Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DySyncZ
Danzaburou
Level 163
God Stats
4W - 2L
1,667 SR
Queue Stats
948W - 856L
1,530 Elo+
Solo
Surtr
Surtr
F000xVitae
Surtr
Level 122
God Stats
19W - 15L
1,491 SR
Queue Stats
139W - 135L
1,512 Elo+
Solo
Arachne
Arachne
OnFireShadowz
Arachne
Level 153
God Stats
1W - 2L
1,335 SR
Queue Stats
10W - 13L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
lErebussl
Baron Samedi
Level 196
God Stats
4W - 0L
1,737 SR
Queue Stats
312W - 293L
1,513 Elo+
Solo
Team Averages
Level 156
1,546 SR
1,498 Elo+

VS

Team Averages
Level 94
1,547 SR
1,541 Elo+
Sun Wukong
Sun Wukong
AutisticSmiteGuy
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 2
Hel
Hel
MiracleLettuce
Hel
Level 131
God Stats
1W - 1L
1,721 SR
Queue Stats
60W - 58L
1,534 Elo+
Party 2
Ares
Ares
SpinninSpinach
Ares
Level 89
God Stats
0W - 1L
1,296 SR
Queue Stats
20W - 28L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
Zeus DPDC9586
Cernunnos
Level 149
God Stats
14W - 16L
1,559 SR
Queue Stats
406W - 398L
1,531 Elo+
Solo
Chronos
Chronos
rainylenny
Chronos
Level 65
God Stats
4W - 6L
1,660 SR
Queue Stats
62W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 3
5,612
561
6,892
4,106
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DySyncZ
Danzaburou
10
3 / 1 / 2
6,514
651
7,105
6,665
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
11
4 / 0 / 0
7,100
710
7,746
7,631
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
9
2 / 1 / 2
5,361
536
3,349
9,423
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
lErebussl
Baron Samedi
9
1 / 2 / 4
5,727
573
2,939
6,754
5,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AutisticSmiteGuy
Sun Wukong
9
1 / 1 / 1
5,003
500
2,768
8,780
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,849
485
3,437
8,146
5,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,671
467
3,185
9,646
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Zeus DPDC9586
Cernunnos
10
3 / 3 / 0
5,330
533
5,947
7,667
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
rainylenny
Chronos
9
1 / 1 / 1
5,155
516
3,503
6,806
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Sun Wukong
AutisticSmiteGuy
Sun Wukong
1
1
1
1.5
W
Danzaburou
DySyncZ
Danzaburou
3
1
2
4
W
Surtr
4
0
0
4
L
0
3
0
0
W
Arachne
2
1
2
3
L
0
3
2
0.33
L
Cernunnos
Zeus DPDC9586
Cernunnos
3
3
0
1
W
Baron Samedi
lErebussl
Baron Samedi
1
2
4
1.5
L
Chronos
rainylenny
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
18,840
34,579
Taken
41,045
16,710
Mitigated
21,484
12,947
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,892
2,665
52
642
4,106
1,422
0
2,383
1,583
41,469
0
L
Sun Wukong
AutisticSmiteGuy
Sun Wukong
2,768
617
0
1,117
8,780
4,289
0
1,103
7,677
0
35,231
W
Danzaburou
DySyncZ
Danzaburou
7,105
3,714
0
3,594
6,665
2,535
25
569
6,096
0
50,720
W
Surtr
7,746
3,094
0
3,861
7,631
4,078
31
3,259
4,372
563
52,751
L
3,437
269
446
2,207
8,146
5,644
0
630
7,516
31,597
131
W
Arachne
3,349
2,151
0
2,599
9,423
3,291
0
2,433
6,966
0
36,816
L
3,185
82
0
1,689
9,646
6,483
0
2,286
7,360
13,026
0
L
Cernunnos
Zeus DPDC9586
Cernunnos
5,947
2,638
0
2,455
7,667
3,129
0
1,730
5,937
0
36,891
W
Baron Samedi
lErebussl
Baron Samedi
2,939
460
104
2,095
6,754
5,384
12
1,186
5,568
17,422
0
L
Chronos
rainylenny
Chronos
3,503
1,392
0
850
6,806
1,939
0
4,382
2,424
34,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
25,008
312
Minions Killed
256
0
Camps Cleared
0
987,273
Distance Traveled
986,597
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,612
561
57
6
0
183,248
3
L
Sun Wukong
5,003
500
55
6
0
238,251
0
W
Danzaburou
6,514
651
102
10
0
186,979
3
W
Surtr
7,100
710
82
8
0
206,589
0
L
Hel
4,849
485
50
5
0
177,580
1
W
Arachne
5,361
536
56
6
0
245,544
0
L
Ares
4,671
467
17
2
0
197,316
4
L
Cernunnos
5,330
533
64
6
0
166,910
0
W
Baron Samedi
5,727
573
15
2
0
164,913
4
L
Chronos
5,155
516
70
7
0
206,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role