Player Matchup

Serqet
Serqet
BunnyWalker
Serqet
Level 122
God Stats
27W - 27L
1,562 SR
Queue Stats
550W - 516L
1,565 Elo+
Solo
Bacchus
Bacchus
Chromaticllama
Bacchus
Level 140
God Stats
25W - 22L
1,600 SR
Queue Stats
488W - 433L
1,599 Elo+
Solo
King Arthur
King Arthur
RIICKYROZAYY
King Arthur
Level 146
God Stats
4W - 1L
1,597 SR
Queue Stats
162W - 138L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
mdadams33
Xbalanque
Level 123
God Stats
11W - 11L
1,631 SR
Queue Stats
191W - 148L
1,559 Elo+
Solo
Anubis
Anubis
xeI3
Anubis
Level 121
God Stats
21W - 5L
1,632 SR
Queue Stats
151W - 125L
1,599 Elo+
Party 2
Team Averages
Level 130
1,604 SR
1,584 Elo+

VS

Team Averages
Level 122
1,516 SR
1,614 Elo+
Izanami
Izanami
EzraGlow
Izanami
Level 144
God Stats
3W - 4L
1,607 SR
Queue Stats
187W - 144L
1,627 Elo+
Party 1
Achilles
Achilles
ImRichi
Achilles
Level 140
God Stats
9W - 9L
1,560 SR
Queue Stats
540W - 461L
1,577 Elo+
Solo
Susano
Susano
Nimical
Susano
Level 149
God Stats
2W - 2L
1,594 SR
Queue Stats
132W - 93L
1,688 Elo+
Solo
Athena
Athena
Strykur
Athena
Level 153
God Stats
2W - 2L
1,321 SR
Queue Stats
111W - 94L
1,561 Elo+
Solo
Ix Chel
Ix Chel
xPhives
Ix Chel
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 83L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 1 / 2
7,496
577
4,275
12,171
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 8
6,444
496
8,482
7,374
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
RIICKYROZAYY
King Arthur
12
1 / 1 / 0
6,909
531
7,527
11,013
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
mdadams33
Xbalanque
14
5 / 1 / 0
8,591
661
8,930
9,252
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
xeI3
Anubis
13
5 / 1 / 1
7,921
609
9,136
7,549
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EzraGlow
Izanami
12
0 / 2 / 0
6,807
524
4,540
7,935
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ImRichi
Achilles
12
1 / 1 / 1
6,797
523
5,999
13,109
12,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Nimical
Susano
12
3 / 1 / 1
6,818
524
8,620
12,724
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Strykur
Athena
7
0 / 6 / 0
5,265
405
2,898
15,757
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
xPhives
Ix Chel
11
0 / 4 / 1
6,154
473
3,738
6,641
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
1
2
3
W
0
0
8
4
L
Izanami
EzraGlow
Izanami
0
2
0
0
L
Achilles
ImRichi
Achilles
1
1
1
1.5
L
Susano
Nimical
Susano
3
1
1
3.5
W
King Arthur
RIICKYROZAYY
King Arthur
1
1
0
1
L
Athena
Strykur
Athena
0
6
0
0
W
Xbalanque
mdadams33
Xbalanque
5
1
0
5
L
Ix Chel
xPhives
Ix Chel
0
4
1
0.13
W
Anubis
xeI3
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
25,795
47,359
Taken
56,166
25,555
Mitigated
31,394
18,190
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,275
1,272
0
2,259
12,171
4,922
0
795
11,376
0
54,433
W
8,482
1,422
0
3,589
7,374
4,359
0
2,438
4,936
21,263
0
L
Izanami
EzraGlow
Izanami
4,540
3,622
0
1,858
7,935
2,784
0
758
7,177
0
61,753
L
Achilles
ImRichi
Achilles
5,999
1,448
0
4,197
13,109
12,221
0
1,861
11,104
1,294
45,818
L
Susano
Nimical
Susano
8,620
3,099
0
3,187
12,724
5,204
0
1,709
10,615
0
61,819
W
King Arthur
RIICKYROZAYY
King Arthur
7,527
215
0
1,021
11,013
9,525
0
253
10,760
0
52,794
L
Athena
Strykur
Athena
2,898
762
0
1,716
15,757
9,385
0
8,577
7,180
12,673
0
W
Xbalanque
mdadams33
Xbalanque
8,930
5,471
0
5,640
9,252
3,251
0
624
8,628
0
76,099
L
Ix Chel
xPhives
Ix Chel
3,738
372
629
1,448
6,641
1,800
0
4,713
1,928
42,177
0
W
Anubis
xeI3
Anubis
9,136
724
0
5,681
7,549
3,498
750
3,279
4,270
70,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
31,841
439
Minions Killed
390
0
Camps Cleared
0
1,359,890
Distance Traveled
1,341,467
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,496
577
89
7
0
325,064
0
W
Bacchus
6,444
496
36
3
0
275,415
2
L
Izanami
6,807
524
119
9
0
238,509
4
L
Achilles
6,797
523
84
6
0
249,265
4
L
Susano
6,818
524
87
7
0
302,586
0
W
King Arthur
6,909
531
76
6
0
269,993
0
L
Athena
5,265
405
18
1
0
289,513
12
W
Xbalanque
8,591
661
131
10
0
238,877
4
L
Ix Chel
6,154
473
82
6
0
261,594
1
W
Anubis
7,921
609
107
8
0
250,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role