Player Matchup

Bacchus
Bacchus
BACCNHEM
Bacchus
Level 73
God Stats
4W - 1L
1,721 SR
Queue Stats
6W - 1L
1,674 Elo+
Party 1
Kukulkan
Kukulkan
ThAbductor
Kukulkan
Level 121
God Stats
1W - 1L
1,707 SR
Queue Stats
94W - 64L
1,581 Elo+
Solo
Arachne
Arachne
YungToedrag
Arachne
Level 89
God Stats
11W - 2L
1,732 SR
Queue Stats
17W - 8L
1,514 Elo+
Party 1
Cupid
Cupid
fatratcat
Cupid
Level 84
God Stats
1W - 0L
1,479 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
nhemboslice
Cernunnos
Level 28
God Stats
3W - 1L
1,764 SR
Queue Stats
6W - 3L
1,542 Elo+
Party 1
Team Averages
Level 79
1,680 SR
1,572 Elo+

VS

Team Averages
Level 81
1,403 SR
1,327 Elo+
Ra
Ra
Eliiioth07
Ra
Level 126
God Stats
1W - 2L
1,355 SR
Queue Stats
14W - 21L
1,433 Elo+
Solo
Thanatos
Thanatos
HydroPump_s
Thanatos
Level 25
God Stats
0W - 6L
1,373 SR
Queue Stats
15W - 21L
1,191 Elo+
Party 2
Thoth
Thoth
Jak_and_Clank
Thoth
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 34L
1,145 Elo+
Party 2
Charon
Charon
Lucky-Momentai
Charon
Level 108
God Stats
22W - 14L
1,411 SR
Queue Stats
70W - 67L
1,381 Elo+
Party 2
Mulan
Mulan
RadiantTactician
Mulan
Level 106
God Stats
4W - 3L
1,376 SR
Queue Stats
28W - 28L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BACCNHEM
Bacchus
18
4 / 0 / 18
11,764
840
14,245
16,352
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ThAbductor
Kukulkan
19
8 / 2 / 10
11,772
841
16,880
11,729
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YungToedrag
Arachne
18
9 / 2 / 15
11,733
838
14,858
19,337
11,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
fatratcat
Cupid
16
5 / 2 / 16
10,481
749
13,670
9,140
4,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
nhemboslice
Cernunnos
18
10 / 0 / 16
11,449
818
13,545
12,329
6,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,234
660
9,354
12,257
5,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HydroPump_s
Thanatos
14
2 / 10 / 0
8,486
606
4,626
14,851
6,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 2
8,549
611
8,702
13,168
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 3
9,545
682
11,664
22,152
26,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 9 / 2
10,135
724
12,368
20,221
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
36
Kills
5
6
Deaths
36
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BACCNHEM
Bacchus
4
0
18
13
L
0
4
1
0.13
L
Thanatos
HydroPump_s
Thanatos
2
10
0
0.2
L
0
8
2
0.13
L
1
5
3
0.5
L
2
9
2
0.33
W
Kukulkan
ThAbductor
Kukulkan
8
2
10
6.5
W
Arachne
YungToedrag
Arachne
9
2
15
8.25
W
Cupid
fatratcat
Cupid
5
2
16
6.5
W
Cernunnos
nhemboslice
Cernunnos
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,198
Damage
46,714
68,887
Taken
82,649
52,848
Mitigated
59,994
25,022
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BACCNHEM
Bacchus
14,245
1,193
0
4,105
16,352
25,684
1,114
6,738
9,296
25,163
858
L
9,354
397
1,549
2,301
12,257
5,630
0
6,774
5,312
42,799
0
L
Thanatos
HydroPump_s
Thanatos
4,626
1,499
0
2,077
14,851
6,414
0
4,533
10,254
0
11,120
L
8,702
363
0
131
13,168
4,786
0
4,500
8,554
28,073
0
L
11,664
1,866
0
1,306
22,152
26,412
0
6,814
14,820
28,205
0
L
12,368
1,840
0
990
20,221
16,752
0
6,744
13,225
347
27,447
W
Kukulkan
ThAbductor
Kukulkan
16,880
1,757
377
4,039
11,729
5,897
1,634
5,355
6,247
54,421
0
W
Arachne
YungToedrag
Arachne
14,858
11,775
0
7,377
19,337
11,131
1,154
5,495
13,323
0
58,642
W
Cupid
fatratcat
Cupid
13,670
6,475
2,631
2,648
9,140
4,065
1,886
5,007
3,855
0
27,756
W
Cernunnos
nhemboslice
Cernunnos
13,545
7,419
0
3,845
12,329
6,071
2,582
7,109
4,896
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,199
Gold Earned
45,949
257
Minions Killed
193
0
Camps Cleared
0
1,509,415
Distance Traveled
1,268,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,764
840
32
2
0
318,098
0
L
Ra
9,234
660
80
6
0
270,522
0
L
Thanatos
8,486
606
12
1
0
241,151
0
L
Thoth
8,549
611
46
3
0
241,799
0
L
Charon
9,545
682
13
1
0
282,615
0
L
Mulan
10,135
724
42
3
0
232,143
0
W
Kukulkan
11,772
841
94
7
0
282,284
0
W
Arachne
11,733
838
66
5
0
303,790
0
W
Cupid
10,481
749
33
2
0
296,222
0
W
Cernunnos
11,449
818
32
2
0
309,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role