Player Matchup

Charybdis
Charybdis
Builttodifferent
Charybdis
Level 141
God Stats
13W - 15L
1,497 SR
Queue Stats
269W - 252L
1,457 Elo+
Party 3
Bacchus
Bacchus
MomoMalphur
Bacchus
Level 117
God Stats
5W - 3L
1,795 SR
Queue Stats
134W - 115L
1,575 Elo+
Party 3
Arachne
Arachne
R0bbie118118
Arachne
Level 129
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Chang'e
Chang'e
ShadowWolfe1000
Chang'e
Level 141
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Atlas
Atlas
masaya18
Atlas
Level 96
God Stats
7W - 5L
1,727 SR
Queue Stats
63W - 44L
1,581 Elo+
Party 3
Team Averages
Level 125
1,570 SR
1,546 Elo+

VS

Team Averages
Level 120
1,484 SR
1,520 Elo+
Atlas
Atlas
Lahnyer
Atlas
Level 79
God Stats
5W - 4L
1,628 SR
Queue Stats
148W - 130L
1,521 Elo+
Party 1
Bakasura
Bakasura
Lamarosol
Bakasura
Level 167
God Stats
5W - 5L
1,539 SR
Queue Stats
414W - 369L
1,521 Elo+
Party 1
Ishtar
Ishtar
Majin_Tim20
Ishtar
Level 147
God Stats
9W - 13L
1,417 SR
Queue Stats
312W - 297L
1,492 Elo+
Solo
Serqet
Serqet
Rosete92
Serqet
Level 105
God Stats
3W - 3L
1,284 SR
Queue Stats
468W - 428L
1,543 Elo+
Solo
Scylla
Scylla
nmezero
Scylla
Level 100
God Stats
17W - 18L
1,549 SR
Queue Stats
912W - 785L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
1 / 2 / 0
6,787
566
6,039
10,079
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MomoMalphur
Bacchus
9
0 / 3 / 1
5,494
458
4,493
7,140
3,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
R0bbie118118
Arachne
10
2 / 6 / 0
6,244
520
4,614
13,767
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
5,483
457
3,360
9,331
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
masaya18
Atlas
8
0 / 2 / 1
5,272
439
3,859
9,280
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lahnyer
Atlas
9
2 / 0 / 5
6,450
538
4,645
7,878
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Lamarosol
Bakasura
14
3 / 1 / 0
8,549
712
8,919
10,436
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
12
1 / 1 / 3
7,156
596
5,414
6,805
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Rosete92
Serqet
13
7 / 0 / 2
7,572
631
9,710
10,085
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
nmezero
Scylla
13
4 / 1 / 3
7,658
638
4,467
3,816
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
2
0
0.5
W
Atlas
Lahnyer
Atlas
2
0
5
4.5
W
Bakasura
Lamarosol
Bakasura
3
1
0
3
W
Ishtar
1
1
3
2.5
L
Bacchus
MomoMalphur
Bacchus
0
3
1
0.17
L
Arachne
R0bbie118118
Arachne
2
6
0
0.33
W
Serqet
Rosete92
Serqet
7
0
2
8
L
0
4
0
0
L
Atlas
masaya18
Atlas
0
2
1
0.25
W
Scylla
nmezero
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
33,155
49,597
Taken
39,020
18,450
Mitigated
18,467
13,172
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,039
4,665
0
4,451
10,079
2,842
0
0
8,236
0
53,246
W
Atlas
Lahnyer
Atlas
4,645
2,075
0
1,476
7,878
5,522
0
3,775
3,933
18,505
0
W
Bakasura
Lamarosol
Bakasura
8,919
5,495
0
3,786
10,436
4,427
26
0
10,436
0
59,916
W
Ishtar
5,414
3,280
0
2,518
6,805
2,703
502
3,693
3,112
0
55,339
L
Bacchus
MomoMalphur
Bacchus
4,493
249
0
1,410
7,140
3,201
0
481
6,659
27,435
0
L
Arachne
R0bbie118118
Arachne
4,614
2,931
0
2,698
13,767
4,409
0
2,667
10,476
0
42,301
W
Serqet
Rosete92
Serqet
9,710
1,964
0
1,526
10,085
4,405
0
2,183
7,794
0
63,113
L
3,360
182
423
2,079
9,331
2,878
0
3,210
5,484
31,857
0
L
Atlas
masaya18
Atlas
3,859
1,649
0
2,111
9,280
5,120
0
2,448
6,720
17,133
0
W
Scylla
nmezero
Scylla
4,467
740
0
926
3,816
1,410
325
1,725
2,033
50,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
37,385
301
Minions Killed
434
0
Camps Cleared
0
1,141,299
Distance Traveled
1,281,001
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,787
566
103
9
0
193,954
0
W
Atlas
6,450
538
13
1
0
263,581
7
W
Bakasura
8,549
712
129
11
0
243,578
0
W
Ishtar
7,156
596
110
9
0
226,799
2
L
Bacchus
5,494
458
46
4
0
220,450
2
L
Arachne
6,244
520
66
6
0
258,208
0
W
Serqet
7,572
631
86
7
0
304,778
4
L
Chang'e
5,483
457
56
5
0
226,051
3
L
Atlas
5,272
439
30
3
0
242,636
0
W
Scylla
7,658
638
96
8
0
242,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role