10,764
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
GamerDad1976
Hun Batz
14
8 / 11 / 3
11,619
968
10,575
16,173
7,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
AchillesNe ZhaCharonKuzenboThoth

VS

Bans
MartichorasDiscordiaSobekAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
10 / 4 / 6
10,762
897
16,371
12,448
4,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
2 / 4 / 12
9,392
783
5,854
14,658
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
6 / 5 / 8
10,161
847
10,283
11,233
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
18
18
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
5
8
1.2
L
Charybdis
 
Charybdis
10
4
6
3.25
W
3
2
6
3
W
Hun Batz
GamerDad1976
Hun Batz
8
11
3
0.86
L
Fafnir
2
4
12
2
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,658
Damage
32,508
39,118
Taken
38,339
14,897
Mitigated
25,124
10,640
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,455
7,184
0
3,103
12,181
3,825
1,415
5,419
6,314
0
30,030
L
Charybdis
 
Charybdis
16,371
10,221
0
3,355
12,448
4,189
1,295
3,919
8,337
0
44,630
W
10,628
4,227
0
6,264
10,764
3,788
1,752
4,863
5,446
52,260
2,326
W
Hun Batz
GamerDad1976
Hun Batz
10,575
3,151
211
1,062
16,173
7,284
0
5,015
10,951
0
24,024
L
Fafnir
5,854
969
0
2,484
14,658
16,654
6
3,715
10,697
10,293
0
L
10,283
312
552
1,969
11,233
4,281
130
2,659
8,394
46,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
30,315
139
Minions Killed
127
0
Camps Cleared
0
615,349
Distance Traveled
668,701
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,533
878
36
3
0
194,302
2
L
Charybdis
10,762
897
52
4
0
215,576
0
W
Sol
10,936
911
89
7
0
204,978
2
W
Hun Batz
11,619
968
14
1
0
216,069
0
L
Fafnir
9,392
783
7
1
0
219,795
0
L
Ra
10,161
847
68
6
0
233,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role