Player Matchup

Surtr
Surtr
CyberGamer2105
Surtr
Level 79
God Stats
7W - 12L
1,395 SR
Queue Stats
101W - 99L
1,390 Elo+
Party 2
Hel
Hel
MOTOR_MASTIKON
Hel
Level 64
God Stats
3W - 5L
1,237 SR
Queue Stats
105W - 100L
1,419 Elo+
Party 2
Loki
Loki
ReptilePresident
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,377 SR
1,436 Elo+

VS

Team Averages
Level 48
1,468 SR
1,399 Elo+
Anubis
Anubis
UN dead121
Anubis
Level 65
God Stats
10W - 6L
1,593 SR
Queue Stats
226W - 230L
1,443 Elo+
Solo
Anhur
Anhur
Vlone NU
Anhur
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,394 Elo+
Party 1
Fenrir
Fenrir
cboooogiee
Fenrir
Level 24
God Stats
1W - 2L
1,310 SR
Queue Stats
29W - 40L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,010
701
7,208
13,693
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 4 / 0
6,836
684
4,108
7,201
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 7 / 1
6,394
639
2,619
8,435
1,599
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
UN dead121
Anubis
12
5 / 1 / 9
8,954
895
13,658
6,993
3,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Vlone NU
Anhur
11
4 / 0 / 9
8,817
882
5,966
7,846
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
cboooogiee
Fenrir
11
6 / 0 / 8
8,596
860
5,196
4,040
1,842
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
L
0
7
1
0.07
W
Anubis
UN dead121
Anubis
5
1
9
9.5
W
Anhur
Vlone NU
Anhur
4
0
9
8.5
W
Fenrir
cboooogiee
Fenrir
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
24,820
29,329
Taken
18,879
11,541
Mitigated
7,690
6,633
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,208
1,885
0
2,891
13,693
8,173
0
6,212
7,481
712
26,651
L
4,108
119
2,361
1,372
7,201
1,769
0
3,138
4,063
19,889
0
L
2,619
498
0
9
8,435
1,599
0
4,626
3,809
0
8,604
W
Anubis
UN dead121
Anubis
13,658
244
0
4,654
6,993
3,256
583
2,013
4,692
46,698
0
W
Anhur
Vlone NU
Anhur
5,966
3,233
0
2,850
7,846
2,592
792
1,647
5,833
0
28,138
W
Fenrir
cboooogiee
Fenrir
5,196
905
0
502
4,040
1,842
694
1,170
2,870
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
26,367
79
Minions Killed
133
0
Camps Cleared
0
500,533
Distance Traveled
515,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,010
701
37
4
0
197,093
0
L
Hel
6,836
684
30
3
0
164,648
0
L
Loki
6,394
639
12
1
0
138,792
0
W
Anubis
8,954
895
61
6
0
173,940
0
W
Anhur
8,817
882
44
4
0
155,568
1
W
Fenrir
8,596
860
28
3
0
185,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role