Player Matchup

Danzaburou
Danzaburou
Giunta
Danzaburou
Level 62
God Stats
28W - 12L
1,446 SR
Queue Stats
269W - 281L
1,354 Elo+
Party 1
Thanatos
Thanatos
GregoMyEggo12
Thanatos
Level 29
God Stats
24W - 19L
1,549 SR
Queue Stats
94W - 83L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
WomansRightsLOL
Baron Samedi
Level 25
God Stats
1W - 2L
1,484 SR
Queue Stats
54W - 65L
1,428 Elo+
Party 1
Osiris
Osiris
ianmargjoni
Osiris
Level 106
God Stats
5W - 7L
1,497 SR
Queue Stats
243W - 258L
1,390 Elo+
Party 1
Ymir
Ymir
skippyi
Ymir
Level 6
God Stats
2W - 3L
1,707 SR
Queue Stats
2W - 4L
1,506 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,426 Elo+

VS

Team Averages
Level 106
1,646 SR
1,511 Elo+
Anubis
Anubis
Mildly1337
Anubis
Level 106
God Stats
57W - 53L
1,596 SR
Queue Stats
166W - 164L
1,557 Elo+
Party 2
Athena
Athena
OGJEDIPIIIMP
Athena
Level 52
God Stats
18W - 6L
1,691 SR
Queue Stats
144W - 133L
1,451 Elo+
Solo
Cthulhu
Cthulhu
WastedBeerMoney9
Cthulhu
Level 123
God Stats
12W - 4L
1,789 SR
Queue Stats
249W - 228L
1,516 Elo+
Solo
Apollo
Apollo
skeletor72
Apollo
Level 128
God Stats
21W - 14L
1,611 SR
Queue Stats
145W - 129L
1,556 Elo+
Party 2
Fenrir
Fenrir
zlNF4M0US_B
Fenrir
Level 122
God Stats
11W - 10L
1,545 SR
Queue Stats
528W - 526L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Giunta
Danzaburou
10
0 / 4 / 1
5,969
459
5,310
11,466
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
GregoMyEggo12
Thanatos
12
4 / 4 / 0
6,901
531
6,938
12,487
5,598
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
WomansRightsLOL
Baron Samedi
12
0 / 4 / 2
6,822
525
6,059
8,271
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
0 / 1 / 0
7,182
552
5,307
11,635
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
skippyi
Ymir
9
0 / 4 / 1
6,097
469
3,743
12,041
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mildly1337
Anubis
14
4 / 2 / 2
8,230
633
7,792
8,587
4,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
1 / 2 / 10
7,120
548
7,169
10,548
9,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,959
612
6,873
10,484
9,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
skeletor72
Apollo
13
7 / 0 / 4
8,299
638
9,157
6,436
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 0 / 3
7,579
583
5,032
9,036
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Giunta
Danzaburou
0
4
1
0.13
L
Thanatos
GregoMyEggo12
Thanatos
4
4
0
1
W
Anubis
Mildly1337
Anubis
4
2
2
2.5
W
Athena
1
2
10
3
W
1
0
1
1.5
L
Baron Samedi
WomansRightsLOL
Baron Samedi
0
4
2
0.25
L
Osiris
0
1
0
0
W
Apollo
skeletor72
Apollo
7
0
4
9
L
Ymir
skippyi
Ymir
0
4
1
0.13
W
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
36,023
55,900
Taken
45,091
27,418
Mitigated
30,063
21,306
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Giunta
Danzaburou
5,310
1,889
0
3,971
11,466
4,226
0
4,198
7,268
0
50,511
L
Thanatos
GregoMyEggo12
Thanatos
6,938
1,812
0
8,323
12,487
5,598
0
2,160
10,265
0
49,290
W
Anubis
Mildly1337
Anubis
7,792
157
0
5,325
8,587
4,094
0
4,449
4,138
77,146
0
W
Athena
7,169
1,302
0
1,552
10,548
9,597
319
2,171
8,377
24,831
0
W
6,873
899
0
2,423
10,484
9,930
0
0
10,484
49,593
0
L
Baron Samedi
WomansRightsLOL
Baron Samedi
6,059
105
78
1,449
8,271
2,826
0
4,511
3,760
45,607
0
L
Osiris
5,307
1,794
0
5,911
11,635
6,216
227
5,278
5,833
0
54,491
W
Apollo
skeletor72
Apollo
9,157
6,080
0
4,054
6,436
2,628
627
1,727
4,709
0
68,745
L
Ymir
skippyi
Ymir
3,743
1,002
0
1,574
12,041
8,552
0
5,101
6,940
14,434
0
W
Fenrir
5,032
856
0
2,059
9,036
3,814
0
1,895
7,141
0
46,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
39,187
346
Minions Killed
445
0
Camps Cleared
0
1,334,542
Distance Traveled
1,400,494
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,969
459
80
6
0
241,581
0
L
Thanatos
6,901
531
66
5
0
293,786
0
W
Anubis
8,230
633
117
9
0
257,525
4
W
Athena
7,120
548
38
3
0
292,216
2
W
Cthulhu
7,959
612
110
8
0
291,870
8
L
Baron Samedi
6,822
525
91
7
0
256,009
1
L
Osiris
7,182
552
86
7
0
279,283
0
W
Apollo
8,299
638
112
9
0
249,542
2
L
Ymir
6,097
469
23
2
0
263,883
0
W
Fenrir
7,579
583
68
5
0
309,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role