Player Matchup

Thor
Thor
CrouchnTortuga
Thor
Level 143
God Stats
11W - 5L
1,754 SR
Queue Stats
83W - 105L
1,401 Elo+
Party 2
Arachne
Arachne
Fadedxfantom
Arachne
Level 124
God Stats
18W - 35L
1,384 SR
Queue Stats
101W - 137L
1,379 Elo+
Party 2
Geb
Geb
LAST M0H1KAN
Geb
Level 114
God Stats
0W - 5L
1,088 SR
Queue Stats
80W - 105L
1,378 Elo+
Party 2
Hachiman
Hachiman
callmeGIMLI
Hachiman
Level 27
God Stats
5W - 13L
1,355 SR
Queue Stats
18W - 41L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
trickalloy
Kukulkan
Level 86
God Stats
10W - 9L
1,565 SR
Queue Stats
76W - 104L
1,378 Elo+
Party 2
Team Averages
Level 99
1,429 SR
1,376 Elo+

VS

Team Averages
Level 69
1,532 SR
1,500 Elo+
Surtr
Surtr
CSteele13
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 100L
1,524 Elo+
Solo
Cerberus
Cerberus
CarGamer951
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
DrugLullaby
Ix Chel
Level 49
God Stats
6W - 6L
1,394 SR
Queue Stats
59W - 80L
1,420 Elo+
Solo
Olorun
Olorun
Jb3517
Olorun
Level 129
God Stats
17W - 6L
1,767 SR
Queue Stats
142W - 98L
1,549 Elo+
Solo
Awilix
Awilix
ProfessorJanus
Awilix
Level 66
God Stats
9W - 5L
1,498 SR
Queue Stats
70W - 79L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,857
657
11,011
13,355
11,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Fadedxfantom
Arachne
13
0 / 6 / 2
7,387
492
7,858
15,020
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,709
447
2,680
9,385
7,580
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
callmeGIMLI
Hachiman
11
1 / 5 / 0
6,738
449
4,145
11,173
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
trickalloy
Kukulkan
11
0 / 4 / 0
6,945
463
5,115
7,591
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CSteele13
Surtr
14
0 / 4 / 1
8,037
536
6,696
16,561
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CarGamer951
Cerberus
12
1 / 0 / 6
7,968
531
2,165
10,740
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
DrugLullaby
Ix Chel
12
1 / 0 / 3
7,259
484
2,975
5,116
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Jb3517
Olorun
15
7 / 1 / 4
10,006
667
13,331
9,282
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 5
9,279
619
12,528
11,269
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
18
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
CSteele13
Surtr
0
4
1
0.13
W
Cerberus
CarGamer951
Cerberus
1
0
6
4
L
4
1
0
4
W
Ix Chel
DrugLullaby
Ix Chel
1
0
3
2.5
L
Arachne
Fadedxfantom
Arachne
0
6
2
0.17
W
Olorun
Jb3517
Olorun
7
1
4
9
L
1
2
1
0.75
W
9
1
5
11.5
L
Hachiman
callmeGIMLI
Hachiman
1
5
0
0.2
L
Kukulkan
trickalloy
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
37,695
56,524
Taken
52,968
33,012
Mitigated
32,029
9,828
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CSteele13
Surtr
6,696
2,445
0
5,317
16,561
12,206
0
307
16,254
929
59,939
W
Cerberus
CarGamer951
Cerberus
2,165
0
0
4,440
10,740
8,393
6
2,951
7,789
21,027
0
L
11,011
1,627
0
2,306
13,355
11,530
0
2,187
11,168
307
89,709
W
Ix Chel
DrugLullaby
Ix Chel
2,975
432
35
567
5,116
2,062
0
2,611
2,505
46,310
0
L
Arachne
Fadedxfantom
Arachne
7,858
6,430
0
3,932
15,020
7,118
0
3,121
11,899
0
75,787
W
Olorun
Jb3517
Olorun
13,331
5,081
0
6,719
9,282
4,473
2,825
1,709
7,573
82,430
8,161
L
2,680
83
148
1,499
9,385
7,580
0
4,207
5,178
23,476
0
W
12,528
4,488
0
589
11,269
4,895
93
524
10,745
0
83,497
L
Hachiman
callmeGIMLI
Hachiman
4,145
2,222
0
1,703
11,173
3,917
0
5,769
5,404
0
39,319
L
Kukulkan
trickalloy
Kukulkan
5,115
106
0
240
7,591
2,867
0
3,372
4,219
50,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,636
Gold Earned
42,549
450
Minions Killed
533
0
Camps Cleared
0
1,430,990
Distance Traveled
1,517,935
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,037
536
109
7
0
289,992
0
W
Cerberus
7,968
531
57
4
0
311,607
0
L
Thor
9,857
657
159
11
0
233,566
0
W
Ix Chel
7,259
484
92
6
0
254,004
0
L
Arachne
7,387
492
105
7
0
320,929
3
W
Olorun
10,006
667
151
10
0
278,952
0
L
Geb
6,709
447
30
2
0
303,718
4
W
Awilix
9,279
619
124
8
0
383,380
0
L
Hachiman
6,738
449
73
5
0
269,113
0
L
Kukulkan
6,945
463
83
6
0
303,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role