Player Matchup

He Bo
He Bo
DShnizz
He Bo
Level 101
God Stats
9W - 7L
1,561 SR
Queue Stats
84W - 62L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
HennyFaderMac
Jormungandr
Level 83
God Stats
5W - 7L
1,569 SR
Queue Stats
17W - 26L
1,389 Elo+
Party 2
Bellona
Bellona
ImaBumChum
Bellona
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 152L
1,462 Elo+
Party 2
Neith
Neith
VanCept
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 2
Scylla
Scylla
nmezero
Scylla
Level 100
God Stats
17W - 18L
1,528 SR
Queue Stats
912W - 785L
1,516 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,442 Elo+

VS

Team Averages
Level 73
1,523 SR
1,389 Elo+
Surtr
Surtr
Obliterate4Q
Surtr
Level 78
God Stats
67W - 74L
1,507 SR
Queue Stats
414W - 407L
1,446 Elo+
Solo
Ra
Ra
Pendulummm
Ra
Level 67
God Stats
3W - 4L
1,540 SR
Queue Stats
59W - 106L
1,398 Elo+
Party 1
Ymir
Ymir
PeteyWalnuts
Ymir
Level 59
God Stats
13W - 16L
1,536 SR
Queue Stats
111W - 153L
1,390 Elo+
Party 1
Thanatos
Thanatos
Worldsaver2
Thanatos
Level 141
God Stats
17W - 17L
1,531 SR
Queue Stats
254W - 332L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
realmiami
Danzaburou
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DShnizz
He Bo
15
5 / 1 / 2
8,017
573
8,684
9,621
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HennyFaderMac
Jormungandr
10
0 / 2 / 10
6,500
464
6,434
7,483
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ImaBumChum
Bellona
14
5 / 0 / 6
8,563
612
11,768
13,141
14,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
VanCept
Neith
10
1 / 4 / 0
6,084
435
3,138
7,384
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
nmezero
Scylla
15
7 / 0 / 3
8,796
628
8,524
5,298
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,427
459
7,660
14,443
10,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,060
504
2,961
7,778
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,427
459
1,905
12,377
9,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Worldsaver2
Thanatos
12
3 / 3 / 2
6,804
486
7,917
14,738
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
realmiami
Danzaburou
10
2 / 0 / 2
6,491
464
4,855
6,401
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
DShnizz
He Bo
5
1
2
6
W
Jormungandr
HennyFaderMac
Jormungandr
0
2
10
2.5
W
Bellona
ImaBumChum
Bellona
5
0
6
8
L
0
6
0
0
L
0
4
0
0
L
1
5
1
0.3
W
Neith
VanCept
Neith
1
4
0
0.25
L
Thanatos
Worldsaver2
Thanatos
3
3
2
1.33
W
Scylla
nmezero
Scylla
7
0
3
8.5
L
Danzaburou
realmiami
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
25,298
42,927
Taken
55,737
26,924
Mitigated
30,925
11,039
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DShnizz
He Bo
8,684
54
0
3,324
9,621
3,376
0
794
8,827
74,670
0
W
Jormungandr
HennyFaderMac
Jormungandr
6,434
2,636
137
878
7,483
5,191
157
1,364
6,119
31,378
0
W
Bellona
ImaBumChum
Bellona
11,768
3,522
0
5,419
13,141
14,184
230
1,314
11,827
0
61,730
L
7,660
4,494
0
2,998
14,443
10,530
539
1,265
13,178
636
48,487
L
2,961
246
571
1,961
7,778
2,990
0
4,191
3,371
66,122
0
L
1,905
221
90
1,730
12,377
9,626
0
8,076
4,231
14,965
0
W
Neith
VanCept
Neith
3,138
846
0
270
7,384
2,230
344
556
6,828
0
25,841
L
Thanatos
Worldsaver2
Thanatos
7,917
2,738
0
8,021
14,738
5,523
0
6,208
8,450
0
52,339
W
Scylla
nmezero
Scylla
8,524
592
0
1,011
5,298
1,943
355
1,185
4,113
64,050
0
L
Danzaburou
realmiami
Danzaburou
4,855
1,369
0
2,024
6,401
2,256
0
3,532
2,865
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
33,209
417
Minions Killed
342
0
Camps Cleared
0
1,449,234
Distance Traveled
1,400,376
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,017
573
104
7
0
316,487
0
W
Jormungandr
6,500
464
52
4
0
247,712
1
W
Bellona
8,563
612
89
6
0
283,283
1
L
Surtr
6,427
459
71
5
0
263,940
0
L
Ra
7,060
504
130
9
0
273,615
2
L
Ymir
6,427
459
17
1
0
258,967
4
W
Neith
6,084
435
43
3
0
301,797
0
L
Thanatos
6,804
486
76
5
0
331,680
3
W
Scylla
8,796
628
129
9
0
299,955
3
L
Danzaburou
6,491
464
48
3
0
272,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role