Player Matchup

Cabrakan
Cabrakan
Eithack
Cabrakan
Level 161
God Stats
1W - 0L
1,694 SR
Queue Stats
83W - 82L
1,542 Elo+
Party 2
Hercules
Hercules
Vanoosgaming66
Hercules
Level 157
God Stats
2W - 1L
1,488 SR
Queue Stats
76W - 60L
1,573 Elo+
Party 2
He Bo
He Bo
WeeklyWings60
He Bo
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
sG Carpa X
Jing Wei
Level 154
God Stats
1W - 0L
1,735 SR
Queue Stats
12W - 12L
1,521 Elo+
Party 2
Agni
Agni
xBraveCarpMex Z
Agni
Level 198
God Stats
3W - 1L
1,573 SR
Queue Stats
86W - 73L
1,553 Elo+
Party 2
Team Averages
Level 166
1,598 SR
1,527 Elo+

VS

Team Averages
Level 102
1,686 SR
1,630 Elo+
Agni
Agni
FrozenDino
Agni
Level 143
God Stats
1W - 1L
1,807 SR
Queue Stats
114W - 92L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IDrinkLiteBeer
Cu Chulainn
Level 50
God Stats
3W - 3L
1,686 SR
Queue Stats
102W - 72L
1,597 Elo+
Party 1
Serqet
Serqet
RedPhage
Serqet
Level 123
God Stats
12W - 12L
1,548 SR
Queue Stats
70W - 57L
1,612 Elo+
Party 1
Apollo
Apollo
juniormoreira
Apollo
Level 149
God Stats
151W - 123L
1,582 SR
Queue Stats
504W - 441L
1,560 Elo+
Solo
Charon
Charon
somesorrysadsoul
Charon
Level 47
God Stats
7W - 4L
1,808 SR
Queue Stats
44W - 41L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eithack
Cabrakan
6
2 / 1 / 2
3,887
777
691
2,805
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
6
1 / 0 / 3
3,559
712
2,420
4,349
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
3,741
748
604
2,650
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
sG Carpa X
Jing Wei
6
0 / 0 / 0
3,236
647
1,089
3,195
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,478
696
1,202
2,123
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,875
775
1,373
2,107
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
IDrinkLiteBeer
Cu Chulainn
7
0 / 0 / 0
3,883
777
1,637
3,206
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
RedPhage
Serqet
6
2 / 2 / 0
3,795
759
1,804
4,782
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,377
675
2,115
3,532
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,588
518
0
961
439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Eithack
Cabrakan
2
1
2
3
L
0
0
1
0.5
L
Cu Chulainn
IDrinkLiteBeer
Cu Chulainn
0
0
0
0
L
Serqet
RedPhage
Serqet
2
2
0
1
W
Hercules
1
0
3
2.5
W
1
1
0
1
L
0
2
0
0
W
Jing Wei
sG Carpa X
Jing Wei
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,006
Damage
6,929
15,122
Taken
14,588
5,179
Mitigated
5,167
3,481
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Eithack
Cabrakan
691
117
0
456
2,805
1,590
0
124
2,670
4,265
0
L
1,373
233
0
750
2,107
630
0
988
1,119
21,490
0
L
Cu Chulainn
IDrinkLiteBeer
Cu Chulainn
1,637
226
0
760
3,206
1,464
0
0
3,206
0
23,633
L
Serqet
RedPhage
Serqet
1,804
526
0
1,396
4,782
1,599
0
1,132
3,650
0
12,157
W
Hercules
2,420
633
0
1,253
4,349
1,622
0
0
4,185
0
14,747
W
604
0
0
120
2,650
610
0
168
2,472
20,949
0
L
2,115
1,228
0
1,047
3,532
1,035
0
377
3,155
0
17,113
W
Jing Wei
sG Carpa X
Jing Wei
1,089
894
0
863
3,195
814
0
0
3,195
0
15,941
L
0
0
0
306
961
439
0
0
961
1,359
0
W
1,202
217
0
789
2,123
543
0
962
1,063
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
17,518
134
Minions Killed
136
0
Camps Cleared
0
569,522
Distance Traveled
440,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,887
777
7
1
0
98,954
0
L
Agni
3,875
775
56
11
0
111,606
0
L
Cu Chulainn
3,883
777
32
6
0
94,670
0
L
Serqet
3,795
759
19
4
0
120,078
0
W
Hercules
3,559
712
23
5
0
125,081
0
W
He Bo
3,741
748
43
9
0
128,510
0
L
Apollo
3,377
675
29
6
0
98,574
0
W
Jing Wei
3,236
647
23
5
0
108,648
0
L
Charon
2,588
518
0
0
0
15,395
0
W
Agni
3,478
696
38
8
0
108,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role