Player Matchup

Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PhanTomNovaa
Baron Samedi
Level 127
God Stats
5W - 5L
1,631 SR
Queue Stats
77W - 66L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Shellym
Cthulhu
Level 58
God Stats
62W - 64L
1,543 SR
Queue Stats
113W - 126L
1,524 Elo+
Party 1
Thor
Thor
lsduwu
Thor
Level 96
God Stats
0W - 1L
1,270 SR
Queue Stats
70W - 68L
1,516 Elo+
Solo
Chernobog
Chernobog
meancegoonz
Chernobog
Level 123
God Stats
2W - 1L
1,965 SR
Queue Stats
84W - 68L
1,555 Elo+
Solo
Team Averages
Level 101
1,582 SR
1,523 Elo+

VS

Team Averages
Level 89
1,515 SR
1,480 Elo+
Xbalanque
Xbalanque
Irish1040
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 142L
1,585 Elo+
Solo
Fenrir
Fenrir
Rafa_CaroSinaloa
Fenrir
Level 101
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 20L
1,371 Elo+
Solo
Shiva
Shiva
nich19877
Shiva
Level 75
God Stats
10W - 4L
1,604 SR
Queue Stats
245W - 226L
1,492 Elo+
Solo
Discordia
Discordia
o8urbanlegendo8
Discordia
Level 65
God Stats
7W - 4L
1,802 SR
Queue Stats
187W - 195L
1,458 Elo+
Solo
Atlas
Atlas
ttoclaw1
Atlas
Level 75
God Stats
23W - 29L
1,412 SR
Queue Stats
787W - 824L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 1
5,336
1,067
2,018
2,826
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
PhanTomNovaa
Baron Samedi
12
4 / 3 / 1
7,297
1,459
7,842
6,328
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shellym
Cthulhu
11
0 / 1 / 3
6,375
1,275
3,490
7,331
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
lsduwu
Thor
10
0 / 7 / 3
5,698
1,140
4,357
10,601
4,121
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
meancegoonz
Chernobog
11
1 / 2 / 3
6,090
1,218
5,091
5,932
2,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

321

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Irish1040
Xbalanque
11
1 / 0 / 10
6,190
1,238
6,144
3,821
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
4 / 3 / 6
6,837
1,367
8,789
6,173
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
nich19877
Shiva
11
2 / 2 / 8
6,659
1,332
4,972
5,718
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
o8urbanlegendo8
Discordia
12
5 / 0 / 8
7,160
1,432
6,723
2,771
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ttoclaw1
Atlas
11
1 / 0 / 10
6,894
1,379
3,820
6,772
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
13
13
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
1
0.5
W
Xbalanque
Irish1040
Xbalanque
1
0
10
6
L
Baron Samedi
PhanTomNovaa
Baron Samedi
4
3
1
1.5
W
4
3
6
2.33
L
Cthulhu
Shellym
Cthulhu
0
1
3
1.5
L
Thor
lsduwu
Thor
0
7
3
0.21
L
Chernobog
meancegoonz
Chernobog
1
2
3
1.25
W
Shiva
nich19877
Shiva
2
2
8
3
W
Discordia
o8urbanlegendo8
Discordia
5
0
8
9
W
Atlas
ttoclaw1
Atlas
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
30,448
33,018
Taken
25,255
16,758
Mitigated
14,408
3,740
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,018
132
110
324
2,826
1,505
0
708
1,966
0
3,466
W
Xbalanque
Irish1040
Xbalanque
6,144
3,230
0
519
3,821
1,300
0
1,402
2,326
0
15,328
L
Baron Samedi
PhanTomNovaa
Baron Samedi
7,842
362
792
817
6,328
3,014
0
2,170
3,811
15,742
0
W
8,789
2,134
0
911
6,173
3,260
0
2,540
3,323
0
9,081
L
Cthulhu
Shellym
Cthulhu
3,490
51
275
464
7,331
5,758
0
2,839
4,330
12,030
0
L
Thor
lsduwu
Thor
4,357
666
0
0
10,601
4,121
0
3,304
6,421
0
10,249
L
Chernobog
meancegoonz
Chernobog
5,091
3,028
0
958
5,932
2,360
0
2,203
3,612
0
16,228
W
Shiva
nich19877
Shiva
4,972
265
973
945
5,718
3,928
0
2,857
2,607
923
9,902
W
Discordia
o8urbanlegendo8
Discordia
6,723
85
0
0
2,771
962
0
1,190
1,515
20,838
0
W
Atlas
ttoclaw1
Atlas
3,820
920
0
2,246
6,772
4,958
0
2,839
3,697
8,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
33,740
92
Minions Killed
101
3
Camps Cleared
3
469,941
Distance Traveled
539,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,336
1,067
2
0
0
64,136
0
W
Xbalanque
6,190
1,238
34
7
2
108,482
0
L
Baron Samedi
7,297
1,459
25
5
0
103,643
0
W
Fenrir
6,837
1,367
9
2
0
117,680
0
L
Cthulhu
6,375
1,275
23
5
0
99,988
0
L
Thor
5,698
1,140
21
4
2
92,588
0
L
Chernobog
6,090
1,218
21
4
1
109,586
0
W
Shiva
6,659
1,332
23
5
0
100,121
0
W
Discordia
7,160
1,432
23
5
1
110,005
0
W
Atlas
6,894
1,379
12
2
0
103,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role