Player Matchup

Awilix
Awilix
Nugget_935
Awilix
Level 38
God Stats
2W - 2L
1,470 SR
Queue Stats
44W - 63L
1,381 Elo+
Party 2
Bakasura
Bakasura
Quidbemo
Bakasura
Level 64
God Stats
4W - 7L
1,234 SR
Queue Stats
82W - 88L
1,500 Elo+
Solo
Discordia
Discordia
The_Regalia_X
Discordia
Level 31
God Stats
3W - 4L
1,336 SR
Queue Stats
29W - 41L
1,372 Elo+
Party 2
Sobek
Sobek
Undone5453
Sobek
Level 47
God Stats
3W - 1L
1,669 SR
Queue Stats
70W - 87L
1,406 Elo+
Party 3
Hou Yi
Hou Yi
Zomts
Hou Yi
Level 142
God Stats
4W - 0L
1,180 SR
Queue Stats
108W - 140L
1,415 Elo+
Party 3
Team Averages
Level 64
1,378 SR
1,415 Elo+

VS

Team Averages
Level 106
1,442 SR
1,451 Elo+
Ix Chel
Ix Chel
Hallofbrony
Ix Chel
Level 103
God Stats
1W - 3L
1,316 SR
Queue Stats
51W - 59L
1,432 Elo+
Party 1
Athena
Athena
Lobaisdabest
Athena
Level 105
God Stats
5W - 6L
1,478 SR
Queue Stats
159W - 173L
1,468 Elo+
Party 1
Izanami
Izanami
Sipthug
Izanami
Level 65
God Stats
5W - 7L
1,428 SR
Queue Stats
67W - 60L
1,451 Elo+
Solo
Da Ji
Da Ji
WyaTTburp xc
Da Ji
Level 154
God Stats
4W - 4L
1,463 SR
Queue Stats
975W - 925L
1,442 Elo+
Solo
King Arthur
King Arthur
e-lie-asss
King Arthur
Level 104
God Stats
23W - 27L
1,524 SR
Queue Stats
351W - 329L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Nugget_935
Awilix
13
7 / 0 / 2
7,436
676
5,621
6,424
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Quidbemo
Bakasura
10
1 / 1 / 1
6,009
546
2,431
6,788
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
The_Regalia_X
Discordia
10
1 / 0 / 2
5,897
536
5,335
3,546
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
1 / 1 / 5
6,235
567
2,872
7,691
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Zomts
Hou Yi
10
2 / 0 / 3
6,149
559
7,073
4,156
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hallofbrony
Ix Chel
9
0 / 3 / 0
5,355
487
3,481
7,583
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
1 / 4 / 0
5,571
506
2,132
10,334
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Sipthug
Izanami
8
0 / 2 / 1
5,010
455
3,332
6,685
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
4,403
400
1,031
5,150
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
e-lie-asss
King Arthur
9
0 / 2 / 0
5,226
475
2,910
6,834
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Hallofbrony
Ix Chel
0
3
0
0
L
Athena
1
4
0
0.25
W
Awilix
Nugget_935
Awilix
7
0
2
8
W
Bakasura
Quidbemo
Bakasura
1
1
1
1.5
L
Izanami
Sipthug
Izanami
0
2
1
0.25
W
Discordia
The_Regalia_X
Discordia
1
0
2
2
W
Sobek
1
1
5
3.5
L
0
2
0
0
W
Hou Yi
Zomts
Hou Yi
2
0
3
3.5
L
King Arthur
e-lie-asss
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
12,886
28,605
Taken
36,586
13,434
Mitigated
19,592
11,696
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Hallofbrony
Ix Chel
3,481
582
440
1,513
7,583
2,598
0
3,688
3,505
34,866
0
L
Athena
2,132
677
260
2,639
10,334
7,955
0
3,338
6,890
17,172
0
W
Awilix
Nugget_935
Awilix
5,621
2,698
0
3,111
6,424
2,430
1,096
838
5,586
0
48,603
W
Bakasura
Quidbemo
Bakasura
2,431
1,870
0
2,323
6,788
2,567
588
0
6,788
0
25,987
L
Izanami
Sipthug
Izanami
3,332
1,845
0
1,806
6,685
1,936
0
261
6,424
0
38,566
W
Discordia
The_Regalia_X
Discordia
5,335
533
0
1,189
3,546
1,109
452
2,070
1,476
36,455
0
W
Sobek
2,872
52
0
2,491
7,691
5,850
0
2,280
5,411
18,082
0
L
1,031
366
0
1,351
5,150
1,927
0
390
4,726
0
18,491
W
Hou Yi
Zomts
Hou Yi
7,073
3,718
0
2,582
4,156
1,478
87
425
3,731
0
49,085
L
King Arthur
e-lie-asss
King Arthur
2,910
353
0
826
6,834
5,176
0
0
6,572
0
27,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
25,565
309
Minions Killed
227
0
Camps Cleared
0
1,035,773
Distance Traveled
880,936
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,355
487
62
6
0
179,556
0
L
Athena
5,571
506
33
3
0
227,369
2
W
Awilix
7,436
676
80
7
0
224,614
1
W
Bakasura
6,009
546
61
6
0
206,489
0
L
Izanami
5,010
455
55
5
0
211,198
0
W
Discordia
5,897
536
65
6
0
186,961
0
W
Sobek
6,235
567
19
2
0
232,789
0
L
Da Ji
4,403
400
33
3
0
124,417
0
W
Hou Yi
6,149
559
84
8
0
184,920
0
L
King Arthur
5,226
475
44
4
0
138,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role