Player Matchup

Athena
Athena
 
Athena
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DieGordo0
Cernunnos
Level 84
God Stats
1W - 5L
1,393 SR
Queue Stats
73W - 77L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
Pecesillo99
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,626 Elo+
Party 1
Rama
Rama
Tronwellzon
Rama
Level 126
God Stats
0W - 1L
1,748 SR
Queue Stats
19W - 18L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
ZeKrOd
Erlang Shen
Level 156
God Stats
0W - 2L
1,530 SR
Queue Stats
111W - 113L
1,503 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,526 Elo+

VS

Team Averages
Level 131
1,545 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ALXPPF
Apollo
Level 154
God Stats
5W - 8L
1,463 SR
Queue Stats
584W - 514L
1,532 Elo+
Solo
Chaac
Chaac
NeomltZin
Chaac
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 99L
1,493 Elo+
Solo
Atlas
Atlas
Samnko
Atlas
Level 128
God Stats
1W - 0L
1,761 SR
Queue Stats
11W - 22L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 6 / 4
8,614
718
11,122
18,301
22,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DieGordo0
Cernunnos
14
2 / 6 / 1
8,607
717
9,937
12,399
5,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Pecesillo99
Yu Huang
14
2 / 7 / 3
8,289
691
9,650
11,966
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 6 / 3
8,209
684
8,467
12,578
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ZeKrOd
Erlang Shen
15
1 / 5 / 7
8,391
699
14,448
17,058
19,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 1 / 16
11,289
941
20,436
10,501
6,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
14
2 / 4 / 17
9,305
775
8,073
15,973
18,547
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ALXPPF
Apollo
18
11 / 3 / 14
11,250
938
19,040
14,661
9,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NeomltZin
Chaac
16
3 / 1 / 17
9,846
821
8,204
13,491
15,166
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Samnko
Atlas
17
5 / 1 / 19
10,848
904
9,781
15,988
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
9
Kills
30
30
Deaths
10
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
4
0.67
W
Nu Wa
 
Nu Wa
9
1
16
17
W
Cerberus
 
Cerberus
2
4
17
2.63
W
Apollo
ALXPPF
Apollo
11
3
14
6
L
Cernunnos
DieGordo0
Cernunnos
2
6
1
0.42
W
Chaac
NeomltZin
Chaac
3
1
17
11.5
L
Yu Huang
Pecesillo99
Yu Huang
2
7
3
0.5
W
Atlas
Samnko
Atlas
5
1
19
14.5
L
2
6
3
0.58
L
Erlang Shen
ZeKrOd
Erlang Shen
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
65,534
72,302
Taken
70,614
58,241
Mitigated
69,352
11,600
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,122
1,233
464
1,777
18,301
22,152
0
8,454
9,847
20,975
0
W
Nu Wa
 
Nu Wa
20,436
4,742
2,252
2,369
10,501
6,157
2,400
4,371
5,859
39,788
0
W
Cerberus
 
Cerberus
8,073
469
1,808
3,291
15,973
18,547
22
4,122
11,492
14,591
247
W
Apollo
ALXPPF
Apollo
19,040
10,901
2,246
4,252
14,661
9,839
4,881
3,379
10,904
0
43,062
L
Cernunnos
DieGordo0
Cernunnos
9,937
3,084
872
867
12,399
5,476
0
6,437
5,962
0
27,433
W
Chaac
NeomltZin
Chaac
8,204
641
2,158
4,258
13,491
15,166
406
4,933
8,321
0
19,271
L
Yu Huang
Pecesillo99
Yu Huang
9,650
239
569
332
11,966
5,516
0
7,025
4,941
25,301
0
W
Atlas
Samnko
Atlas
9,781
3,558
802
2,340
15,988
19,643
243
3,967
11,838
18,584
610
L
8,467
6,338
0
1,222
12,578
5,384
0
6,108
6,470
0
20,149
L
Erlang Shen
ZeKrOd
Erlang Shen
14,448
3,591
2,328
3,169
17,058
19,713
0
9,409
7,649
0
21,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
52,538
118
Minions Killed
166
0
Camps Cleared
0
991,804
Distance Traveled
1,220,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,614
718
15
1
0
212,504
0
W
Nu Wa
11,289
941
36
3
0
238,722
0
W
Cerberus
9,305
775
40
3
0
223,713
0
W
Apollo
11,250
938
53
4
0
226,505
0
L
Cernunnos
8,607
717
34
3
0
194,333
0
W
Chaac
9,846
821
17
1
0
274,855
0
L
Yu Huang
8,289
691
27
2
0
183,469
0
W
Atlas
10,848
904
20
2
0
256,458
0
L
Rama
8,209
684
28
2
0
173,079
0
L
Erlang Shen
8,391
699
14
1
0
228,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role