Player Matchup

Jormungandr
Jormungandr
DaddyDom074
Jormungandr
Level 115
God Stats
0W - 1L
1,525 SR
Queue Stats
60W - 82L
1,454 Elo+
Party 2
Skadi
Skadi
Gunaholic
Skadi
Level 155
God Stats
0W - 1L
1,854 SR
Queue Stats
108W - 117L
1,504 Elo+
Party 2
Yu Huang
Yu Huang
MexicanMAGIC07
Yu Huang
Level 132
God Stats
0W - 1L
1,329 SR
Queue Stats
69W - 91L
1,466 Elo+
Party 2
Ganesha
Ganesha
Sammule690
Ganesha
Level 99
God Stats
4W - 5L
1,455 SR
Queue Stats
200W - 204L
1,531 Elo+
Party 2
Bastet
Bastet
rlewis542
Bastet
Level 129
God Stats
0W - 1L
1,459 SR
Queue Stats
42W - 46L
1,517 Elo+
Party 2
Team Averages
Level 126
1,524 SR
1,494 Elo+

VS

Team Averages
Level 118
1,459 SR
1,524 Elo+
Chang'e
Chang'e
Chancy
Chang'e
Level 158
God Stats
1W - 3L
1,275 SR
Queue Stats
333W - 287L
1,493 Elo+
Party 1
Izanami
Izanami
Letsgopens89
Izanami
Level 86
God Stats
3W - 5L
1,601 SR
Queue Stats
74W - 58L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
M0TII0N
Gilgamesh
Level 109
God Stats
1W - 4L
1,215 SR
Queue Stats
96W - 84L
1,565 Elo+
Solo
Thanatos
Thanatos
TheChickenPrince
Thanatos
Level 111
God Stats
47W - 31L
1,702 SR
Queue Stats
224W - 172L
1,569 Elo+
Solo
Terra
Terra
nanocool25
Terra
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 112L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyDom074
Jormungandr
14
2 / 5 / 1
8,771
548
7,266
15,507
8,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Gunaholic
Skadi
12
1 / 7 / 0
7,590
474
5,061
13,901
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
12
1 / 5 / 0
7,521
470
5,771
10,515
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Sammule690
Ganesha
13
0 / 3 / 3
7,949
497
5,245
14,360
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
rlewis542
Bastet
15
0 / 2 / 1
8,218
514
11,004
18,056
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chancy
Chang'e
16
7 / 1 / 1
9,765
610
12,233
13,429
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Letsgopens89
Izanami
15
6 / 1 / 4
9,698
606
10,537
8,098
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
M0TII0N
Gilgamesh
15
3 / 1 / 3
8,890
556
10,779
16,067
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 1
10,611
663
14,858
13,378
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
12
0 / 0 / 7
8,163
510
4,573
12,972
10,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
22
22
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chancy
Chang'e
7
1
1
7.5
L
Jormungandr
DaddyDom074
Jormungandr
2
5
1
0.5
L
Skadi
Gunaholic
Skadi
1
7
0
0.14
W
Izanami
Letsgopens89
Izanami
6
1
4
8
W
Gilgamesh
M0TII0N
Gilgamesh
3
1
3
4.5
L
Yu Huang
1
5
0
0.2
L
Ganesha
Sammule690
Ganesha
0
3
3
0.5
W
6
1
1
6.5
W
Terra
0
0
7
3.5
L
Bastet
rlewis542
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
52,980
72,339
Taken
63,944
36,108
Mitigated
34,458
19,210
Healing
30,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chancy
Chang'e
12,233
887
729
4,874
13,429
5,058
0
3,645
9,784
81,539
0
L
Jormungandr
DaddyDom074
Jormungandr
7,266
2,180
0
3,283
15,507
8,955
208
83
14,735
58,797
0
L
Skadi
Gunaholic
Skadi
5,061
1,978
0
1,083
13,901
4,813
0
4,570
9,331
0
55,152
W
Izanami
Letsgopens89
Izanami
10,537
6,698
0
2,148
8,098
2,960
740
2,442
5,656
0
82,649
W
Gilgamesh
M0TII0N
Gilgamesh
10,779
4,314
0
2,329
16,067
7,440
0
4,138
11,929
0
81,797
L
Yu Huang
5,771
366
0
1,065
10,515
3,515
0
5,124
5,342
52,875
0
L
Ganesha
Sammule690
Ganesha
5,245
377
0
2,548
14,360
12,276
0
4,847
9,513
28,478
0
W
14,858
4,968
0
14,203
13,378
8,851
172
4,984
8,394
0
77,618
W
Terra
4,573
636
2,226
4,128
12,972
10,149
0
3,374
9,598
18,923
0
L
Bastet
rlewis542
Bastet
11,004
3,108
0
11,231
18,056
6,549
0
2,182
15,771
0
85,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
47,127
461
Minions Killed
492
0
Camps Cleared
0
1,609,059
Distance Traveled
1,699,994
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,765
610
114
7
0
353,897
2
L
Jormungandr
8,771
548
108
7
0
305,658
0
L
Skadi
7,590
474
112
7
0
279,879
2
W
Izanami
9,698
606
123
8
0
301,483
0
W
Gilgamesh
8,890
556
109
7
0
381,810
0
L
Yu Huang
7,521
470
89
6
0
316,343
6
L
Ganesha
7,949
497
10
1
0
319,642
2
W
Thanatos
10,611
663
118
7
0
322,205
3
W
Terra
8,163
510
28
2
0
340,599
0
L
Bastet
8,218
514
142
9
0
387,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role