Player Matchup

Sylvanus
Sylvanus
Ambztion
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
VHNOVA
Kukulkan
Level 109
God Stats
0W - 2L
1,399 SR
Queue Stats
215W - 201L
1,458 Elo+
Solo
Ymir
Ymir
frostbited22
Ymir
Level 105
God Stats
1W - 2L
1,633 SR
Queue Stats
61W - 69L
1,356 Elo+
Solo
Artemis
Artemis
xDMnky
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,452 Elo+
Party 1
Fenrir
Fenrir
x_MOOKIEx
Fenrir
Level 101
God Stats
2W - 2L
1,454 SR
Queue Stats
128W - 135L
1,383 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,420 Elo+

VS

Team Averages
Level 90
1,467 SR
1,460 Elo+
Sylvanus
Sylvanus
ALL-MIGHTY-K-96
Sylvanus
Level 100
God Stats
2W - 2L
1,400 SR
Queue Stats
230W - 225L
1,414 Elo+
Solo
Nike
Nike
BatmanWitDaPump
Nike
Level 96
God Stats
65W - 55L
1,578 SR
Queue Stats
340W - 363L
1,386 Elo+
Solo
Danzaburou
Danzaburou
MasterSilverr
Danzaburou
Level 26
God Stats
7W - 4L
1,196 SR
Queue Stats
80W - 58L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Senshi-iteza
Zhong Kui
Level 108
God Stats
45W - 46L
1,630 SR
Queue Stats
338W - 344L
1,479 Elo+
Party 2
Thanatos
Thanatos
xXAcidMassXx
Thanatos
Level 119
God Stats
3W - 0L
1,532 SR
Queue Stats
99W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ambztion
Sylvanus
10
1 / 3 / 3
6,534
503
4,031
13,591
8,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
VHNOVA
Kukulkan
5
1 / 3 / 0
5,209
401
1,675
3,350
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 0
6,443
496
3,797
12,999
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
xDMnky
Artemis
10
1 / 5 / 2
5,995
461
7,746
11,768
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
x_MOOKIEx
Fenrir
12
3 / 4 / 1
6,706
516
3,152
11,653
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 3 / 8
7,797
600
4,369
12,157
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 0 / 1
8,111
624
5,951
8,456
6,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MasterSilverr
Danzaburou
12
4 / 2 / 3
7,456
574
10,358
9,402
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Senshi-iteza
Zhong Kui
14
3 / 1 / 3
8,707
670
5,409
6,222
4,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
xXAcidMassXx
Thanatos
16
9 / 0 / 1
9,103
700
9,007
11,344
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
8
1.67
L
Sylvanus
Ambztion
Sylvanus
1
3
3
0.83
W
3
0
1
3.5
W
Danzaburou
MasterSilverr
Danzaburou
4
2
3
2.75
W
Zhong Kui
Senshi-iteza
Zhong Kui
3
1
3
4.5
L
Kukulkan
VHNOVA
Kukulkan
1
3
0
0.33
L
0
5
0
0
L
Artemis
xDMnky
Artemis
1
5
2
0.4
W
Thanatos
xXAcidMassXx
Thanatos
9
0
1
9.5
L
Fenrir
x_MOOKIEx
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
35,094
53,361
Taken
47,581
26,964
Mitigated
26,513
11,903
Healing
27,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,369
1,357
2,819
3,991
12,157
6,757
112
1,623
10,534
19,801
0
L
Sylvanus
Ambztion
Sylvanus
4,031
1,266
2,760
3,557
13,591
8,597
0
2,700
10,891
23,441
0
W
5,951
705
0
2,720
8,456
6,352
82
2,936
5,068
0
52,985
W
Danzaburou
MasterSilverr
Danzaburou
10,358
4,848
0
2,579
9,402
3,797
699
2,079
7,323
0
56,793
W
Zhong Kui
Senshi-iteza
Zhong Kui
5,409
1,204
0
4,572
6,222
4,379
3,175
1,674
4,522
60,107
0
L
Kukulkan
VHNOVA
Kukulkan
1,675
360
0
0
3,350
915
0
989
2,361
13,823
0
L
3,797
911
0
2,023
12,999
8,679
0
1,755
11,244
32,798
65
L
Artemis
xDMnky
Artemis
7,746
3,243
0
1,868
11,768
4,238
0
2,159
9,609
0
31,776
W
Thanatos
xXAcidMassXx
Thanatos
9,007
2,936
0
11,078
11,344
5,228
60
648
10,696
0
76,530
L
Fenrir
x_MOOKIEx
Fenrir
3,152
699
0
1,695
11,653
4,535
0
2,175
9,478
0
47,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
41,174
266
Minions Killed
400
0
Camps Cleared
0
1,026,643
Distance Traveled
1,255,530
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,797
600
27
2
0
238,570
3
L
Sylvanus
6,534
503
31
2
0
229,621
2
W
Nike
8,111
624
102
8
0
229,780
2
W
Danzaburou
7,456
574
71
5
0
240,624
0
W
Zhong Kui
8,707
670
93
7
0
229,238
0
L
Kukulkan
5,209
401
29
2
0
91,015
0
L
Ymir
6,443
496
67
5
0
210,501
0
L
Artemis
5,995
461
56
4
0
224,516
0
W
Thanatos
9,103
700
107
8
0
317,318
0
L
Fenrir
6,706
516
83
6
0
270,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role