Player Matchup

Sun Wukong
Sun Wukong
Branbran_Tiger
Sun Wukong
Level 140
God Stats
6W - 1L
1,613 SR
Queue Stats
20W - 13L
1,566 Elo+
Party 1
Ra
Ra
MrsSinEater
Ra
Level 129
God Stats
2W - 2L
1,474 SR
Queue Stats
54W - 70L
1,454 Elo+
Party 1
Surtr
Surtr
RanWukong_TTV
Surtr
Level 157
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 4L
1,710 Elo+
Solo
Sol
Sol
SweatacusMaximus
Sol
Level 148
God Stats
3W - 2L
1,866 SR
Queue Stats
169W - 198L
1,503 Elo+
Party 1
Awilix
Awilix
mottyj
Awilix
Level 157
God Stats
2W - 4L
1,327 SR
Queue Stats
211W - 202L
1,481 Elo+
Solo
Team Averages
Level 146
1,558 SR
1,543 Elo+

VS

Team Averages
Level 144
1,541 SR
1,533 Elo+
Charon
Charon
 
Charon
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HiHiIron
Chernobog
Level 106
God Stats
15W - 12L
1,728 SR
Queue Stats
182W - 143L
1,634 Elo+
Party 2
Scylla
Scylla
Murachino
Scylla
Level 146
God Stats
23W - 18L
1,495 SR
Queue Stats
443W - 378L
1,611 Elo+
Party 2
Hades
Hades
Nightevilwolf57
Hades
Level 158
God Stats
1W - 0L
1,435 SR
Queue Stats
123W - 119L
1,464 Elo+
Solo
Thanatos
Thanatos
PreparaEseAnubis
Thanatos
Level 106
God Stats
2W - 5L
1,546 SR
Queue Stats
151W - 141L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Branbran_Tiger
Sun Wukong
14
4 / 6 / 4
7,693
769
9,029
15,233
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 3
7,870
787
5,720
5,405
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
6,602
660
5,772
13,692
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 5 / 4
6,934
693
5,173
10,106
3,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
mottyj
Awilix
15
3 / 4 / 2
7,911
791
7,048
11,357
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 1 / 9
7,424
742
6,908
9,526
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
HiHiIron
Chernobog
14
2 / 1 / 13
7,568
757
7,336
5,024
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Murachino
Scylla
14
3 / 1 / 15
7,716
772
13,958
5,549
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 13
8,120
812
8,366
12,948
8,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 4 / 5
8,317
832
9,136
11,010
4,876
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
10
Kills
20
21
Deaths
10
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
9
6.5
L
Sun Wukong
Branbran_Tiger
Sun Wukong
4
6
4
1
W
Chernobog
HiHiIron
Chernobog
2
1
13
8.5
L
3
1
3
4.5
W
Scylla
Murachino
Scylla
3
1
15
10.5
W
4
3
13
3.5
W
9
4
5
2.88
L
0
5
2
0.2
L
0
5
4
0.4
L
Awilix
mottyj
Awilix
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
45,704
55,793
Taken
44,057
36,581
Mitigated
25,163
10,996
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,908
594
0
2,603
9,526
6,848
449
1,673
7,489
19,967
0
L
Sun Wukong
Branbran_Tiger
Sun Wukong
9,029
2,016
0
1,207
15,233
14,500
132
4,324
9,730
0
15,841
W
Chernobog
HiHiIron
Chernobog
7,336
3,633
0
942
5,024
2,358
651
1,925
2,863
0
24,590
L
5,720
32
3,485
2,570
5,405
2,317
216
2,874
2,449
22,090
0
W
Scylla
Murachino
Scylla
13,958
1,706
0
389
5,549
2,088
651
2,131
3,095
23,270
0
W
8,366
1,371
773
5,682
12,948
8,993
171
1,852
10,780
33,472
0
W
9,136
3,005
0
3,750
11,010
4,876
0
2,516
8,059
0
14,737
L
5,772
1,703
0
1,136
13,692
9,481
174
8,774
4,632
236
14,938
L
5,173
831
0
1,934
10,106
3,668
135
5,400
4,510
19,279
0
L
Awilix
mottyj
Awilix
7,048
2,155
0
664
11,357
6,615
0
7,062
4,181
0
25,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
39,145
181
Minions Killed
162
0
Camps Cleared
0
1,014,673
Distance Traveled
1,045,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,424
742
28
3
0
214,401
3
L
Sun Wukong
7,693
769
15
2
0
180,574
0
W
Chernobog
7,568
757
31
3
0
198,033
0
L
Ra
7,870
787
59
6
0
232,418
0
W
Scylla
7,716
772
30
3
0
222,714
0
W
Hades
8,120
812
56
6
0
188,503
1
W
Thanatos
8,317
832
17
2
0
221,886
0
L
Surtr
6,602
660
23
2
0
200,327
4
L
Sol
6,934
693
37
4
0
174,819
0
L
Awilix
7,911
791
47
5
0
226,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role