Player Matchup

Danzaburou
Danzaburou
Platinum I
Jtootsie93
Danzaburou
Platinum I
Level 89
God Stats
20W - 15L
1,627 SR
Queue Stats
94W - 69L
1,960 MMR
Party 1
Hercules
Hercules
Platinum I
Numbskull680
Hercules
Platinum I
Level 107
God Stats
24W - 16L
1,697 SR
Queue Stats
97W - 70L
1,949 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
jhudman
Ix Chel
Platinum I
Level 106
God Stats
86W - 58L
1,702 SR
Queue Stats
98W - 70L
1,949 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,676 SR
1,953 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 58
1,579 SR
1,957 MMR
Shiva
Shiva
Gold I
Mania99
Shiva
Gold I
Level 41
God Stats
5W - 3L
1,844 SR
Queue Stats
95W - 100L
1,821 MMR
Party 2
Cupid
Cupid
Diamond V
UniXP1738
Cupid
Diamond V
Level 88
God Stats
27W - 20L
1,573 SR
Queue Stats
144W - 149L
2,017 MMR
Solo
Aphrodite
Aphrodite
Platinum III
spriteguy113
Aphrodite
Platinum III
Level 44
God Stats
0W - 2L
1,319 SR
Queue Stats
30W - 24L
2,031 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jtootsie93
Danzaburou
13
6 / 0 / 6
10,771
829
10,512
10,201
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Numbskull680
Hercules
13
2 / 0 / 10
9,999
769
8,979
17,494
19,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
jhudman
Ix Chel
14
4 / 0 / 8
10,535
810
11,149
6,071
2,793
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
He BoKuzenboJanusThothVulcan

VS

Bans
MartichorasAtlasXbalanqueCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mania99
Shiva
11
0 / 8 / 0
8,251
635
7,976
18,387
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
UniXP1738
Cupid
10
0 / 1 / 0
8,324
640
8,460
8,895
3,159
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
spriteguy113
Aphrodite
12
0 / 3 / 0
8,790
676
7,089
7,816
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jtootsie93
Danzaburou
6
0
6
9
L
Shiva
Mania99
Shiva
0
8
0
0
W
Hercules
Numbskull680
Hercules
2
0
10
7
L
Cupid
UniXP1738
Cupid
0
1
0
0
W
Ix Chel
jhudman
Ix Chel
4
0
8
8
L
Aphrodite
spriteguy113
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
23,525
33,766
Taken
35,098
26,312
Mitigated
21,645
12,315
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jtootsie93
Danzaburou
10,512
4,079
0
3,809
10,201
4,119
2,561
2,215
7,791
0
65,044
L
Shiva
Mania99
Shiva
7,976
1,291
172
2,418
18,387
14,882
0
7,300
10,399
244
19,121
W
Hercules
Numbskull680
Hercules
8,979
2,249
0
5,701
17,494
19,400
428
4,536
12,208
2,199
17,468
L
Cupid
UniXP1738
Cupid
8,460
4,011
413
1,805
8,895
3,159
20
2,241
6,479
30
26,695
W
Ix Chel
jhudman
Ix Chel
11,149
1,932
1,730
1,075
6,071
2,793
291
821
5,212
46,858
0
L
Aphrodite
spriteguy113
Aphrodite
7,089
814
3,730
2,420
7,816
3,604
0
2,988
4,617
50,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
25,365
163
Minions Killed
147
0
Camps Cleared
0
756,544
Distance Traveled
710,057
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,771
829
82
6
0
239,898
0
L
Shiva
8,251
635
28
2
0
243,065
0
W
Hercules
9,999
769
16
1
0
261,442
1
L
Cupid
8,324
640
34
3
0
250,145
0
W
Ix Chel
10,535
810
65
5
0
255,204
8
L
Aphrodite
8,790
676
85
7
0
216,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role