Player Matchup

Yu Huang
Yu Huang
Blueac78
Yu Huang
Level 117
God Stats
2W - 1L
1,827 SR
Queue Stats
75W - 89L
1,412 Elo+
Party 1
Pele
Pele
Misterchief6862
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,434 Elo+
Party 1
Chaac
Chaac
danumiss
Chaac
Level 27
God Stats
1W - 4L
1,471 SR
Queue Stats
34W - 45L
1,442 Elo+
Party 1
Chiron
Chiron
l3ALDING
Chiron
Level 145
God Stats
2W - 6L
1,409 SR
Queue Stats
202W - 206L
1,481 Elo+
Solo
Serqet
Serqet
lilpoprock
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,477 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,449 Elo+

VS

Team Averages
Level 106
1,572 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bachekeshumilde
Hera
Level 28
God Stats
2W - 0L
1,494 SR
Queue Stats
40W - 42L
1,331 Elo+
Solo
Atlas
Atlas
Liberals
Atlas
Level 122
God Stats
3W - 2L
1,549 SR
Queue Stats
97W - 63L
1,574 Elo+
Party 2
Charon
Charon
OOO Spink
Charon
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 111L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
WeAreLeague
Zhong Kui
Level 124
God Stats
7W - 5L
1,818 SR
Queue Stats
284W - 243L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blueac78
Yu Huang
14
2 / 3 / 2
7,217
722
9,404
8,764
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 7 / 4
7,074
707
6,277
11,358
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
danumiss
Chaac
14
3 / 2 / 1
7,371
737
9,942
9,854
7,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
l3ALDING
Chiron
13
1 / 6 / 3
7,444
744
9,166
12,926
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
lilpoprock
Serqet
13
1 / 3 / 4
7,352
735
2,794
10,737
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 1 / 12
10,161
1,016
12,798
9,395
5,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 1 / 9
8,819
882
9,601
6,659
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Liberals
Atlas
16
6 / 3 / 11
9,007
901
12,675
11,598
11,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
OOO Spink
Charon
14
2 / 2 / 13
8,952
895
5,824
12,319
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
WeAreLeague
Zhong Kui
14
3 / 2 / 11
8,432
843
7,932
9,674
11,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
8
Kills
21
21
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
12
13
W
3
1
9
7.5
L
Yu Huang
Blueac78
Yu Huang
2
3
2
1
W
Atlas
Liberals
Atlas
6
3
11
3.83
L
1
7
4
0.43
W
Charon
OOO Spink
Charon
2
2
13
4.25
W
Zhong Kui
WeAreLeague
Zhong Kui
3
2
11
4.25
L
Chaac
danumiss
Chaac
3
2
1
1.75
L
Chiron
l3ALDING
Chiron
1
6
3
0.42
L
Serqet
lilpoprock
Serqet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
48,830
53,639
Taken
49,645
33,964
Mitigated
44,812
12,003
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,798
4,392
812
1,389
9,395
5,133
2,490
2,351
7,044
0
26,256
W
9,601
1,772
1,570
1,873
6,659
2,812
938
1,508
4,959
25,387
0
L
Yu Huang
Blueac78
Yu Huang
9,404
140
325
1,128
8,764
4,515
0
5,114
3,650
23,569
0
W
Atlas
Liberals
Atlas
12,675
5,106
1,611
1,105
11,598
11,833
0
1,237
10,361
19,096
378
L
6,277
1,279
0
392
11,358
5,329
0
6,732
4,626
0
11,692
W
Charon
OOO Spink
Charon
5,824
781
1,223
2,678
12,319
13,564
390
2,889
9,430
8,730
474
W
Zhong Kui
WeAreLeague
Zhong Kui
7,932
221
2,819
3,532
9,674
11,470
47
1,419
7,841
16,544
0
L
Chaac
danumiss
Chaac
9,942
224
468
3,566
9,854
7,484
0
7,363
2,491
0
20,561
L
Chiron
l3ALDING
Chiron
9,166
2,681
754
2,593
12,926
6,020
0
8,184
4,742
0
18,239
L
Serqet
lilpoprock
Serqet
2,794
302
466
2,311
10,737
10,616
0
7,787
2,950
0
3,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
45,371
92
Minions Killed
113
0
Camps Cleared
0
866,717
Distance Traveled
986,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,161
1,016
36
4
0
208,612
0
W
Hera
8,819
882
33
3
0
217,681
0
L
Yu Huang
7,217
722
33
3
0
155,913
0
W
Atlas
9,007
901
22
2
0
193,939
0
L
Pele
7,074
707
12
1
0
179,020
0
W
Charon
8,952
895
9
1
0
178,647
0
W
Zhong Kui
8,432
843
13
1
0
187,173
0
L
Chaac
7,371
737
12
1
0
205,612
0
L
Chiron
7,444
744
35
4
0
152,107
0
L
Serqet
7,352
735
0
0
0
174,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role