Player Matchup

Athena
Athena
MissingBoyf
Athena
Level 24
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Morgan-Heman
Fenrir
Level 68
God Stats
2W - 4L
1,248 SR
Queue Stats
17W - 17L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
illegalBean-_-
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,347 Elo+
Party 3
Neith
Neith
jggalvan524
Neith
Level 102
God Stats
0W - 5L
1,118 SR
Queue Stats
72W - 65L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
llStizzySergll
Morgan Le Fay
Level 80
God Stats
2W - 3L
1,565 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 3
Team Averages
Level 68
1,324 SR
1,445 Elo+

VS

Team Averages
Level 96
1,562 SR
1,472 Elo+
Kuzenbo
Kuzenbo
BigDev_703
Kuzenbo
Level 102
God Stats
5W - 3L
1,709 SR
Queue Stats
193W - 191L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
Level 122
God Stats
9W - 7L
1,524 SR
Queue Stats
493W - 483L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
PatchTelly-_-
Sun Wukong
Level 29
God Stats
3W - 1L
1,581 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 1
Pele
Pele
Reddmin
Pele
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 262L
1,520 Elo+
Solo
Bakasura
Bakasura
machiengunmason
Bakasura
Level 103
God Stats
4W - 2L
1,498 SR
Queue Stats
96W - 96L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 9
8,824
519
7,773
11,031
11,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
3 / 4 / 7
8,035
473
7,336
14,211
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
illegalBean-_-
Gilgamesh
14
1 / 4 / 3
7,782
458
6,630
15,430
15,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 2
7,196
423
3,670
12,476
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
llStizzySergll
Morgan Le Fay
15
6 / 2 / 1
9,325
549
14,968
9,080
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigDev_703
Kuzenbo
12
0 / 3 / 5
7,613
448
7,625
13,243
15,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JACCUZI_SPLOT
Baron Samedi
14
1 / 5 / 2
8,323
490
2,964
12,226
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PatchTelly-_-
Sun Wukong
13
4 / 4 / 3
8,308
489
10,727
12,425
7,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Reddmin
Pele
18
6 / 2 / 2
11,884
699
15,824
17,335
15,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
18
6 / 1 / 3
10,912
642
5,488
14,364
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
15
Kills
17
17
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigDev_703
Kuzenbo
0
3
5
0.83
W
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
1
5
2
0.4
L
Athena
2
1
9
6.5
L
Fenrir
3
4
7
1.63
W
Sun Wukong
PatchTelly-_-
Sun Wukong
4
4
3
1.38
W
Pele
Reddmin
Pele
6
2
2
3.5
L
Gilgamesh
illegalBean-_-
Gilgamesh
1
4
3
0.63
L
3
6
2
0.67
L
Morgan Le Fay
llStizzySergll
Morgan Le Fay
6
2
1
3.25
W
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,377
Damage
42,628
62,228
Taken
69,593
43,740
Mitigated
50,522
13,257
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigDev_703
Kuzenbo
7,625
3,706
0
0
13,243
15,445
153
5,636
7,377
30,814
0
W
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
2,964
162
127
2,228
12,226
6,049
71
8,075
3,699
59,213
0
L
Athena
7,773
2,319
1,899
2,936
11,031
11,690
0
2,310
8,721
31,900
0
L
Fenrir
7,336
1,831
209
2,278
14,211
7,302
0
1,825
12,117
0
53,367
W
Sun Wukong
PatchTelly-_-
Sun Wukong
10,727
2,924
0
777
12,425
7,191
1,862
3,612
8,813
0
49,492
W
Pele
Reddmin
Pele
15,824
3,559
0
7,511
17,335
15,107
0
2,393
14,894
0
119,488
L
Gilgamesh
illegalBean-_-
Gilgamesh
6,630
1,010
0
1,138
15,430
15,763
0
0
15,410
221
47,733
L
3,670
1,829
0
3,053
12,476
4,701
0
2,805
9,671
0
20,661
L
Morgan Le Fay
llStizzySergll
Morgan Le Fay
14,968
1,915
0
1,744
9,080
4,284
0
3,649
5,381
80,900
0
W
Bakasura
5,488
4,604
0
5,329
14,364
6,730
479
2,362
11,848
0
91,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
47,040
358
Minions Killed
540
0
Camps Cleared
0
1,511,928
Distance Traveled
1,702,164
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,613
448
25
1
0
331,687
0
W
Baron Samedi
8,323
490
105
6
0
289,993
2
L
Athena
8,824
519
42
2
0
335,651
4
L
Fenrir
8,035
473
82
5
0
351,735
0
W
Sun Wukong
8,308
489
78
5
0
311,796
0
W
Pele
11,884
699
190
11
0
372,834
5
L
Gilgamesh
7,782
458
61
4
0
298,316
0
L
Neith
7,196
423
27
2
0
203,378
0
L
Morgan Le Fay
9,325
549
146
9
0
322,848
0
W
Bakasura
10,912
642
142
8
0
395,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role