Player Matchup

Hou Yi
Hou Yi
DragonShadow266
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,460 Elo+
Party 1
Osiris
Osiris
Fanoogan2053
Osiris
Level 127
God Stats
5W - 9L
1,196 SR
Queue Stats
308W - 299L
1,464 Elo+
Party 1
Ymir
Ymir
RangerShadow887
Ymir
Level 76
God Stats
1W - 1L
1,264 SR
Queue Stats
34W - 38L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Str8upsavage12
Baron Samedi
Level 129
God Stats
3W - 0L
1,681 SR
Queue Stats
401W - 403L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
facefist99
Morgan Le Fay
Level 107
God Stats
30W - 21L
1,471 SR
Queue Stats
602W - 610L
1,374 Elo+
Solo
Team Averages
Level 100
1,423 SR
1,433 Elo+

VS

Team Averages
Level 85
1,353 SR
1,298 Elo+
Athena
Athena
BuckNasty5151
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,449 Elo+
Solo
Jing Wei
Jing Wei
DA PSYCHO BAT
Jing Wei
Level 82
God Stats
8W - 8L
1,537 SR
Queue Stats
311W - 307L
1,442 Elo+
Party 2
Cupid
Cupid
GarrettDoesWork
Cupid
Level 127
God Stats
5W - 14L
1,161 SR
Queue Stats
736W - 749L
1,387 Elo+
Party 2
Fenrir
Fenrir
Lostsoul6268
Fenrir
Level 41
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 10L
1,107 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Red7102
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 10L
1,107 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 11
11,596
773
17,031
14,814
8,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
19
2 / 2 / 18
11,158
744
16,620
19,104
24,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
4 / 5 / 16
11,723
782
7,535
26,112
44,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Str8upsavage12
Baron Samedi
20
6 / 3 / 14
11,899
793
22,425
15,970
10,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
facefist99
Morgan Le Fay
18
2 / 1 / 17
11,058
737
19,831
10,699
6,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,310
621
9,875
20,216
22,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
DA PSYCHO BAT
Jing Wei
18
5 / 7 / 5
10,332
689
15,536
17,958
9,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 9
9,482
632
12,996
18,139
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
15
2 / 4 / 5
8,983
599
5,688
17,032
14,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Red7102
Ah Muzen Cab
18
4 / 4 / 8
10,942
729
19,438
15,769
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
22
Kills
14
15
Deaths
22
76
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Jing Wei
DA PSYCHO BAT
Jing Wei
5
7
5
1.07
W
8
4
11
3.38
W
Osiris
2
2
18
5.5
L
1
2
9
2.75
L
Fenrir
2
4
5
1.13
W
4
5
16
2.4
L
Ah Muzen Cab
Red7102
Ah Muzen Cab
4
4
8
2
W
Baron Samedi
Str8upsavage12
Baron Samedi
6
3
14
4.33
W
Morgan Le Fay
facefist99
Morgan Le Fay
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,442
Damage
63,533
86,699
Taken
89,114
93,689
Mitigated
66,507
28,245
Healing
26,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,875
1,596
1,331
2,022
20,216
22,984
0
10,635
9,581
21,023
0
L
Jing Wei
DA PSYCHO BAT
Jing Wei
15,536
11,644
663
2,101
17,958
9,668
832
10,669
7,289
0
37,902
W
17,031
5,600
819
1,429
14,814
8,203
2,738
453
14,361
0
37,701
W
Osiris
16,620
5,225
970
2,769
19,104
24,067
687
2,984
16,120
0
26,610
L
12,996
4,497
4,008
8,098
18,139
10,791
0
8,435
9,704
0
27,267
L
Fenrir
5,688
1,786
754
2,605
17,032
14,377
0
11,070
5,962
0
7,995
W
7,535
574
2,576
3,084
26,112
44,072
1,296
3,848
22,264
16,057
300
L
Ah Muzen Cab
Red7102
Ah Muzen Cab
19,438
3,595
2,221
2,397
15,769
8,687
126
8,682
7,087
0
36,866
W
Baron Samedi
Str8upsavage12
Baron Samedi
22,425
2,471
7,674
4,390
15,970
10,894
741
1,629
14,341
43,356
0
W
Morgan Le Fay
facefist99
Morgan Le Fay
19,831
3,092
1,915
2,619
10,699
6,453
2,425
961
9,738
36,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,434
Gold Earned
49,049
215
Minions Killed
139
0
Camps Cleared
0
1,363,866
Distance Traveled
1,369,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,310
621
15
1
0
276,442
0
L
Jing Wei
10,332
689
52
3
0
220,121
0
W
Hou Yi
11,596
773
50
3
0
263,373
0
W
Osiris
11,158
744
25
2
0
307,280
0
L
Cupid
9,482
632
34
2
0
295,865
0
L
Fenrir
8,983
599
4
0
0
277,721
0
W
Ymir
11,723
782
26
2
0
245,853
0
L
Ah Muzen Cab
10,942
729
34
2
0
299,317
0
W
Baron Samedi
11,899
793
57
4
0
251,662
0
W
Morgan Le Fay
11,058
737
57
4
0
295,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role