Player Matchup

Zhong Kui
Zhong Kui
AAGods
Zhong Kui
Level 84
God Stats
4W - 4L
1,752 SR
Queue Stats
97W - 86L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
F000xVitae
Gilgamesh
Level 122
God Stats
6W - 10L
1,432 SR
Queue Stats
139W - 135L
1,524 Elo+
Solo
Bastet
Bastet
SoBently
Bastet
Level 149
God Stats
3W - 3L
1,680 SR
Queue Stats
97W - 78L
1,584 Elo+
Party 1
Sol
Sol
Tarebear8789
Sol
Level 146
God Stats
2W - 5L
1,136 SR
Queue Stats
17W - 21L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
vJayy
Baron Samedi
Level 80
God Stats
1W - 4L
1,190 SR
Queue Stats
122W - 110L
1,549 Elo+
Party 1
Team Averages
Level 116
1,438 SR
1,539 Elo+

VS

Team Averages
Level 113
1,576 SR
1,543 Elo+
Freya
Freya
DJWolfgrin
Freya
Level 83
God Stats
4W - 2L
1,678 SR
Queue Stats
141W - 123L
1,559 Elo+
Solo
Chronos
Chronos
Pilliez
Chronos
Level 148
God Stats
86W - 72L
1,574 SR
Queue Stats
585W - 524L
1,560 Elo+
Solo
Achilles
Achilles
ilovemyhouse420
Achilles
Level 119
God Stats
28W - 33L
1,472 SR
Queue Stats
472W - 477L
1,513 Elo+
Party 2
Awilix
Awilix
nogame69
Awilix
Level 109
God Stats
43W - 36L
1,638 SR
Queue Stats
487W - 480L
1,540 Elo+
Party 2
He Bo
He Bo
yungprettyboy
He Bo
Level 108
God Stats
5W - 13L
1,517 SR
Queue Stats
361W - 386L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AAGods
Zhong Kui
12
8 / 3 / 6
7,929
661
12,886
10,383
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
F000xVitae
Gilgamesh
9
0 / 5 / 0
5,830
486
6,087
13,832
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
SoBently
Bastet
11
5 / 3 / 4
6,867
572
7,725
11,102
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
6,604
550
5,854
9,530
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
vJayy
Baron Samedi
11
4 / 1 / 8
7,817
651
4,981
8,672
8,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 4 / 4
7,094
591
6,925
10,142
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Pilliez
Chronos
10
1 / 4 / 6
6,300
525
3,536
11,163
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
12
5 / 0 / 1
7,269
606
10,347
12,058
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
nogame69
Awilix
13
7 / 3 / 3
7,790
649
10,621
9,347
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 7 / 3
6,186
516
6,175
9,675
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
18
Kills
14
15
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AAGods
Zhong Kui
8
3
6
3.67
W
Freya
1
4
4
0.75
L
Gilgamesh
F000xVitae
Gilgamesh
0
5
0
0
W
Chronos
Pilliez
Chronos
1
4
6
1
L
Bastet
SoBently
Bastet
5
3
4
2.33
L
1
3
1
0.5
W
Achilles
5
0
1
5.5
W
Awilix
nogame69
Awilix
7
3
3
2.83
L
Baron Samedi
vJayy
Baron Samedi
4
1
8
8
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
37,604
53,519
Taken
52,385
30,354
Mitigated
28,022
17,793
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AAGods
Zhong Kui
12,886
2,955
0
2,905
10,383
7,654
0
6,760
3,567
48,419
9,873
W
Freya
6,925
1,931
0
3,513
10,142
4,279
184
6,291
3,851
50,275
0
L
Gilgamesh
F000xVitae
Gilgamesh
6,087
1,807
0
2,774
13,832
7,673
0
0
12,945
0
35,910
W
Chronos
Pilliez
Chronos
3,536
717
0
1,617
11,163
4,164
0
6,000
5,163
35,910
145
L
Bastet
SoBently
Bastet
7,725
3,104
0
2,786
11,102
3,732
0
1,698
9,337
0
45,084
L
5,854
1,224
0
5,152
9,530
3,151
0
4,628
4,526
53,213
0
W
Achilles
10,347
1,888
0
4,020
12,058
12,391
0
1,383
9,822
0
42,271
W
Awilix
nogame69
Awilix
10,621
4,061
0
1,830
9,347
3,731
0
3,427
5,920
0
55,590
L
Baron Samedi
vJayy
Baron Samedi
4,981
389
709
3,467
8,672
8,144
0
3,792
4,705
20,992
0
W
6,175
140
0
1,933
9,675
3,457
0
6,281
3,394
41,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
34,639
322
Minions Killed
342
0
Camps Cleared
0
1,229,008
Distance Traveled
1,290,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,929
661
85
7
0
227,988
0
W
Freya
7,094
591
89
7
0
232,934
0
L
Gilgamesh
5,830
486
56
5
0
238,864
1
W
Chronos
6,300
525
50
4
0
264,175
2
L
Bastet
6,867
572
61
5
0
274,301
0
L
Sol
6,604
550
88
7
0
240,245
3
W
Achilles
7,269
606
61
5
0
257,913
2
W
Awilix
7,790
649
71
6
0
293,501
0
L
Baron Samedi
7,817
651
32
3
0
247,610
0
W
He Bo
6,186
516
71
6
0
242,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role