Player Matchup

Vulcan
Vulcan
Guccitada
Vulcan
Level 148
God Stats
2W - 3L
1,668 SR
Queue Stats
261W - 262L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Lastationasdf
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mancorizzon
Cthulhu
Level 99
God Stats
3W - 5L
1,499 SR
Queue Stats
395W - 345L
1,530 Elo+
Solo
Osiris
Osiris
MaxKapahala
Osiris
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,789 Elo+
Party 2
Ullr
Ullr
ooArbok
Ullr
Level 112
God Stats
0W - 2L
1,299 SR
Queue Stats
95W - 90L
1,560 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,589 Elo+

VS

Team Averages
Level 147
1,522 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CantaloupeSlope
Tyr
Level 155
God Stats
2W - 2L
1,288 SR
Queue Stats
146W - 119L
1,574 Elo+
Party 3
Kali
Kali
grimaltair
Kali
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 124L
1,518 Elo+
Party 3
Lancelot
Lancelot
straw_boss1
Lancelot
Level 121
God Stats
2W - 1L
1,823 SR
Queue Stats
160W - 123L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Guccitada
Vulcan
16
5 / 5 / 2
9,118
760
17,022
14,371
10,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Lastationasdf
Aphrodite
13
1 / 4 / 4
7,873
656
7,346
11,474
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Mancorizzon
Cthulhu
15
1 / 2 / 5
7,996
666
19,561
16,238
21,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
13
2 / 5 / 3
7,899
658
5,787
14,585
20,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
ooArbok
Ullr
14
1 / 6 / 3
7,901
658
8,797
13,916
7,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 0 / 15
10,508
876
19,406
15,070
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
 
Rama
17
4 / 2 / 14
9,712
809
16,574
13,420
7,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 14
9,065
755
10,338
17,229
18,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 15
9,143
762
8,169
16,567
11,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
straw_boss1
Lancelot
17
7 / 2 / 11
9,767
814
12,608
15,639
11,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
10
Kills
22
22
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
15
13.5
W
Rama
 
Rama
4
2
14
5.5
W
3
3
14
3.33
L
Vulcan
Guccitada
Vulcan
5
5
2
1.2
L
Aphrodite
Lastationasdf
Aphrodite
1
4
4
0.75
L
Cthulhu
Mancorizzon
Cthulhu
1
2
5
1.75
L
Osiris
2
5
3
0.7
W
2
3
15
3.17
L
Ullr
ooArbok
Ullr
1
6
3
0.42
W
Lancelot
straw_boss1
Lancelot
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,513
Damage
67,095
70,584
Taken
77,925
68,085
Mitigated
58,296
18,964
Healing
50,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,406
990
18,823
12,456
15,070
8,853
740
9,314
5,660
32,911
0
W
Rama
 
Rama
16,574
9,943
891
1,912
13,420
7,776
1,312
7,928
5,315
0
36,866
W
10,338
425
4,834
4,419
17,229
18,959
557
8,615
8,228
0
14,869
L
Vulcan
Guccitada
Vulcan
17,022
4,495
51
1,863
14,371
10,274
0
3,053
11,318
35,469
0
L
Aphrodite
Lastationasdf
Aphrodite
7,346
1,701
3,860
3,215
11,474
8,216
0
3,050
8,424
14,008
0
L
Cthulhu
Mancorizzon
Cthulhu
19,561
499
2,622
5,083
16,238
21,763
0
4,936
11,302
29,087
0
L
Osiris
5,787
1,573
0
499
14,585
20,616
0
4,488
10,097
322
6,469
W
8,169
1,621
1,550
2,309
16,567
11,644
544
10,489
5,901
0
17,373
L
Ullr
ooArbok
Ullr
8,797
6,490
321
1,450
13,916
7,216
66
3,879
10,037
0
21,128
W
Lancelot
straw_boss1
Lancelot
12,608
1,826
1,128
2,675
15,639
11,064
1,165
7,900
7,662
0
24,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
48,195
115
Minions Killed
147
0
Camps Cleared
0
1,031,663
Distance Traveled
1,165,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,508
876
48
4
0
238,633
0
W
Rama
9,712
809
45
4
0
202,422
0
W
Tyr
9,065
755
14
1
0
255,861
0
L
Vulcan
9,118
760
28
2
0
221,480
0
L
Aphrodite
7,873
656
14
1
0
183,392
0
L
Cthulhu
7,996
666
21
2
0
244,505
0
L
Osiris
7,899
658
10
1
0
219,786
0
W
Kali
9,143
762
11
1
0
218,179
0
L
Ullr
7,901
658
42
4
0
162,500
0
W
Lancelot
9,767
814
29
2
0
250,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role