Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TheGorfinator
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
iTHEDANY
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,390 Elo+
Solo
Ix Chel
Ix Chel
xTimidWolfx
Ix Chel
Level 125
God Stats
29W - 26L
1,590 SR
Queue Stats
146W - 153L
1,413 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,470 Elo+

VS

Team Averages
Level 117
1,449 SR
1,460 Elo+
Amaterasu
Amaterasu
GroviIe
Amaterasu
Level 126
God Stats
5W - 7L
1,354 SR
Queue Stats
54W - 57L
1,471 Elo+
Party 2
Pele
Pele
LatestxMongo
Pele
Level 68
God Stats
2W - 2L
1,366 SR
Queue Stats
38W - 45L
1,417 Elo+
Solo
Charon
Charon
post_stalone
Charon
Level 99
God Stats
4W - 4L
1,361 SR
Queue Stats
52W - 61L
1,442 Elo+
Party 2
Izanami
Izanami
same_2u_US
Izanami
Level 155
God Stats
37W - 27L
1,651 SR
Queue Stats
385W - 401L
1,506 Elo+
Solo
Chronos
Chronos
xXxMARVITZxXx
Chronos
Level 139
God Stats
28W - 20L
1,511 SR
Queue Stats
953W - 930L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
9 / 1 / 0
9,411
554
12,818
16,372
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
 
Guan Yu
13
0 / 1 / 2
7,636
449
7,548
15,264
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
TheGorfinator
Aphrodite
12
0 / 2 / 5
7,609
448
4,428
10,521
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iTHEDANY
Danzaburou
13
0 / 5 / 3
7,525
443
4,367
13,189
5,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
xTimidWolfx
Ix Chel
15
0 / 3 / 5
8,694
511
9,393
10,962
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GroviIe
Amaterasu
16
1 / 2 / 5
10,179
599
10,513
15,903
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 3
9,550
562
8,019
9,847
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 0 / 6
9,037
532
7,403
9,513
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
same_2u_US
Izanami
15
3 / 3 / 4
9,768
575
6,136
8,859
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
15
2 / 3 / 4
9,307
547
10,510
16,105
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
12
12
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
1
0
9
L
Guan Yu
 
Guan Yu
0
1
2
1
W
Amaterasu
GroviIe
Amaterasu
1
2
5
1.75
W
5
1
3
6.5
L
Aphrodite
TheGorfinator
Aphrodite
0
2
5
1.25
L
Danzaburou
iTHEDANY
Danzaburou
0
5
3
0.3
W
Charon
1
0
6
4
W
Izanami
same_2u_US
Izanami
3
3
4
1.67
L
Ix Chel
xTimidWolfx
Ix Chel
0
3
5
0.83
W
Chronos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
42,581
66,308
Taken
60,227
36,356
Mitigated
34,522
22,293
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,818
4,272
0
4,196
16,372
7,223
88
4,209
12,163
65,443
0
L
Guan Yu
 
Guan Yu
7,548
615
238
2,738
15,264
11,363
386
1,815
13,449
0
51,187
W
Amaterasu
GroviIe
Amaterasu
10,513
4,786
0
7,313
15,903
11,061
520
6,097
9,806
0
81,982
W
8,019
1,933
264
3,464
9,847
3,785
322
4,488
5,359
0
53,487
L
Aphrodite
TheGorfinator
Aphrodite
4,428
1,200
4,320
5,791
10,521
7,434
322
3,637
6,884
27,310
0
L
Danzaburou
iTHEDANY
Danzaburou
4,367
1,513
0
2,854
13,189
5,385
0
2,627
10,562
0
55,982
W
Charon
7,403
816
350
3,987
9,513
9,181
157
4,544
4,969
27,523
0
W
Izanami
same_2u_US
Izanami
6,136
2,736
0
2,238
8,859
3,619
579
3,488
5,371
0
79,811
L
Ix Chel
xTimidWolfx
Ix Chel
9,393
897
558
1,598
10,962
4,951
585
5,625
5,337
81,115
0
W
Chronos
10,510
1,738
0
4,723
16,105
6,876
882
8,793
7,312
101,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
47,841
427
Minions Killed
527
0
Camps Cleared
0
1,598,438
Distance Traveled
1,675,435
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,411
554
87
5
0
328,351
0
L
Guan Yu
7,636
449
79
5
0
332,715
3
W
Amaterasu
10,179
599
137
8
0
334,515
0
W
Pele
9,550
562
81
5
0
380,090
3
L
Aphrodite
7,609
448
37
2
0
327,625
0
L
Danzaburou
7,525
443
82
5
0
304,608
0
W
Charon
9,037
532
22
1
0
340,303
2
W
Izanami
9,768
575
145
9
0
303,211
4
L
Ix Chel
8,694
511
142
8
0
305,139
2
W
Chronos
9,307
547
142
8
0
317,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role