Player Matchup

Anubis
Anubis
Platinum IV
DevinSleezly
Anubis
Platinum IV
Level 118
God Stats
21W - 13L
1,653 SR
Queue Stats
54W - 44L
1,826 MMR
Party 1
Hun Batz
Hun Batz
Gold II
DooDooOnThatBeat
Hun Batz
Gold II
Level 68
God Stats
2W - 0L
1,661 SR
Queue Stats
50W - 46L
1,659 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
GoogzRNG
Kuzenbo
Platinum III
Level 161
God Stats
26W - 34L
1,565 SR
Queue Stats
586W - 577L
1,763 MMR
Solo
Cernunnos
Cernunnos
Gold II
TheBonoboHobo
Cernunnos
Gold II
Level 128
God Stats
7W - 2L
1,730 SR
Queue Stats
13W - 4L
1,828 MMR
Solo
Discordia
Discordia
Platinum II
wichy095
Discordia
Platinum II
Level 92
God Stats
8W - 4L
1,831 SR
Queue Stats
204W - 190L
1,730 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,688 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 184
1,582 SR
1,761 MMR
Izanami
Izanami
Gold I
Aydrixn
Izanami
Gold I
Level 86
God Stats
6W - 15L
1,422 SR
Queue Stats
207W - 201L
1,654 MMR
Party 2
Mercury
Mercury
Platinum III
DollaDBill
Mercury
Platinum III
Level 181
God Stats
11W - 6L
1,662 SR
Queue Stats
218W - 209L
1,758 MMR
Solo
Janus
Janus
Platinum I
Lypheus
Janus
Platinum I
Level 289
God Stats
92W - 108L
1,698 SR
Queue Stats
687W - 683L
1,836 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
NAUGHTY KARL
Kumbhakarna
Gold I
Level 237
God Stats
12W - 13L
1,631 SR
Queue Stats
495W - 478L
1,702 MMR
Solo
Ix Chel
Ix Chel
Platinum II
ttubakiP
Ix Chel
Platinum II
Level 125
God Stats
16W - 18L
1,496 SR
Queue Stats
600W - 609L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 0 / 3
13,015
685
18,617
9,380
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 1 / 7
10,781
567
9,441
13,853
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
GoogzRNG
Kuzenbo
14
2 / 2 / 8
10,281
541
7,253
20,142
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
TheBonoboHobo
Cernunnos
19
5 / 1 / 3
12,819
675
17,425
13,072
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
wichy095
Discordia
17
5 / 2 / 3
11,594
610
17,060
12,795
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorAo KuangPele

VS

Bans
MartichorasBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aydrixn
Izanami
16
3 / 3 / 2
10,427
549
7,475
12,862
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DollaDBill
Mercury
16
2 / 6 / 2
9,308
490
8,179
19,809
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Lypheus
Janus
16
0 / 1 / 4
9,951
524
9,626
11,939
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
NAUGHTY KARL
Kumbhakarna
14
1 / 5 / 3
9,453
498
3,207
22,970
21,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
ttubakiP
Ix Chel
14
0 / 7 / 5
8,752
461
11,839
20,819
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
6
6
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aydrixn
Izanami
3
3
2
1.33
W
Anubis
7
0
3
8.5
L
Mercury
DollaDBill
Mercury
2
6
2
0.5
W
3
1
7
6.5
W
Kuzenbo
GoogzRNG
Kuzenbo
2
2
8
3
L
Janus
Lypheus
Janus
0
1
4
2
L
Kumbhakarna
NAUGHTY KARL
Kumbhakarna
1
5
3
0.5
W
Cernunnos
TheBonoboHobo
Cernunnos
5
1
3
6.5
L
Ix Chel
ttubakiP
Ix Chel
0
7
5
0.36
W
Discordia
wichy095
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,796
Damage
40,326
69,242
Taken
88,399
47,587
Mitigated
46,550
24,408
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aydrixn
Izanami
7,475
4,375
0
2,915
12,862
4,265
674
4,284
8,578
0
75,982
W
Anubis
18,617
688
0
6,722
9,380
5,597
465
5,202
3,900
114,416
0
L
Mercury
DollaDBill
Mercury
8,179
2,477
0
2,401
19,809
8,681
0
7,582
12,227
0
89,339
W
9,441
1,660
0
626
13,853
5,491
347
5,309
8,430
0
86,396
W
Kuzenbo
GoogzRNG
Kuzenbo
7,253
2,004
0
6,655
20,142
24,884
37
7,373
12,637
22,288
0
L
Janus
Lypheus
Janus
9,626
635
0
1,212
11,939
3,841
694
7,893
4,046
88,611
0
L
Kumbhakarna
NAUGHTY KARL
Kumbhakarna
3,207
860
0
4,163
22,970
21,048
0
12,042
10,928
10,038
0
W
Cernunnos
TheBonoboHobo
Cernunnos
17,425
10,960
0
8,892
13,072
6,356
3,601
3,536
9,536
0
129,858
L
Ix Chel
ttubakiP
Ix Chel
11,839
1,411
1,279
6,534
20,819
8,715
0
11,129
9,690
77,988
0
W
Discordia
wichy095
Discordia
17,060
1,597
0
1,513
12,795
5,259
23
5,135
7,590
103,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,490
Gold Earned
47,891
622
Minions Killed
568
0
Camps Cleared
0
1,975,077
Distance Traveled
1,945,586
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,427
549
136
7
0
371,277
3
W
Anubis
13,015
685
166
9
0
384,159
3
L
Mercury
9,308
490
128
7
0
463,864
0
W
Hun Batz
10,781
567
106
6
0
451,412
4
W
Kuzenbo
10,281
541
29
2
0
400,222
6
L
Janus
9,951
524
177
9
0
430,879
2
L
Kumbhakarna
9,453
498
9
0
0
345,917
1
W
Cernunnos
12,819
675
178
9
0
367,089
6
L
Ix Chel
8,752
461
118
6
0
333,649
5
W
Discordia
11,594
610
143
8
0
372,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role