Player Matchup

Hades
Hades
CHI TOWN 1620
Hades
Level 106
God Stats
15W - 6L
1,726 SR
Queue Stats
265W - 273L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
CripTik_Legends
Baron Samedi
Level 65
God Stats
5W - 3L
1,512 SR
Queue Stats
17W - 15L
1,477 Elo+
Party 1
Chernobog
Chernobog
Dvmian_2003
Chernobog
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,514 Elo+
Solo
Awilix
Awilix
Jessaroni69
Awilix
Level 112
God Stats
15W - 8L
1,682 SR
Queue Stats
392W - 353L
1,568 Elo+
Solo
Vulcan
Vulcan
iMissContacts-_-
Vulcan
Level 53
God Stats
1W - 0L
1,525 SR
Queue Stats
24W - 21L
1,431 Elo+
Party 1
Team Averages
Level 87
1,589 SR
1,496 Elo+

VS

Team Averages
Level 87
1,486 SR
1,466 Elo+
Pele
Pele
King_Sweet9
Pele
Level 89
God Stats
62W - 38L
1,609 SR
Queue Stats
318W - 289L
1,504 Elo+
Solo
Merlin
Merlin
Mukatil
Merlin
Level 105
God Stats
8W - 14L
1,344 SR
Queue Stats
191W - 195L
1,423 Elo+
Solo
Neith
Neith
SReliant
Neith
Level 89
God Stats
9W - 12L
1,428 SR
Queue Stats
71W - 66L
1,440 Elo+
Solo
Sobek
Sobek
Sams0n__11
Sobek
Level 69
God Stats
6W - 5L
1,548 SR
Queue Stats
108W - 91L
1,550 Elo+
Solo
Osiris
Osiris
robot_jo
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 262L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,204
841
1,167
3,037
1,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
CripTik_Legends
Baron Samedi
6
0 / 0 / 1
3,544
709
1,511
2,881
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Dvmian_2003
Chernobog
6
1 / 0 / 0
3,716
743
1,660
2,826
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
7
2 / 0 / 0
4,140
828
1,870
3,257
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,875
775
2,219
1,660
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,314
663
1,056
4,578
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Mukatil
Merlin
7
0 / 1 / 0
3,767
753
703
3,261
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SReliant
Neith
3
0 / 1 / 0
2,774
555
252
1,559
423
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
5
0 / 0 / 0
3,214
643
478
3,787
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
robot_jo
Osiris
4
0 / 1 / 0
3,062
612
1,166
3,492
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Baron Samedi
CripTik_Legends
Baron Samedi
0
0
1
0.5
W
Chernobog
Dvmian_2003
Chernobog
1
0
0
1
W
Awilix
2
0
0
2
L
0
1
0
0
L
Merlin
Mukatil
Merlin
0
1
0
0
L
Neith
SReliant
Neith
0
1
0
0
L
Sobek
0
0
0
0
W
1
0
0
1
L
Osiris
robot_jo
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,427
Damage
3,655
13,661
Taken
16,677
4,660
Mitigated
7,132
4,438
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,167
446
40
1,785
3,037
1,431
266
0
3,037
22,258
0
W
Baron Samedi
CripTik_Legends
Baron Samedi
1,511
225
37
1,415
2,881
907
341
303
2,578
13,887
0
W
Chernobog
Dvmian_2003
Chernobog
1,660
1,119
0
507
2,826
846
348
175
2,651
0
18,600
W
Awilix
1,870
579
0
654
3,257
958
0
53
3,204
0
23,101
L
1,056
495
0
1,645
4,578
1,074
0
191
4,333
0
14,638
L
Merlin
Mukatil
Merlin
703
38
0
1,250
3,261
984
0
1,955
1,184
22,276
0
L
Neith
SReliant
Neith
252
149
0
127
1,559
423
0
159
1,380
0
4,277
L
Sobek
478
94
0
1,122
3,787
2,745
0
1,093
2,558
6,286
0
W
2,219
942
0
0
1,660
518
0
650
1,010
17,520
0
L
Osiris
robot_jo
Osiris
1,166
639
0
1,127
3,492
1,906
0
1,167
2,325
0
8,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,479
Gold Earned
16,131
184
Minions Killed
104
0
Camps Cleared
0
567,263
Distance Traveled
491,852
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,204
841
43
9
0
102,714
3
W
Baron Samedi
3,544
709
33
7
0
104,018
1
W
Chernobog
3,716
743
31
6
0
101,731
0
W
Awilix
4,140
828
45
9
0
146,613
0
L
Pele
3,314
663
23
5
0
134,493
0
L
Merlin
3,767
753
53
11
0
122,048
0
L
Neith
2,774
555
11
2
0
47,765
0
L
Sobek
3,214
643
7
1
0
110,771
0
W
Vulcan
3,875
775
32
6
0
112,187
0
L
Osiris
3,062
612
10
2
0
76,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role