Player Matchup

Sun Wukong
Sun Wukong
RedTick67
Sun Wukong
Level 209
God Stats
0W - 4L
1,407 SR
Queue Stats
602W - 483L
1,642 Elo+
Solo
Nu Wa
Nu Wa
Tomy_luna04
Nu Wa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 253L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
doughy__law__8
Ao Kuang
Level 38
God Stats
3W - 7L
1,335 SR
Queue Stats
29W - 58L
1,328 Elo+
Party 2
Sol
Sol
dungeon_kuro69
Sol
Level 28
God Stats
2W - 12L
1,085 SR
Queue Stats
7W - 25L
1,194 Elo+
Party 2
Bacchus
Bacchus
thiago_NwS12
Bacchus
Level 48
God Stats
9W - 9L
1,514 SR
Queue Stats
38W - 67L
1,402 Elo+
Party 2
Team Averages
Level 89
1,368 SR
1,399 Elo+

VS

Team Averages
Level 125
1,594 SR
1,468 Elo+
Bellona
Bellona
Brithwulf
Bellona
Level 83
God Stats
14W - 6L
1,912 SR
Queue Stats
129W - 149L
1,417 Elo+
Party 1
Charon
Charon
RzL Ricarte
Charon
Level 128
God Stats
16W - 9L
1,540 SR
Queue Stats
258W - 259L
1,451 Elo+
Solo
Neith
Neith
iPudão
Neith
Level 89
God Stats
6W - 4L
1,606 SR
Queue Stats
196W - 189L
1,465 Elo+
Solo
Janus
Janus
smisfo
Janus
Level 168
God Stats
6W - 8L
1,411 SR
Queue Stats
354W - 354L
1,532 Elo+
Solo
Loki
Loki
wolf_gamer21
Loki
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 221L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RedTick67
Sun Wukong
11
2 / 0 / 1
6,791
617
8,000
11,457
8,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,391
581
4,714
6,357
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
8
0 / 4 / 1
5,081
462
2,523
9,192
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
4,523
411
1,186
7,356
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
thiago_NwS12
Bacchus
6
0 / 0 / 1
4,866
442
2,510
6,243
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brithwulf
Bellona
11
1 / 2 / 2
5,949
541
4,956
8,851
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
10
2 / 1 / 6
6,894
627
5,118
7,619
6,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
iPudão
Neith
11
5 / 0 / 3
6,809
619
4,987
4,234
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
smisfo
Janus
12
4 / 0 / 1
7,020
638
5,418
4,658
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
5,980
544
4,640
8,766
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brithwulf
Bellona
1
2
2
1
L
Sun Wukong
RedTick67
Sun Wukong
2
0
1
2.5
W
Charon
2
1
6
5
L
1
3
0
0.33
L
Ao Kuang
0
4
1
0.13
L
0
6
0
0
W
Neith
iPudão
Neith
5
0
3
6.5
W
Janus
smisfo
Janus
4
0
1
4.5
L
Bacchus
thiago_NwS12
Bacchus
0
0
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
25,119
40,605
Taken
34,128
20,858
Mitigated
20,607
12,585
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brithwulf
Bellona
4,956
778
0
2,160
8,851
8,129
0
985
7,778
0
41,334
L
Sun Wukong
RedTick67
Sun Wukong
8,000
2,137
0
4,129
11,457
8,039
0
815
10,642
0
53,515
W
Charon
5,118
1,022
271
1,896
7,619
6,083
0
3,529
3,915
20,354
0
L
4,714
691
0
500
6,357
2,249
0
2,753
3,604
50,951
0
L
Ao Kuang
2,523
511
0
3,496
9,192
3,285
0
3,818
5,374
23,827
0
L
1,186
816
0
1,420
7,356
1,746
0
465
6,891
17,057
0
W
Neith
iPudão
Neith
4,987
3,022
0
1,306
4,234
1,686
848
1,864
2,336
0
43,083
W
Janus
smisfo
Janus
5,418
709
0
1,235
4,658
1,734
0
2,098
2,388
70,253
0
L
Bacchus
thiago_NwS12
Bacchus
2,510
367
0
3,040
6,243
5,539
0
2,685
3,558
13,098
0
W
4,640
1,001
0
3,399
8,766
2,975
0
1,832
6,778
0
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
32,652
261
Minions Killed
360
0
Camps Cleared
0
1,127,532
Distance Traveled
1,182,527
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,949
541
69
6
0
249,094
1
L
Sun Wukong
6,791
617
87
8
0
236,822
2
W
Charon
6,894
627
22
2
0
221,402
1
L
Nu Wa
6,391
581
97
9
0
213,560
1
L
Ao Kuang
5,081
462
45
4
0
257,209
0
L
Sol
4,523
411
20
2
0
168,499
0
W
Neith
6,809
619
80
7
0
174,297
0
W
Janus
7,020
638
132
12
0
259,205
3
L
Bacchus
4,866
442
12
1
0
251,442
0
W
Loki
5,980
544
57
5
0
278,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role