Player Matchup

Khepri
Khepri
COCCNCOCCTOTURE
Khepri
Level 126
God Stats
7W - 7L
1,455 SR
Queue Stats
149W - 179L
1,400 Elo+
Party 1
Neith
Neith
DuckingBadGame
Neith
Level 120
God Stats
2W - 4L
1,275 SR
Queue Stats
130W - 144L
1,407 Elo+
Party 1
Olorun
Olorun
LEGIONAZTECA724
Olorun
Level 47
God Stats
8W - 10L
1,478 SR
Queue Stats
70W - 123L
1,310 Elo+
Solo
Osiris
Osiris
Phamt0mZone_
Osiris
Level 135
God Stats
6W - 1L
1,912 SR
Queue Stats
192W - 214L
1,421 Elo+
Party 1
Janus
Janus
Tat Tyker
Janus
Level 121
God Stats
23W - 30L
1,544 SR
Queue Stats
211W - 193L
1,504 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,408 Elo+

VS

Team Averages
Level 94
1,330 SR
1,473 Elo+
Freya
Freya
ClydeLit
Freya
Level 67
God Stats
22W - 29L
1,409 SR
Queue Stats
281W - 272L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingMerry88
Cu Chulainn
Level 153
God Stats
2W - 4L
1,091 SR
Queue Stats
282W - 283L
1,484 Elo+
Solo
Bellona
Bellona
LuiCalibre
Bellona
Level 70
God Stats
3W - 2L
1,496 SR
Queue Stats
7W - 2L
1,642 Elo+
Solo
Mercury
Mercury
SleepShadow7
Mercury
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,338 Elo+
Solo
Thoth
Thoth
xxluis16
Thoth
Level 90
God Stats
1W - 1L
1,152 SR
Queue Stats
84W - 151L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,408
541
2,215
6,869
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 0
5,303
530
2,501
4,901
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,417
542
3,747
7,279
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
10
0 / 0 / 0
5,962
596
5,891
10,530
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Tat Tyker
Janus
11
1 / 0 / 1
5,948
595
3,078
3,398
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ClydeLit
Freya
9
1 / 1 / 1
5,257
526
4,701
5,222
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
KingMerry88
Cu Chulainn
8
1 / 2 / 1
4,837
484
3,919
7,868
5,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LuiCalibre
Bellona
9
0 / 0 / 0
5,515
552
5,724
11,256
10,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SleepShadow7
Mercury
10
0 / 0 / 0
5,363
536
1,030
6,815
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xxluis16
Thoth
9
1 / 2 / 0
5,214
521
2,700
4,434
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Freya
ClydeLit
Freya
1
1
1
1.5
L
3
1
0
3
W
Cu Chulainn
KingMerry88
Cu Chulainn
1
2
1
0.75
L
1
1
0
1
W
Bellona
LuiCalibre
Bellona
0
0
0
0
L
Osiris
0
0
0
0
W
Mercury
SleepShadow7
Mercury
0
0
0
0
L
Janus
Tat Tyker
Janus
1
0
1
1.5
W
Thoth
xxluis16
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
18,074
32,977
Taken
35,595
20,860
Mitigated
21,394
10,803
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,215
156
249
2,356
6,869
4,192
294
2,913
3,552
20,226
0
W
Freya
ClydeLit
Freya
4,701
1,225
0
1,216
5,222
1,811
180
2,943
2,279
27,277
0
L
2,501
856
0
1,122
4,901
2,136
473
396
4,415
0
27,656
W
Cu Chulainn
KingMerry88
Cu Chulainn
3,919
900
0
2,238
7,868
5,346
8
3,019
4,849
0
16,820
L
3,747
2,368
219
4,457
7,279
2,753
0
893
6,248
42,941
0
W
Bellona
LuiCalibre
Bellona
5,724
2,563
0
3,910
11,256
10,789
0
611
10,569
0
40,889
L
Osiris
5,891
1,771
0
1,400
10,530
10,651
0
583
9,947
0
42,764
W
Mercury
SleepShadow7
Mercury
1,030
179
0
1,044
6,815
2,254
0
1,026
5,695
0
43,909
L
Janus
Tat Tyker
Janus
3,078
60
0
1,000
3,398
1,128
0
1,984
1,414
42,811
0
W
Thoth
xxluis16
Thoth
2,700
46
0
500
4,434
1,194
0
1,167
3,163
34,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
26,186
283
Minions Killed
259
0
Camps Cleared
0
960,566
Distance Traveled
1,099,663
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,408
541
20
2
0
182,244
2
W
Freya
5,257
526
54
5
0
199,376
0
L
Neith
5,303
530
55
6
0
198,667
0
W
Cu Chulainn
4,837
484
16
2
0
215,989
2
L
Olorun
5,417
542
57
6
0
177,194
0
W
Bellona
5,515
552
63
6
0
205,661
5
L
Osiris
5,962
596
66
7
0
198,322
0
W
Mercury
5,363
536
73
7
0
249,053
0
L
Janus
5,948
595
85
9
0
204,139
2
W
Thoth
5,214
521
53
5
0
229,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role