Player Matchup

Sol
Sol
Eldrazi83516
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,498 Elo+
Solo
Ullr
Ullr
Freshfishsauce
Ullr
Level 61
God Stats
1W - 1L
1,203 SR
Queue Stats
30W - 28L
1,400 Elo+
Party 1
Bellona
Bellona
IJustPlayHere
Bellona
Level 65
God Stats
24W - 14L
1,740 SR
Queue Stats
247W - 239L
1,604 Elo+
Solo
Lancelot
Lancelot
Qwerty79471
Lancelot
Level 43
God Stats
2W - 9L
1,462 SR
Queue Stats
121W - 147L
1,448 Elo+
Solo
Atlas
Atlas
Trevorkahn
Atlas
Level 64
God Stats
8W - 2L
1,653 SR
Queue Stats
42W - 32L
1,473 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,485 Elo+

VS

Team Averages
Level 62
1,485 SR
1,470 Elo+
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dateatnight
Medusa
Level 50
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 62L
1,442 Elo+
Solo
Agni
Agni
EclipseWanda
Agni
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,551 Elo+
Solo
Mulan
Mulan
OffsetBeast15
Mulan
Level 60
God Stats
13W - 14L
1,416 SR
Queue Stats
227W - 216L
1,438 Elo+
Party 2
Lancelot
Lancelot
VentingStone8
Lancelot
Level 95
God Stats
2W - 1L
1,508 SR
Queue Stats
374W - 341L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,120
375
630
3,069
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
4,838
440
5,145
5,624
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
12
3 / 1 / 2
7,160
651
6,620
8,218
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Qwerty79471
Lancelot
9
2 / 4 / 0
5,714
519
3,329
10,733
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
7
1 / 2 / 0
5,221
475
3,862
9,359
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 3
5,770
525
2,421
7,835
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
2 / 0 / 1
5,532
503
5,448
5,638
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
5 / 0 / 3
8,333
758
8,431
4,930
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
6,324
575
4,069
11,452
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
VentingStone8
Lancelot
11
2 / 2 / 1
6,455
587
3,449
8,828
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
3
1.5
W
Medusa
2
0
1
2.5
W
5
0
3
6.5
L
0
2
0
0
L
0
1
1
0.5
L
Bellona
3
1
2
4
W
0
3
2
0.33
L
Lancelot
Qwerty79471
Lancelot
2
4
0
0.5
L
Atlas
1
2
0
0.5
W
Lancelot
VentingStone8
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
23,818
37,003
Taken
38,683
18,397
Mitigated
19,609
11,964
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,421
326
0
1,756
7,835
5,934
0
1,628
6,207
15,731
0
W
Medusa
5,448
1,814
0
1,215
5,638
2,232
0
1,348
4,290
0
40,732
W
8,431
1,294
0
1,351
4,930
1,877
809
817
4,113
72,787
0
L
630
200
0
649
3,069
770
0
1,055
2,014
11,911
0
L
5,145
1,910
0
682
5,624
1,968
0
2,183
3,441
0
31,190
L
Bellona
6,620
3,272
0
4,070
8,218
6,060
112
1,851
6,367
0
50,596
W
4,069
831
0
3,218
11,452
6,309
0
0
11,452
0
44,247
L
Lancelot
Qwerty79471
Lancelot
3,329
1,082
0
3,139
10,733
3,823
0
3,317
7,416
0
32,227
L
Atlas
3,862
1,726
882
2,542
9,359
5,776
0
2,446
6,913
13,903
0
W
Lancelot
VentingStone8
Lancelot
3,449
1,402
0
687
8,828
3,257
0
699
8,129
0
47,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
32,414
238
Minions Killed
380
0
Camps Cleared
0
938,125
Distance Traveled
1,161,928
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,770
525
31
3
0
233,539
0
W
Medusa
5,532
503
55
5
0
213,231
0
W
Agni
8,333
758
133
12
0
216,339
0
L
Sol
4,120
375
22
2
0
90,491
0
L
Ullr
4,838
440
52
5
0
197,712
0
L
Bellona
7,160
651
91
8
0
209,833
3
W
Mulan
6,324
575
86
8
0
231,349
2
L
Lancelot
5,714
519
56
5
0
238,562
0
L
Atlas
5,221
475
17
2
0
201,527
3
W
Lancelot
6,455
587
75
7
0
267,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role