Player Matchup

Sun Wukong
Sun Wukong
BlazingMoons
Sun Wukong
Level 158
God Stats
65W - 61L
1,592 SR
Queue Stats
471W - 454L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
CeeJCH
Zhong Kui
Level 163
God Stats
2W - 1L
1,506 SR
Queue Stats
42W - 61L
1,488 Elo+
Party 1
Nemesis
Nemesis
IceManxMG
Nemesis
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Juss2Nyce
Medusa
Level 196
God Stats
2W - 1L
1,385 SR
Queue Stats
108W - 146L
1,442 Elo+
Party 1
Charon
Charon
UNOTMYDADDYOK
Charon
Level 157
God Stats
7W - 3L
1,768 SR
Queue Stats
68W - 89L
1,435 Elo+
Party 1
Team Averages
Level 156
1,504 SR
1,471 Elo+

VS

Team Averages
Level 119
1,647 SR
1,487 Elo+
Kukulkan
Kukulkan
FireFlare2002
Kukulkan
Level 103
God Stats
2W - 4L
1,528 SR
Queue Stats
103W - 109L
1,407 Elo+
Solo
Da Ji
Da Ji
ImNaz
Da Ji
Level 129
God Stats
4W - 2L
1,677 SR
Queue Stats
50W - 47L
1,557 Elo+
Solo
Ishtar
Ishtar
Xi_OoToO_iX
Ishtar
Level 129
God Stats
7W - 14L
1,464 SR
Queue Stats
85W - 119L
1,450 Elo+
Solo
Ravana
Ravana
bingbong12345
Ravana
Level 105
God Stats
24W - 30L
1,876 SR
Queue Stats
404W - 362L
1,535 Elo+
Solo
Ne Zha
Ne Zha
comiclygod
Ne Zha
Level 129
God Stats
2W - 4L
1,689 SR
Queue Stats
104W - 108L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazingMoons
Sun Wukong
10
2 / 0 / 1
4,764
953
2,788
3,763
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
CeeJCH
Zhong Kui
10
0 / 0 / 1
4,536
907
1,933
1,980
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
IceManxMG
Nemesis
9
0 / 0 / 2
4,283
857
392
1,635
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Juss2Nyce
Medusa
9
1 / 1 / 1
4,400
880
791
2,151
672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
4,509
902
1,412
3,471
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireFlare2002
Kukulkan
9
0 / 1 / 0
4,205
841
1,728
2,752
1,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ImNaz
Da Ji
8
1 / 1 / 0
4,263
853
2,107
2,351
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
8
0 / 1 / 0
3,980
796
702
2,519
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 0 / 0
3,682
736
0
1,771
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
comiclygod
Ne Zha
6
0 / 0 / 0
3,628
726
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlazingMoons
Sun Wukong
2
0
1
2.5
W
Zhong Kui
CeeJCH
Zhong Kui
0
0
1
0.5
L
Kukulkan
FireFlare2002
Kukulkan
0
1
0
0
W
Nemesis
IceManxMG
Nemesis
0
0
2
1
L
Da Ji
ImNaz
Da Ji
1
1
0
1
W
Medusa
Juss2Nyce
Medusa
1
1
1
1.5
W
0
0
1
0.5
L
Ishtar
0
1
0
0
L
0
0
0
0
L
Ne Zha
comiclygod
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,316
Damage
4,537
13,000
Taken
9,393
6,293
Mitigated
4,002
3,052
Healing
701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlazingMoons
Sun Wukong
2,788
599
0
886
3,763
1,603
79
0
3,763
0
12,768
W
Zhong Kui
CeeJCH
Zhong Kui
1,933
756
0
834
1,980
1,515
465
611
1,369
13,279
2,475
L
Kukulkan
FireFlare2002
Kukulkan
1,728
35
0
0
2,752
1,094
136
1,742
1,010
12,151
0
W
Nemesis
IceManxMG
Nemesis
392
118
0
319
1,635
689
628
355
1,280
0
3,301
L
Da Ji
ImNaz
Da Ji
2,107
575
0
591
2,351
1,277
0
279
2,072
0
5,326
W
Medusa
Juss2Nyce
Medusa
791
41
0
0
2,151
672
1,369
180
1,971
0
9,193
W
1,412
240
0
1,013
3,471
1,814
264
582
2,889
4,165
0
L
Ishtar
702
346
0
110
2,519
882
0
362
2,157
0
7,251
L
0
0
0
0
1,771
749
0
795
976
0
600
L
Ne Zha
comiclygod
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,492
Gold Earned
19,758
93
Minions Killed
51
0
Camps Cleared
0
518,739
Distance Traveled
283,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,764
953
29
6
0
117,126
0
W
Zhong Kui
4,536
907
35
7
0
104,291
0
L
Kukulkan
4,205
841
23
5
0
96,210
0
W
Nemesis
4,283
857
12
2
0
115,047
0
L
Da Ji
4,263
853
12
2
0
97,331
0
W
Medusa
4,400
880
13
3
0
93,277
0
W
Charon
4,509
902
4
1
0
88,998
0
L
Ishtar
3,980
796
14
3
0
55,946
0
L
Ravana
3,682
736
2
0
0
33,622
0
L
Ne Zha
3,628
726
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role