Player Matchup

Artemis
Artemis
Bestower
Artemis
Level 145
God Stats
167W - 134L
1,653 SR
Queue Stats
215W - 200L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
ChatoStifler
Sylvanus
Level 123
God Stats
1W - 2L
1,315 SR
Queue Stats
29W - 26L
1,483 Elo+
Party 2
Vulcan
Vulcan
OliverSventh
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
Reyror
Ratatoskr
Level 155
God Stats
2W - 6L
1,368 SR
Queue Stats
181W - 183L
1,536 Elo+
Party 2
Achilles
Achilles
stucashflow
Achilles
Level 147
God Stats
46W - 34L
1,663 SR
Queue Stats
437W - 400L
1,568 Elo+
Party 3
Team Averages
Level 140
1,500 SR
1,510 Elo+

VS

Team Averages
Level 114
1,490 SR
1,542 Elo+
Arachne
Arachne
Kingly23
Arachne
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
235W - 195L
1,587 Elo+
Party 1
Chernobog
Chernobog
Marquma
Chernobog
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 204L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
Verdehilee
Ao Kuang
Level 69
God Stats
3W - 4L
1,538 SR
Queue Stats
47W - 31L
1,612 Elo+
Party 1
Ah Puch
Ah Puch
jtklipka
Ah Puch
Level 103
God Stats
47W - 27L
1,522 SR
Queue Stats
351W - 333L
1,455 Elo+
Solo
Freya
Freya
qqjass
Freya
Level 92
God Stats
5W - 3L
1,389 SR
Queue Stats
24W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bestower
Artemis
12
0 / 1 / 1
6,785
485
6,361
10,067
3,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ChatoStifler
Sylvanus
10
0 / 3 / 0
6,187
442
1,476
13,481
9,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
12
1 / 5 / 1
6,953
497
7,923
8,610
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Reyror
Ratatoskr
13
4 / 5 / 0
7,528
538
7,453
13,222
4,994
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
stucashflow
Achilles
11
1 / 10 / 1
6,931
495
4,150
17,956
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kingly23
Arachne
14
7 / 3 / 6
8,763
626
8,129
12,481
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Marquma
Chernobog
14
3 / 1 / 1
8,416
601
6,496
7,389
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Verdehilee
Ao Kuang
16
11 / 0 / 5
10,288
735
14,611
13,756
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
jtklipka
Ah Puch
13
2 / 1 / 6
8,511
608
10,088
9,120
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
qqjass
Freya
13
1 / 2 / 4
7,284
520
7,017
10,787
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
24
24
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bestower
Artemis
0
1
1
0.5
L
Sylvanus
ChatoStifler
Sylvanus
0
3
0
0
W
Arachne
Kingly23
Arachne
7
3
6
3.33
W
Chernobog
Marquma
Chernobog
3
1
1
3.5
L
Vulcan
1
5
1
0.3
L
Ratatoskr
Reyror
Ratatoskr
4
5
0
0.8
W
Ao Kuang
Verdehilee
Ao Kuang
11
0
5
13.5
W
Ah Puch
jtklipka
Ah Puch
2
1
6
5
W
Freya
qqjass
Freya
1
2
4
1.5
L
Achilles
stucashflow
Achilles
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
46,341
63,336
Taken
53,533
31,325
Mitigated
21,784
16,385
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bestower
Artemis
6,361
1,861
0
3,283
10,067
3,818
0
5,155
4,890
0
53,156
L
Sylvanus
ChatoStifler
Sylvanus
1,476
127
2,506
3,492
13,481
9,238
0
6,373
6,966
16,900
0
W
Arachne
Kingly23
Arachne
8,129
4,800
0
3,561
12,481
4,876
0
1,518
10,963
0
56,934
W
Chernobog
Marquma
Chernobog
6,496
3,480
0
4,057
7,389
2,844
778
1,349
6,040
0
70,408
L
Vulcan
7,923
1,327
0
1,330
8,610
3,598
127
4,808
3,418
54,377
0
L
Ratatoskr
Reyror
Ratatoskr
7,453
1,533
0
3,280
13,222
4,994
0
3,984
9,094
0
58,316
W
Ao Kuang
Verdehilee
Ao Kuang
14,611
2,318
0
7,924
13,756
5,351
900
65
13,691
68,159
0
W
Ah Puch
jtklipka
Ah Puch
10,088
229
199
4,181
9,120
4,700
65
2,574
6,546
46,116
0
W
Freya
qqjass
Freya
7,017
1,646
0
4,422
10,787
4,013
475
3,958
6,829
42,630
0
L
Achilles
stucashflow
Achilles
4,150
471
0
2,494
17,956
9,677
0
10,102
7,252
65
34,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
43,262
394
Minions Killed
477
0
Camps Cleared
0
1,394,600
Distance Traveled
1,430,078
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,785
485
90
6
0
224,894
0
L
Sylvanus
6,187
442
28
2
0
273,641
1
W
Arachne
8,763
626
80
6
0
309,333
0
W
Chernobog
8,416
601
137
10
0
271,727
0
L
Vulcan
6,953
497
111
8
0
280,386
4
L
Ratatoskr
7,528
538
86
6
0
349,349
1
W
Ao Kuang
10,288
735
110
8
0
301,671
0
W
Ah Puch
8,511
608
70
5
0
274,261
0
W
Freya
7,284
520
80
6
0
273,086
2
L
Achilles
6,931
495
79
6
0
266,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role