Player Matchup

Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
AnNILEator1
Hachiman
Level 33
God Stats
5W - 3L
1,753 SR
Queue Stats
28W - 21L
1,608 Elo+
Party 3
Charon
Charon
Goneballistik2
Charon
Level 109
God Stats
24W - 10L
1,690 SR
Queue Stats
107W - 104L
1,545 Elo+
Party 3
Mulan
Mulan
nightshot235
Mulan
Level 122
God Stats
9W - 4L
1,526 SR
Queue Stats
130W - 112L
1,512 Elo+
Solo
Mercury
Mercury
tyhasasmolpp
Mercury
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 3
Team Averages
Level 85
1,558 SR
1,518 Elo+

VS

Team Averages
Level 90
1,546 SR
1,550 Elo+
Zhong Kui
Zhong Kui
Iloveteddi
Zhong Kui
Level 49
God Stats
2W - 5L
1,305 SR
Queue Stats
365W - 370L
1,483 Elo+
Solo
Bastet
Bastet
Sweetaccount
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 207L
1,649 Elo+
Party 2
Chaac
Chaac
Tygsie
Chaac
Level 18
God Stats
3W - 5L
1,759 SR
Queue Stats
60W - 69L
1,564 Elo+
Party 2
Bacchus
Bacchus
human111
Bacchus
Level 120
God Stats
15W - 18L
1,517 SR
Queue Stats
690W - 641L
1,540 Elo+
Party 1
Anhur
Anhur
iSavFrost
Anhur
Level 105
God Stats
2W - 3L
1,647 SR
Queue Stats
229W - 215L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 2 / 5
8,716
623
13,608
9,439
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
AnNILEator1
Hachiman
15
2 / 0 / 4
8,794
628
8,839
8,245
3,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
8,289
592
4,644
7,137
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 2
9,365
669
7,205
10,263
8,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Mercury
tyhasasmolpp
Mercury
14
5 / 1 / 5
8,262
590
7,517
10,411
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iloveteddi
Zhong Kui
12
0 / 3 / 0
6,957
497
4,926
13,892
9,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
13
2 / 2 / 0
7,532
538
6,986
12,289
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Tygsie
Chaac
13
0 / 2 / 0
7,271
519
6,000
14,458
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
human111
Bacchus
9
0 / 4 / 2
6,274
448
3,866
11,841
10,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
iSavFrost
Anhur
13
2 / 3 / 0
7,830
559
4,481
8,859
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
4
4
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
5
3.75
W
Hachiman
AnNILEator1
Hachiman
2
0
4
4
W
1
1
5
3.5
L
Zhong Kui
Iloveteddi
Zhong Kui
0
3
0
0
L
Bastet
2
2
0
1
L
Chaac
Tygsie
Chaac
0
2
0
0
L
Bacchus
human111
Bacchus
0
4
2
0.25
L
Anhur
iSavFrost
Anhur
2
3
0
0.67
W
1
0
2
2
W
Mercury
tyhasasmolpp
Mercury
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
26,259
45,495
Taken
61,339
24,634
Mitigated
38,005
11,030
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,608
1,170
0
900
9,439
3,806
32
2,259
7,180
81,095
0
W
Hachiman
AnNILEator1
Hachiman
8,839
5,730
0
5,212
8,245
3,313
372
2,553
5,692
0
74,293
W
4,644
939
196
1,709
7,137
4,643
0
1,412
5,725
29,208
54
L
Zhong Kui
Iloveteddi
Zhong Kui
4,926
1,243
0
3,898
13,892
9,902
0
3,695
10,197
63,246
2,348
L
Bastet
6,986
1,746
0
4,895
12,289
4,184
0
7,206
5,083
0
52,415
L
Chaac
Tygsie
Chaac
6,000
1,176
0
5,136
14,458
9,698
0
1,032
13,426
0
59,740
L
Bacchus
human111
Bacchus
3,866
521
0
2,078
11,841
10,873
0
5,227
6,614
11,029
0
L
Anhur
iSavFrost
Anhur
4,481
2,231
0
2,019
8,859
3,348
0
1,038
7,821
0
53,513
W
7,205
873
0
2,553
10,263
8,670
694
504
9,759
0
72,556
W
Mercury
tyhasasmolpp
Mercury
7,517
3,381
0
460
10,411
4,202
0
2,480
7,931
0
64,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
35,864
517
Minions Killed
401
0
Camps Cleared
0
1,481,768
Distance Traveled
1,366,067
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,716
623
118
8
0
287,107
0
W
Hachiman
8,794
628
129
9
0
282,909
3
W
Charon
8,289
592
36
3
0
285,384
3
L
Zhong Kui
6,957
497
97
7
0
247,374
3
L
Bastet
7,532
538
100
7
0
314,862
0
L
Chaac
7,271
519
101
7
0
252,183
0
L
Bacchus
6,274
448
13
1
0
297,348
3
L
Anhur
7,830
559
90
6
0
254,300
1
W
Mulan
9,365
669
131
9
0
280,269
0
W
Mercury
8,262
590
103
7
0
346,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role