Player Matchup

Chiron
Chiron
Platinum IV
Manitad
Chiron
Platinum IV
Level 128
God Stats
11W - 14L
1,655 SR
Queue Stats
466W - 451L
1,831 MMR
Solo
Da Ji
Da Ji
Platinum I
Shuron2K
Da Ji
Platinum I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,926 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
evoljokes
Baron Samedi
Platinum III
Level 79
God Stats
8W - 5L
1,554 SR
Queue Stats
412W - 409L
1,841 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
l-D4arK-l
Sun Wukong
Platinum II
Level 158
God Stats
4W - 2L
1,324 SR
Queue Stats
80W - 67L
1,771 MMR
Party 1
Janus
Janus
Diamond V
lToteml
Janus
Diamond V
Level 66
God Stats
6W - 3L
1,775 SR
Queue Stats
263W - 232L
1,882 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,562 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,606 SR
1,882 MMR
King Arthur
King Arthur
Platinum III
ASURABLADE122
King Arthur
Platinum III
Level 197
God Stats
125W - 106L
1,643 SR
Queue Stats
826W - 822L
1,857 MMR
Solo
Ares
Ares
Platinum II
Midussy
Ares
Platinum II
Level 155
God Stats
1W - 1L
1,525 SR
Queue Stats
100W - 79L
1,830 MMR
Solo
He Bo
He Bo
Platinum IV
SES44
He Bo
Platinum IV
Level 174
God Stats
17W - 14L
1,458 SR
Queue Stats
739W - 730L
1,830 MMR
Solo
Artemis
Artemis
Diamond V
derpinator56
Artemis
Diamond V
Level 117
God Stats
7W - 5L
1,702 SR
Queue Stats
48W - 33L
2,125 MMR
Party 2
Agni
Agni
Platinum IV
mirk321
Agni
Platinum IV
Level 101
God Stats
25W - 21L
1,704 SR
Queue Stats
246W - 224L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Manitad
Chiron
14
3 / 1 / 3
8,003
667
7,716
8,541
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Shuron2K
Da Ji
12
2 / 2 / 5
6,787
566
6,469
10,192
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
evoljokes
Baron Samedi
12
3 / 1 / 4
7,196
600
7,308
8,969
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
l-D4arK-l
Sun Wukong
11
0 / 3 / 4
6,531
544
6,123
12,352
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
lToteml
Janus
13
5 / 1 / 3
7,482
624
8,526
7,165
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangFreyaThanatosRaijin

VS

Bans
CharonArachneAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASURABLADE122
King Arthur
12
2 / 2 / 3
7,433
619
8,727
11,357
10,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Midussy
Ares
9
0 / 4 / 3
5,916
493
3,614
14,353
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
SES44
He Bo
12
4 / 3 / 2
7,210
601
4,019
8,992
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
derpinator56
Artemis
11
1 / 4 / 0
6,274
523
6,120
8,967
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
mirk321
Agni
12
1 / 0 / 2
7,118
593
8,891
4,003
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
8
8
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASURABLADE122
King Arthur
2
2
3
1.75
W
Chiron
Manitad
Chiron
3
1
3
4.5
L
Ares
Midussy
Ares
0
4
3
0.38
L
He Bo
SES44
He Bo
4
3
2
1.67
W
Da Ji
Shuron2K
Da Ji
2
2
5
2.25
L
Artemis
derpinator56
Artemis
1
4
0
0.25
W
Baron Samedi
evoljokes
Baron Samedi
3
1
4
5
W
Sun Wukong
l-D4arK-l
Sun Wukong
0
3
4
0.67
W
Janus
lToteml
Janus
5
1
3
6.5
L
Agni
mirk321
Agni
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
31,371
47,219
Taken
47,672
24,446
Mitigated
31,425
14,773
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASURABLADE122
King Arthur
8,727
1,099
0
2,400
11,357
10,748
0
1,345
10,012
0
55,919
W
Chiron
Manitad
Chiron
7,716
2,683
322
2,898
8,541
3,145
70
957
7,580
0
68,711
L
Ares
Midussy
Ares
3,614
74
0
2,326
14,353
12,746
0
8,419
5,728
14,139
0
L
He Bo
SES44
He Bo
4,019
0
0
3,239
8,992
2,884
0
3,168
5,705
48,934
0
W
Da Ji
Shuron2K
Da Ji
6,469
1,919
0
1,805
10,192
4,137
0
4,187
5,845
0
51,514
L
Artemis
derpinator56
Artemis
6,120
2,938
0
1,867
8,967
3,443
0
1,481
7,446
0
46,376
W
Baron Samedi
evoljokes
Baron Samedi
7,308
991
1,061
3,371
8,969
6,035
0
3,699
5,087
25,800
0
W
Sun Wukong
l-D4arK-l
Sun Wukong
6,123
1,484
0
3,719
12,352
8,129
0
1,495
10,829
0
50,372
W
Janus
lToteml
Janus
8,526
350
0
1,597
7,165
3,000
0
5,557
1,354
62,599
0
L
Agni
mirk321
Agni
8,891
318
0
859
4,003
1,604
0
1,056
2,947
61,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
33,951
437
Minions Killed
379
0
Camps Cleared
0
1,320,055
Distance Traveled
1,289,813
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,433
619
78
7
0
242,253
0
W
Chiron
8,003
667
124
10
0
248,519
3
L
Ares
5,916
493
16
1
0
248,949
0
L
He Bo
7,210
601
83
7
0
263,965
0
W
Da Ji
6,787
566
76
6
0
278,523
0
L
Artemis
6,274
523
82
7
0
243,470
2
W
Baron Samedi
7,196
600
22
2
0
253,325
3
W
Sun Wukong
6,531
544
90
8
0
263,965
0
W
Janus
7,482
624
125
10
0
275,723
1
L
Agni
7,118
593
120
10
0
291,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role