Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold I
Mania99
Fafnir
Gold I
Level 41
God Stats
4W - 3L
1,863 SR
Queue Stats
95W - 100L
1,870 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
spriteguy113
Xbalanque
Platinum III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
2,080 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 77
1,621 SR
1,817 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,746 SR
1,834 MMR
Fenrir
Fenrir
Diamond IV
Etherish
Fenrir
Diamond IV
Level 147
God Stats
14W - 5L
1,790 SR
Queue Stats
290W - 109L
1,916 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
THEEAVERAGEMAN
Baron Samedi
Gold II
Level 74
God Stats
8W - 1L
1,873 SR
Queue Stats
26W - 29L
1,829 MMR
Solo
Atlas
Atlas
Platinum IV
nilssmupen
Atlas
Platinum IV
Level 158
God Stats
3W - 4L
1,575 SR
Queue Stats
130W - 131L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 1
10,188
728
17,004
13,459
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Mania99
Fafnir
11
0 / 2 / 1
9,379
670
5,942
16,635
21,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
spriteguy113
Xbalanque
11
1 / 6 / 0
9,522
680
9,897
12,619
4,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KuzenboAchillesThothSobekMartichoras

VS

Bans
CabrakanCharonCerberusAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Etherish
Fenrir
14
6 / 1 / 6
11,747
839
16,032
20,920
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
THEEAVERAGEMAN
Baron Samedi
15
5 / 0 / 7
11,641
832
12,813
10,227
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
14
2 / 1 / 9
10,908
779
10,535
15,170
15,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
Fenrir
Etherish
Fenrir
6
1
6
9
L
Fafnir
Mania99
Fafnir
0
2
1
0.25
W
Baron Samedi
THEEAVERAGEMAN
Baron Samedi
5
0
7
8.5
W
Atlas
2
1
9
6.5
L
Xbalanque
spriteguy113
Xbalanque
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
39,380
42,713
Taken
46,317
32,233
Mitigated
42,205
9,170
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,004
1,464
0
2,876
13,459
5,586
86
5,806
6,803
48,602
0
W
Fenrir
Etherish
Fenrir
16,032
2,886
0
5,526
20,920
21,537
1,071
8,142
11,792
1,222
50,637
L
Fafnir
Mania99
Fafnir
5,942
1,079
0
5,378
16,635
21,837
0
10,031
5,633
10,648
306
W
Baron Samedi
THEEAVERAGEMAN
Baron Samedi
12,813
265
3,004
3,311
10,227
5,566
295
5,946
3,799
51,766
0
W
Atlas
10,535
2,685
0
1,754
15,170
15,102
679
6,519
7,791
32,714
795
L
Xbalanque
spriteguy113
Xbalanque
9,897
5,288
0
916
12,619
4,810
384
5,768
6,038
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
34,296
128
Minions Killed
159
0
Camps Cleared
0
728,903
Distance Traveled
835,647
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,188
728
59
4
0
246,853
2
W
Fenrir
11,747
839
46
3
0
300,384
0
L
Fafnir
9,379
670
6
0
0
271,130
0
W
Baron Samedi
11,641
832
83
6
0
261,230
4
W
Atlas
10,908
779
30
2
0
274,033
0
L
Xbalanque
9,522
680
63
5
0
210,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role