Player Matchup

Loki
Loki
Schmangdangl
Loki
Level 137
God Stats
8W - 3L
1,721 SR
Queue Stats
378W - 389L
1,462 Elo+
Party 3
Horus
Horus
SoySauceLife
Horus
Level 103
God Stats
9W - 6L
1,583 SR
Queue Stats
370W - 366L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
Squidget5051
Xing Tian
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,506 Elo+
Solo
Medusa
Medusa
Tranovak
Medusa
Level 99
God Stats
5W - 1L
1,669 SR
Queue Stats
253W - 242L
1,486 Elo+
Solo
Discordia
Discordia
TwistedSIinky
Discordia
Level 113
God Stats
2W - 0L
1,757 SR
Queue Stats
191W - 187L
1,489 Elo+
Solo
Team Averages
Level 107
1,646 SR
1,481 Elo+

VS

Team Averages
Level 102
1,590 SR
1,543 Elo+
Ravana
Ravana
 
Ravana
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CHEEKS OF D00M
Hades
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Terra
Terra
HipHopz
Terra
Level 68
God Stats
0W - 1L
1,672 SR
Queue Stats
41W - 26L
1,635 Elo+
Party 2
Khepri
Khepri
HofOof
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,460 Elo+
Party 2
Mercury
Mercury
SixtyTwoCents
Mercury
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,867
1,173
2,194
3,004
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 7
6,203
1,241
1,826
4,557
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
Squidget5051
Xing Tian
9
0 / 2 / 7
5,687
1,137
1,714
5,964
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Tranovak
Medusa
11
3 / 1 / 5
6,078
1,216
4,120
3,726
1,336
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TwistedSIinky
Discordia
11
2 / 1 / 6
5,935
1,187
6,955
3,259
1,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 3 / 2
5,092
1,018
2,515
4,517
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
5,565
1,113
3,616
5,397
2,698
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
HipHopz
Terra
11
2 / 2 / 3
5,464
1,093
2,778
5,553
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
HofOof
Khepri
1
0 / 0 / 0
1,224
245
0
0
0
Mercury
9
0 / 2 / 1
4,669
934
1,448
3,426
1,318
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
9
Kills
5
5
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
2
0.67
L
2
3
2
1
L
Terra
HipHopz
Terra
2
2
3
1.75
L
Khepri
HofOof
Khepri
0
0
0
0
W
2
0
2
3
L
Mercury
0
2
1
0.25
W
2
1
7
5.5
W
Xing Tian
Squidget5051
Xing Tian
0
2
7
1.75
W
Medusa
Tranovak
Medusa
3
1
5
5.5
W
Discordia
TwistedSIinky
Discordia
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
10,357
20,510
Taken
18,893
13,192
Mitigated
8,570
6,567
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,515
137
0
519
4,517
1,752
0
2,350
2,167
0
5,661
L
3,616
347
60
1,005
5,397
2,698
0
2,387
3,010
9,736
0
L
Terra
HipHopz
Terra
2,778
254
535
1,026
5,553
2,802
0
2,616
2,937
5,078
0
L
Khepri
HofOof
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
2,194
0
397
458
3,004
1,125
187
635
2,369
0
4,953
L
Mercury
1,448
282
131
178
3,426
1,318
0
1,933
1,493
0
5,924
W
1,826
471
2,687
1,226
4,557
3,990
144
1,550
3,007
1,286
2,070
W
Xing Tian
Squidget5051
Xing Tian
1,714
93
254
651
5,964
5,489
322
2,304
3,660
4,061
0
W
Medusa
Tranovak
Medusa
4,120
1,691
120
80
3,726
1,336
1,479
1,335
2,391
0
12,916
W
Discordia
TwistedSIinky
Discordia
6,955
339
319
375
3,259
1,252
410
570
2,689
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
22,014
51
Minions Killed
30
0
Camps Cleared
0
505,018
Distance Traveled
364,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,092
1,018
11
2
0
96,624
0
L
Hades
5,565
1,113
8
2
0
88,218
0
L
Terra
5,464
1,093
4
1
0
95,283
0
L
Khepri
1,224
245
0
0
0
0
0
W
Loki
5,867
1,173
16
3
0
93,222
0
L
Mercury
4,669
934
7
1
0
84,551
0
W
Horus
6,203
1,241
0
0
0
101,300
0
W
Xing Tian
5,687
1,137
3
1
0
97,868
0
W
Medusa
6,078
1,216
17
3
0
108,129
0
W
Discordia
5,935
1,187
15
3
0
104,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role